Hi guys,
I think it's time we all come together and raise our voice softly. Dk ligit can't stay long/ grind in High End PVE zone. More then Trash per Hour, i must count HP potion per hour.
"Hey guys, How much HP potions per hour on DK?"
"LOL what!!! More then the trash i make in Star End? Dang!!!"
Huuf!! yep that is how bad DK is on BDO atm. And Players keep saying me "Git Gud!!!" -_-!!!. While at the mean while all of them tagging striker or other classes to grind, only succ DK is somewhat better and less FPS requirement but she gets boaring af after a time (for me and others few).
Her healing is litrally trash, her FG can get melted with just one skill. Can't hold a stop if against any class who are good of what they are doing.
HAVE MERCY!!!
Give her better healing in Awakening, Fix her gaps which is too much to bare with.
Let her iframe be a iframe not just "Iframe when invisibe or dissappere" but a real iframe which acutally works.
She lack too much protection on awak and FG is non-existance. 1 touch and it's gone and there you are standing/fighting with no FG or while FG is recovering.
No defensive measure against SA-Block classes or classes who can stay in SA 24/7.
You know what to say next guys.
More like = on "Best" list = Dev eye will see. Adds few more things on this matter as well please. I can't start saying everything and wait for ppl to say "Git Good" cause DK "Git Gud" is other class perfection.
http://m.inven.co.kr/board/black/4123/8773
this should help, but probably not enough.
for people who have not yet seen the PVE patch from the lab :)
Succession of the Dark Knight ● PvE damage and hit count of the following techs have been changed. -However, the PvP damage is the same as before.
Technology name
Before the change
after
River: the legacy of the spirit
981% x 8
1128% x 8
Technology name
Before the change
after
River: the madness of Vedir III
1403% x 6
1403% x 8
Technology name
Before the change
after
River: Twilight Run
880% x 6
616% x 6
1056% x 6
840% x 6
Technology name
Before the change
after
River: the darkness that oozes
1 Hit Damage 1440% x 3
2 hit damage 1440% x 1, max 4 hits
1 Hit Damage 1440% x 4
2 hit damage 1440% x 1, max 4 hits
● River: The Wheel of Fate IV skill has been added to + 25% critical strike chance that only applies to monsters.
● Kang: Kamasylvia's Charm III technology has a + 50% critical chance that only applies to monsters. In order to maximize the merits of the Legendary Dark Knight, who has a rather slow but powerful unique tech, the PvE damage amount of Kang: Spirit's Legacy tech has been increased to the same level as Awakening. The number, probability of critical hit, etc. have been increased. Awakening ● Good: Fixed the phenomenon of activating the general Spirit Hunt skill when binding after a specific skill, even if the Spirit Hunt skill was acquired. ● The PvE damage and hit count of the following techs have been changed. -However, the PvP damage is the same as before.
Technology name
Before the change
after
Seed of Disaster IV
1178% x 5
1178% x 7
Technology name
Before the change
after
Flow: a disaster that has taken root
1297% x 5
1297% x 7
Technology name
Before the change
after
Shattering Darkness III
1070% x 5 (welcome sword damage)
1351% x 5 (welcome sword damage)
Technology name
Before the change
after
Flux: bombardment
1032% x 3 (welcome sword damage)
1032% x 5 (welcome sword damage)
Technology name
Before the change
after
Dagger of Fate
405% x 8 (2 damage hits)
730% x 8 (2 damage hits)
We have increased the PvE damage of Awakening the Dark Knight primary skill, Seed of Disaster, Shattering Dark skill, and skill-related technology, so you can see higher efficiency in PvE even if you don't. not modify the awakening skill mechanic. significantly. In addition, the damage amount of "Dagger of Fate" technology has also been increased to increase the effectiveness of advanced technology.
http://m.inven.co.kr/board/black/4123/8773
this should help, but probably not enough.
Our gaps, us beings paper, Trash self heal, Trash Block & trash FG still remains the same. We are still very heavely FPS user class.
After change hit, still very weak compared to other classes. help pls