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UTC 2 : 13 May 3, 2024
CEST 4 : 13 May 3, 2024
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Trade Offs and Witch/Wizard
Mar 27, 2021, 07:26 (UTC)
3537 40
Last Edit : Apr 4, 2021, 05:28 (UTC)
# 41
On: Apr 2, 2021, 23:02 (UTC), Written by Retteo

It's sad to see these people won't accept that grab essentially invalides all forms of protection.  Pearl Abyss should make ALL cc's ignore all SA/FG/Block at melee range so they can get a taste of what it means.

Every class seems to have ways of dodging grabs, some are unreliable like valk side step/enslar and zerk's shake off/Giant's leap, where others have iframes that usually keeps them from being grabbed.
Don't get me wrong, grabs are op af 1v1, but not all that great large scale. If you have an SA grab, then you'd probably get away with it. But with the current meta, grabbing one succ wiz isn't going to stop the other 99. 
There is a trade off at least.

Saw someone say it somewhere, But awakening witch/wiz should be better large scale. And Succ Wiz/witch better in 1v1.

Also... do everyone a favor, link your account, toss the shit on private if you don't want people seeing your names and such. Otherwise, it just seems like you don't play the game and you're here just to complain about the game.

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