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UTC 13 : 33 Apr 29, 2024
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#Suggestions
Horse respawn timer shortening
Jul 8, 2023, 13:09 (UTC)
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Last Edit : Jul 8, 2023, 16:41 (UTC)
# 1

Family Name: Azalowii
Region (NA/EU): EU
Suggestions/Comments: Horse respawn timer (2h+ depending on spots) has been an ongoing issue for years for people taming for exp : sometimes you switch channel and face an empty spot and have to wait 10 min to get another chance to find horses. Usually bearable, but still an annoyance, major at times, especially during events.

Recent updates (wilds T6, taming minigame nerf, Manos / Mastery buffs, and now T10 Doom announcement) made horse things more attractive so more people are diving into taming or doing their T10 daily, which is very nice and healthy for the game. But as a consequence the horse respawn timer / empty spots issue is becoming worse.

Please understand there are only 2 meta spots (Kzarka Shrine and Epheria). A seasoned horse tamer will need to rotate between 8-9 channels (Kzarka Shrine) to 15+ (Epheria), so obviously spots dry up fast.

The situation gets obviously even worse during events, because more people go taming trying to take advantage of the 50% Training Exp buff. To the point finding horses becomes a nightmare. Training event isn't supposed to be a burden, is it ?

Taming silver/h and Training exp/h is caped by the time to catch a horse, and it is already on the lower side in comparaison with other life skills, so shortening horse respawn timer would not affect balance.

If there is a reason behind horse scarcity, please explain.

Please consider lowering horse respawn timer to 30min or less for all spots.

Last Edit : Jul 8, 2023, 13:57 (UTC)
# 2

Agreed with this. And I think we need more places with a decent amount of wild horses. The way it is now worked fine back in the day when training was basically a dead life skill, but now as its gotten more popular its sometimes impossible to find wild horses.

Last Edit : Jul 8, 2023, 14:53 (UTC)
# 3

Going for training life exp is currently as fun as hated chores. Every channel I swap to has at least half of its horses missing, and the others are straight up empty. As Aza said, I need at least 8 channels to keep a rotation without breaks. How is this feasible if there are only 26 channels on the whole EU server and only 2 attractive taming spots in game? Every other lifeskill can at least have a decent rotation and make WAY more silver/h than taming ever could. So why does this have to be so unfun? Especially if you consider that you'll have to tame around 200-400h to get to guru training :)

So please increase the respawn timer of horses, so lifeskill events are a good thing once more.

Last Edit : Jul 8, 2023, 20:51 (UTC)
# 4

There are 131 spawn spots in the game.  You (and others) are choosing to limit yourself to 16 of them (if you are grabbing the 10th horse at Serendia shrine).

I would rather they add a couple more stables like near Yakantum in Drieghan and in Norther and Southern Mediah so that it's more convenient to catch horses in those areas.

Last Edit : Jul 8, 2023, 22:01 (UTC)
# 5

Is there a choice when other spots are either too far away, have intricate terrain, some mob aggro, or are not populated enough ?

The same way people rotate on efficient spots / rotations on pve, people taming for exp tame on efficient spots as well, because it makes a huge difference in the long run.

Question shows up multiple time a day on horse Discord. "What is a good spot for taming ?" Sadly there is only 2 answers and there isn't viables alternatives unless all you look after is doing your daily or really don't care about exp.

Sure uping / solving issue of other spots would be awesome as it would bring some variety, but it would actually require some work whereas modifying horse respawn rate is likely fast & easy and will have a strong effect in game, hence that's what I'm proposing this, because it's likely low cost and quick-win.

May I add G50 Training has still to be reached because it's one of the longest Life Skill to exp, so the last thing we need is empty spots or having to rely on inadequate ones.

Last Edit : Jul 9, 2023, 03:23 (UTC)
# 6
On: Jul 8, 2023, 20:51 (UTC), Written by Alnilam

There are 131 spawn spots in the game.  You (and others) are choosing to limit yourself to 16 of them (if you are grabbing the 10th horse at Serendia shrine).

I would rather they add a couple more stables like near Yakantum in Drieghan and in Norther and Southern Mediah so that it's more convenient to catch horses in those areas.


The problem with these 131 spawn points is that they can't compete in the slightest. Compare running 10m out in the open field to having to climb up a mountain without a path behind Florin or north of Trent and then trying to figure out where that horse is, because they tend to roam quite a lot. You'd be surprised how many of bdo's horses are secretly mountain goats... So you end up catching less than half the amount than you would on a good spot (Serendia Shrine & Epheria).

People would go absolutely crazy about a grinding rotation where you make 500m silver/h compared to another rotation with 1b/h. Everyone would fight like crazy for the better spot. But for people pushing to guru training or higher, when the grind to guru is alone around 500h of taming horses (with 24 horses per hour), it is suddenly the trainiers fault that they want to get the efficient spot and not double the time to 1000 hours?

Implementing more viable spots would be amazing as well. But even then I find it to be absolutely weird to make an already super time intensive lifeskill insanely frustrating (and slow it down even further) while your meat rotation respawns in a few minutes and you can go to the spot you want, not blocking a third of the whole EU cluster.

Last Edit : Jul 9, 2023, 13:35 (UTC)
# 7

It's been an issue every training xp event since 2019. But ever since the taming/training changes last year it's been even worse. And not only during events. 3 people taming have Epheria shutdown for anyone else... Once you know when you caught a horse you can just catch it again before anyone else knows there is a wild horse up.
Reducing respawntimer would not even buff the money since you are still timegated by taming the horse itself and waiting on the teleport to stable. It would just be a major Qol. 
Having to need 8+ servers to maintain a rotation is just not a good "mechanic". 

With servers being crowded and the T10 hype going out of the roof reduced respawntimers would not only help veteran trainers but also people who just want to do T10 daily/weekly.


Lv Private
Skooti
Last Edit : Jul 9, 2023, 14:46 (UTC)
# 8

Reducing wild horse respawn time would be great.

But also adding some stables for example in Splashing Point or on the node of Mausoleum would be also very very great. Just because there r spots with decent amount of wild horses but its way too long to the nearest stable. Even with a decent horse.

And also it would be grat finally to have some wild horse spots in a new region. Because its already third region without wild horses. Not to mention that people who maybe wants to move to the LoML have no other choice but must go to the big land every single day for their t10 daily.

Last Edit : Jul 10, 2023, 17:26 (UTC)
# 9
On: Jul 8, 2023, 21:53 (UTC), Written by Azalowii

Is there a choice when other spots are either too far away, have intricate terrain, some mob aggro, or are not populated enough ?

The same way people rotate on efficient spots / rotations on pve, people taming for exp tame on efficient spots as well, because it makes a huge difference in the long run.

Question shows up multiple time a day on horse Discord. "What is a good spot for taming ?" Sadly there is only 2 answers and there isn't viables alternatives unless all you look after is doing your daily or really don't care about exp.

Sure uping / solving issue of other spots would be awesome as it would bring some variety, but it would actually require some work whereas modifying horse respawn rate is likely fast & easy and will have a strong effect in game, hence that's what I'm proposing this, because it's likely low cost and quick-win.

May I add G50 Training has still to be reached because it's one of the longest Life Skill to exp, so the last thing we need is empty spots or having to rely on inadequate ones.

That's why I'm suggesting improving other spots by adding stables closer to them.  Serendia is the most common answer because Heidel is a central hub and a lot of people lifeskill there. Also, all the stables in Serendia are great for keeping the horses you plan to level. When you could only do the daily at Stonetail, you were also stuck close to that. Now that you can get the quests from Liana, there is a lot more freedom.

I don't think adding a couple on NPCs is very difficult, considering we get random event NPCs every other week or so, so that would be my preferred option so that people who lifeskill away from Heidel also have choices.

On: Jul 9, 2023, 03:23 (UTC), Written by nattyflo



People would go absolutely crazy about a grinding rotation where you make 500m silver/h compared to another rotation with 1b/h. Everyone would fight like crazy for the better spot. But for people pushing to guru training or higher, when the grind to guru is alone around 500h of taming horses (with 24 horses per hour), it is suddenly the trainiers fault that they want to get the efficient spot and not double the time to 1000 hours?

If we go by that example, wouldn't it make more sense for people to ask for buffs to the 500m/h instead of buffs to the 1b/h spot?

Last Edit : Jul 11, 2023, 17:24 (UTC)
# 10
On: Jul 10, 2023, 17:26 (UTC), Written by Alnilam

If we go by that example, wouldn't it make more sense for people to ask for buffs to the 500m/h instead of buffs to the 1b/h spot?

So you're saying we should keep the 2h respawn timer because you dear trainer can just travel around all the world on the quest to find a spot with all horses up? Still needing like 8 channels tho and if the other channel you swap to is empty, why not swap the region as well? After all, we're trainers and enjoy a little ride every now and then while wasting our buffs (:

(The example was meant to compare taming and e.g. gathering and not different horse spots)

Jokes aside, I'm all with you that they should add more or even just better placed stable keepers to make more than only 2 spots viable. They could for example add new horses to the winter region, which has a ton of stables but NO wild horses for some reason. Decreasing the respawn timer is still needed tho to make going for a taming session enjoyable.

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