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UTC 16 : 0 May 17, 2024
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#Suggestions
Make [Safeguard Your Crystals] Event Permanent!
Aug 10, 2023, 05:17 (UTC)
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Last Edit : Oct 4, 2023, 17:22 (UTC)
# 251

I think the problem with some crystals then stitting at min price on the marketplace. Could be resolved, if crystals would not break, instead they lose 100% durability and cant be used untill repaired, just like broken gear.

To repair them, you need a new Material, lets call it "Crystal Dust". This can be obtained by grinding (the lifeskill) other crystals.

Different crystals give you different amount of "Crystal Dust". They also may reqire different amounts to repair.

So for example you need to repair a Girin's Tear.

Lets say you need 10000 "Crystal Dust" to repair it.

And now you get 50 "Crystal Dust" from grinding a single Sealed Black Magic Crystal, or any other crystal of the same rating.

This means you would need to grind 100 Sealed Black Magic Crystal which currently is about 400M Silver.

Of course every crystal would need to be rated by PA to balance the numbers so that each crystal costs and gives a reasonable amount of "Crystal Dust". And of course pick a cooler name than "Crystal Dust".

Last Edit : Oct 4, 2023, 19:56 (UTC)
# 252
On: Oct 4, 2023, 17:22 (UTC), Written by EleanorKuro

I think the problem with some crystals then stitting at min price on the marketplace. Could be resolved, if crystals would not break, instead they lose 100% durability and cant be used untill repaired, just like broken gear.

To repair them, you need a new Material, lets call it "Crystal Dust". This can be obtained by grinding (the lifeskill) other crystals.

Different crystals give you different amount of "Crystal Dust". They also may reqire different amounts to repair.

So for example you need to repair a Girin's Tear.

Lets say you need 10000 "Crystal Dust" to repair it.

And now you get 50 "Crystal Dust" from grinding a single Sealed Black Magic Crystal, or any other crystal of the same rating.

This means you would need to grind 100 Sealed Black Magic Crystal which currently is about 400M Silver.

Of course every crystal would need to be rated by PA to balance the numbers so that each crystal costs and gives a reasonable amount of "Crystal Dust". And of course pick a cooler name than "Crystal Dust".

Come on, this thread is about something else, not about crystals sitting at min at the marketplace. Did you read the thread? The problem with so many posters here is that they: 1) Do not take the time to read a thread and they expect someone to take the time to explain why their suggestion is not useful. 2) Are unable to see the perspective of other players, suggesting only what suits themselves.

Let's address both points then (btw your exact suggestion has already been addressed): There is an item called magical shard. It comes from heating crystals and is used for many purposes, mainly upgrades. If you add another item made from crystals that is going to be spent for repairing crystals, the price of crystals will rise, true. Who benefits? Mainly players who already have most upgrades and they grind and grind. Casual players will be screwed, as they need many shards and they will not be able to make upgrades (and get crystals).

Moreover, you would create another material in the game, another repair UI, more complexity that already horrifies new players. What the game does not need is creating more items to repair durability in items that are used to repair durability in another items. Bloaty bloat.

The game also does not need more barriers thrown at casual players, as if they were just a nuisance for the "veterans". Sure, every veteran would be extatic if the items they grind cost double, triple, twenty times (!) more, since they do not need the items they grind anymore. They are always so worried about items "sitting at min price". Who is going to be buying those items from you? The 1000 veterans who will remain in the game if all your suggestions benefiting veterans at the expense of casual players go through?

Last Edit : Oct 7, 2023, 10:00 (UTC)
# 253

Hm.

Just lost a Girin's Tear on loading screen in Gyfin lower. I am living in full FG armor, 15 DP above the recommended value, 100Mb bandwidth with 40 ping average, I live 500 meters from relay tower.

Now everyone who opposes the suggestion can tell me how this is fine in an exquisite manner.

Afer I get that crystal back from support, using one of my two yearly recoveries, I am never going to use it in any interesting content where mobs have even the slightest chance of killing me in a rare case when I cannot move / see / do anything for 10 seconds, until this gets sorted out. See you all in Kratuga.

Last Edit : Oct 6, 2023, 23:27 (UTC)
# 254
On: Oct 1, 2023, 13:18 (UTC), Written by AllenMinyo

If you remove the loss of crystals, you will put them on yourself only once and then they will not be sold, the market place will freeze and the crystals ensure an extra profit for the players. If this is accepted, this game will no longer have losses, only gains, thus the number of players who make grief increases

Just because a net positive change could be abused or seen as a benefit to griefers, it doesn't make the net positive change a worthless endeavor.

I am of the opinion that any relevant item in the game will always remain in circulation and crystals are incredibly relevant, therefore there will always be a healthy enough supply and demand on the market to warrant making the change and I would love to see for myself otherwise.

Griefers will grief, Abusers will abuse. They can be handled separately.

The game has plenty of losses already and I would be more than happy to be in favour of making the barrier of entry into BDO easier at any point along the way (within reason of course). Veteran players will most likely always stick around but it is the "casual players" that make up the majority of a playerbase. Just look at WoW for example.

Last Edit : Oct 8, 2023, 22:58 (UTC)
# 255

Crystal should not break anymore at this point of the game.

It feel very outdated.

It just make the game less fun and players have less desire to venture out.

The Unbreakable Crystal event was truly an incredible time to fully enjoy the game.

Also crystal don't break on consol and the market seem pretty nice about it.

Please we need it so much.

Last Edit : Oct 9, 2023, 16:19 (UTC)
# 256

Several of us have lost billions in crystal breakage while logging in, under desync, under lag-spike, and due to being fed to mobs by PVP griefers. The GM's have basically said they do not care. In an effort to change their mind, I highly encourage anyone who loses a crystal to post about it and provide a screenshot (so we know you're telling the truth) to this thread.

I have low hope they care or that this will change, but who knows... the holiday season is fast approaching, so maybe they will have a change of heart.

Lv Private
Jqde
Last Edit : Oct 9, 2023, 17:29 (UTC)
# 257

Did they change something? Because I'm suffering tons of loading screens now which I never did before.

And they're fatal each time. This is insane.

It's @#$%ing stupid. I never encountered this while at a world boss, but game just feels like flipping a switch on me out of nowhere when I dare feel like grinding Gyfins or w/e.

Is it because of the Marni realm change and they made the servers completely unstable?

Last Edit : Oct 9, 2023, 22:07 (UTC)
# 258

In all honesty, because of the crystal break mechanic, I do not use Best in slot crystals as it is not efficient to do so and is dangerous. I do not have the time in my life to grind 4 hours, to then have a crystal break because my dog jumped on my lap, only to have to grind another couple hours to replace that crystal. The cystals breaking was perfectly fine when they were only maximum 200mil, but now that the BiS once reach to the price of pen equipement it is not worth it.

Last Edit : Oct 10, 2023, 01:50 (UTC)
# 259

I wonder if one of the reasons they refuse to fix this game is due to a lot of their employees, GMs, etc., play and are 700GS+ where they can handle not running BIS crystals or can survive these issues and not die to mobs while grinding at 1.2bil-2bil+ an hour... and they don't want newer players catching up...

Lv Private
Jqde
Last Edit : Oct 10, 2023, 08:59 (UTC)
# 260
On: Aug 10, 2023, 05:17 (UTC), Written by Mumnoch

Family Name: Mumnoch

Region (NA/EU): NA

Suggestions/Comments: 

Kindly consider making the "Protect Your Crystals" Event a permeant addition. The sad truth of this game is it is as yet tormented with Desync's, Disconnects, and troublemaker's griefing players into mobs. All of which frequently brings about you biting the dust to hordes and having a/some crystal(s) break. Now that crystals are hitting 4bil+ per gem, your relaxed players as a whole/new players won't investigate this superb game and test out new zones until they seriously out gear them and trivialize the areas they explore. This is terrible for this game.

This Event has permitted me to attempt 3 new regions, 1 of which beat my behind and 2 being farmable after learning the mechanics. I'm truly having a blast out of having the option to simply investigate the game once more, trying out new areas to see if I can kill the mobs while adventuring.

Alternatively you could attach crystal protection to your Value Pack, which would urge individuals to buy it consistently for this insurance alone. Or, assuming none of the other options appears to be satisfactory, perhaps sell a crystal protection thing you purchase from blacksmiths that will break rather than your gem on the off chance that you kick the bucket. This game can possibly be the best MMO made, however mechanics, for example, crystals breaking on death, among others, keeps it from reaching it's full potential.

Think about it from game design perspective:

You have permanent upgrades - gear

You have permanent swappable playstyle customisation upgrades  - lightstones

You have temporary playstyle customisation upgrades - crystals

Crystals have other functions as well. It's a silver sink and a mechanism that allows you to do high-risk high-reward stuff in game while having an element of risk attached to it. Not to mention that price of crystals is balanced around the fact that they break and if they were permanent they should cost x10 at least.

Why would they make it permanent? It messes their entire game design and economy and they would need to introduce similar money sink elsewhere. How about a 100m repair bill per hour of grinding? Your suggestion is extremely shallow. 

Grinding something were you can die and don't have an extra girin? Don't use girin. Disconnects suck of course but that's not a good enough reason for then to redesign their game.

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