So, in your mind, for a MMO to be a MMO there must be forced griefing.
When did I say that?
Don't put word in my mouth.
Did I really understand what you said?
Apparently not.
Because you want and need comes down to bullying others.
Huh?
Seriously... I don't understand why you say I agree with bullying people... Why do you keep putting words in my mouth?
I appreciate the idea of farming quietly without being bothered by a player who just kill for fun.
I like the idea of keepind my rotation because I'm not forced to accept some dfs rule that doesn't exist.
The next changes will help that.
Now, if you read me correctly - please at least this time read me correctly! - I say there's still no defense for those who are griefed on their own spot.
When a ruiner comes, what can they do? Switch again and again and again, when actually they were there first and their buffs are on?
Do you have a solution for that? Or are you just gonna say that they don't have to defend themselves nor their spot?
Thoses guys are gonna have their grinds ruined.
Now, for the others who provoke and are toxic, well done.
But for the ones I'm talking about, it's not fair.
I don't even understand what you don't understand... Nevermind, you're boring.
blame pearl abyss to not made group content grind
I do! I would love to grind in a team. That is why I am not leveling my char in Cyberpunk (and here also only rarely).
They are not PvPers they are cowards imagine being afraid to run into bigger badder people in game. But demand that the game allow them to inflict their will on the weaker players. Actually, hypocrit also comes to mind, hence the crocodile tears. Anyways it takes at least two to tango. So let them brood over the coming changes. Just point and laugh at their kind.
You takking about yourself. Grats, for once you are right. What happened with that video?
I do! I would love to grind in a team. That is why I am not leveling my char in Cyberpunk (and here also only rarely).
Its sad that so many people want to grind in party, an esy fix but devs don to it. But changes they made...
There is no party grinding because of the original concept of the game. When the game was first devised there was no karma system at all. The entire idea of the game was for players to fight eachother for the right to be able to access high value grinding areas. PVP was the endgame, and being killed for grinding a nice spot was not bullying, it was the literal intention of the game.
The game has come a long way away from that original concept, but a lot of the reasons why the game does not have features people ask for like more group grinding spots or easy drop in and drop out parties where everyone gets to loot is directly because of these foundational design principles.
Из-за оригинальной концепции игры нет партийной игры. Когда игра была впервые разработана, в ней вообще не было системы кармы. Вся идея игры заключалась в том, чтобы игроки сражались друг с другом за право доступа к зонам с высокой стоимостью измельчения. PVP был эндшпилем, и быть убитым за зачистку хорошего места было не издевательством, это было буквальным намерением игры.
Игра прошла долгий путь от этой оригинальной концепции, но многие причины, по которым в игре нет функций, о которых просят люди, таких как больше мест для группового зачистки или легкие вечеринки, где каждый может награбить, напрямую связаны с этими основополагающими принципами дизайна.
The mmorpg community has become too tender.
Why can't PA just increase the income from places with high equipment so that people with high equipment can earn decent money and not go to places with low equipment
Its sad that so many people want to grind in party, an esy fix but devs don to it. But changes they made...
There are party spots. However they're too few and not worth doing at this time. The profit is not satisfying.
This is another topic.
Why can't PA just increase the income from places with high equipment so that people with high equipment can earn decent money and not go to places with low equipment
well they already did this. People were complaining that there were too few viable grinding locations in the game. So PA increses drastically the silver people make from other spots. Those spots are easier, so players are naturally going to gravitate to the spot where the content is the easiest if pretty much all spots are making roughly the same money.
they dont want to double money from hexe because of economy reasons probably. It feels like currently they are trying to use the lure of debo items to spread players out without too much strain on the economy.
Why can't PA just increase the income from places with high equipment so that people with high equipment can earn decent money and not go to places with low equipment
Thats what I don't understand either. They make grind spots that have one rotation, make it so that it either drops a unique item that everyone wants/needs or they make it stupid high silver compared to the effort required IE Centaurs. Then they wonder why everyone wants to go there to grind creating competition over that spot.