Dehkia Ash shouldn't (basically) one shot eva players. It's not plausibly grindable for eva players atm. That is all, thank you.
lol really?
whats the point of that when the spot aint even better than the normal?
Dehkia Ash shouldn't (basically) one shot eva players. It's not plausibly grindable for eva players atm. That is all, thank you.
I'm seeing the same result at 730gs 420 dp eva. One shot insta death. I would have to stick and move so much that I would never kill the mobs. Where is the testing before release? Players are the guinea pigs. Thankfully the two week grace period was well thought out. I checked out the new content for a whole 15 min before leaving and waiting for a rework.
There is a video of a KR player using the 1500 dp buff and they still get killed in a few seconds. So yea...its way overtuned. I'm not sure what they were thinking.
There is a video of a KR player using the 1500 dp buff and they still get killed in a few seconds. So yea...its way overtuned. I'm not sure what they were thinking.
they was inspired by sorc's PVP montages, if player can dodge 30 players for whole fight they for sure can dodge few mobs.
Yah its no joke,
319ap kutum 417 dp on succ meagu and you cant keep stam and skills up to do damage. Mobs do too much damage and move way to fast while they follow you.
Switching to full evasion i.e. blur and all new gemming for evasion/dr and yah don't matter what you do.
Your just meat in the grinder re rez and just die again it is not possible to do this content at least for meagu.
The difference between this area and the 390 DP Hexe is insane. Not even the elite at Hexe hit as hard as these guys doing basic attacks.
Way to go PA designing new areas that half of the classes are incapable of doing.
I no longer look forward to the Mediah expansion if the devs believe a +10-20 DP requirement difference = mobs dealing 20x more damage.