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UTC 4 : 32 May 5, 2024
CEST 6 : 32 May 5, 2024
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#Suggestions
Gathering Mini Games
Jul 2, 2023, 18:47 (UTC)
1124 15
Last Edit : Jul 4, 2023, 01:56 (UTC)
# 11
On: Jul 3, 2023, 20:28 (UTC), Written by Letsu

Deffinatelly agree on this one. Even the bleed debuff from scorpions can cancel the minigame.

+1 to this. My only gripe so far.

I understand OPs issues with the minigames. But no one is naturally good at everything, it took me a couple of fails before I started to recognize patterns.

My advice? Don't give up and say you can't do it and it's too hard. Look for anything, shapes, letters, patterns, anything to help you visualize what you see in the picture that they give you. I believe in you OP.

Last Edit : Jul 4, 2023, 02:22 (UTC)
# 12


Crop them with Windows+shift+S, open instantly on a second monitor and boom you have the solution and a way to count how much minigame you got in total.

Last Edit : Jul 4, 2023, 16:09 (UTC)
# 13

Yeah ridiculous mini game, you shouldnt need a screen shotting device to be able to complete the gathering game. Not enough time and not only that having to cycle through to pick the roots is a joke too.

Lv Private
Mavarli
Last Edit : Jul 4, 2023, 16:17 (UTC)
# 14

Is not just the weird (ie : bad) minigames, its also that it ALWAYS 100% consumes 10 energy, fail or not, + 1 more 'possible' when you first tap the resource, where as with green thumb off, you have a 2/5 chance to not use energy and you get the same 'ratio' of mats as if you DID the minigame sucessfully. (IE U get 10x the mats when u finish minigame, at a cost of 10 energy or possible 11, where as normal gathering is a 2/5 chance to use 1 energy, depeending on mastery, for 1x the mats. In the end, running WITHOUT greenthumb is a net gain, more total mats/resources, and longer time spent gathering.


I see no point for the 'minigames' to exist except to quickly expend energy for the same amount of mats (IE if someone wants to burn though energy quickly and does not care about the loss of possible resources)

Last Edit : Jul 5, 2023, 16:20 (UTC)
# 15

The screen generation needs to work on their memory and it shows with this post.  All of the puzzles were beginner level puzzles in the 90s.  

19 375
Lv Private
Unknown
Last Edit : Jul 5, 2023, 16:21 (UTC)
# 16
On: Jul 4, 2023, 16:17 (UTC), Written by AtmaDarkwolf

Is not just the weird (ie : bad) minigames, its also that it ALWAYS 100% consumes 10 energy, fail or not, + 1 more 'possible' when you first tap the resource, where as with green thumb off, you have a 2/5 chance to not use energy and you get the same 'ratio' of mats as if you DID the minigame sucessfully. (IE U get 10x the mats when u finish minigame, at a cost of 10 energy or possible 11, where as normal gathering is a 2/5 chance to use 1 energy, depeending on mastery, for 1x the mats. In the end, running WITHOUT greenthumb is a net gain, more total mats/resources, and longer time spent gathering.


I see no point for the 'minigames' to exist except to quickly expend energy for the same amount of mats (IE if someone wants to burn though energy quickly and does not care about the loss of possible resources)

If you fail or escape out you only consume 1 energy.  

19 375
Lv Private
Unknown
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