Everyone just brings alts for these bosses as the penalty is just too great, nobody wants to lose crystals or exp.
Magic crystal economy is finaly alive with Nightmare boss and new grind spot.
So damn no. Death penalty is good. Boss pattern are easy to follow, just learn them and don't disable your game sound. Most of important skill to dodge have a sound indicator.
0.5 sec is enough for all real gamers to dodge a skill. Rare are the classes that do not have a proper i-frame/mobility.
you will never have a collision problem while moving backward with your dodge.
Wanna see you take a Guardian to BS Nouver and survive entire encounter while still trying to be in melee range most of the time.
Wanna see you take a Guardian to BS Nouver and survive entire encounter while still trying to be in melee range most of the time.
Actually Guardian is one of the best for BS Nouver, The trick is to not go in unless your Fly ability is up, I forget the name off the top of my head, but it's the one where you I frame and move a huge distance. If a big circle comes out, fly out, soon as you land Roll with evasion (i know, but unlock it for the PvE I frame at the BS nouver) and spin around into an S block. You'll never die to Nouver again.
No, just make the rewards for participating in the fight better and / or reduce rewards for people who participate less.
Actually Guardian is one of the best for BS Nouver, The trick is to not go in unless your Fly ability is up, I forget the name off the top of my head, but it's the one where you I frame and move a huge distance. If a big circle comes out, fly out, soon as you land Roll with evasion (i know, but unlock it for the PvE I frame at the BS nouver) and spin around into an S block. You'll never die to Nouver again.
Yep. So spend most of the time outside of melee range, doing absolutely jack shit.
Just like every other melee class at BS nouver.
Boss pattern are easy to follow, just learn them and don't disable your game sound. Most of important skill to dodge have a sound indicator.
0.5 sec is enough for all real gamers to dodge a skill. Rare are the classes that do not have a proper i-frame/mobility.
you will never have a collision problem while moving backward with your dodge.
Muuuuuuhahaaa.
1. Can dodge - because "my class can". Problem that others classes can't.
2. How long do we have to wait for transparency trought other players on bosses fight? You can't dodge, blink, dash if you hit an invisible wall from other players. Sometimes there is even a problem to get to the boss (Kutum) to hit him.
100% my death is a collision with another player!
3. Server for coal and ping. There is no time or place to avoid the boss attack. Especially this problem can be seen on Storm Karanda.
I see red circle, want dash, half second later dead. I am not able to travel even half the distance beyond the blast area that covers the WHOLE hill.
Yep. So spend most of the time outside of melee range, doing absolutely jack shit.
Just like every other melee class at BS nouver.
I spend like maybe 2-3 seconds out of BS Nouver Combat on my Guardian every minute or so. You need to know what you can dodge and what you have to I frame, you not knowing that is not the problem of PA, but your lack of ability to learn.
I spend like maybe 2-3 seconds out of BS Nouver Combat on my Guardian every minute or so. You need to know what you can dodge and what you have to I frame, you not knowing that is not the problem of PA, but your lack of ability to learn.
Ok you got me intrigued. Make a video of your fight with you staying 95% of the time at melee with BS nouver with your Guardian and not dying once. Otherwise I call BS (Nouver).
It's more the XP loss that I have an issue with.