Family Name: Flysen
Region (NA/EU): EU
- Adjust member cap for guilds to 150 OR
- Enable "Siege-Only" Guild Alliances next to the current system.
If a guild can hold together 100 ppl they should not be punished for it. It is easier to fill the ranks for nw and siege if your cap is 150 than 100, which effectively is a disadvantage for guilds in comparisons to alliances for nw and siege. For siege, numbers are most important and some guilds can bring enough ppl for NW but they struggle to fill the ranks for siege. "Siege-Only" Alliances would be another solutions. Let guilds determine when they found an alliance whether it is siege only or nw and siege. Thereby guilds could cooperate for sieges but do nw on their own if they want to.
Or you could cap the amount of people that can sign yes to 70-80 like in Nodewar.
good suggestion. It sucks that guilds that can actually hold enough players to don't need an alliance in Nodewars are getting punished cause its impossible to have 100% of your members online and ready for siege. Meanwhile, smaller guilds that stack up 150 members and so only need 2/3 of their members to attend to be at full capacity.
alliances should be 100 people.
more guilds and alliances will appear. maybe more quality fights :D
if u have to many people... u will sit people out. its shit for them and someone need to decide it everytime. if u place ur fort early, they cant merc or do anything else. i think its better to reduce the member number of alliances instead of raise it by guilds.
alliances should be 100 people.
more guilds and alliances will appear. maybe more quality fights :D
if u have to many people... u will sit people out. its shit for them and someone need to decide it everytime. if u place ur fort early, they cant merc or do anything else. i think its better to reduce the member number of alliances instead of raise it by guilds.
True, also would be a solution :)