I greatly enjoyed seasonal servers, lol. I don't consider any spot as mine, and I can manage if people grind nearby.
Yeah. But the problems arise when someone does not simply wish to "grind nearby".
But you know that, right? We're talking about a precise, detailed, and obvious problem, yet you throw a generic, harmless situation to pollute the discussion.
Yeah. But the problems arise when someone does not simply wish to "grind nearby".
But you know that, right? We're talking about a precise, detailed, and obvious problem, yet you throw a generic, harmless situation to pollute the discussion.
I don't care if they try to grind on top of me. I deal with it. Hey, I would have put restrictions on the length of one sided deccs instead of what they are doing, but it's their call. For example, limit one side devs to 3-4 hours and have a 2-3 day cool down. I think it would allow people to deal with obnoxious people without allowing months long griefing of entire guilds. They took a more drastic approach
Getting pk'd just doesn't bother me. Maybe it's from playing Tera for several years. I get killed, I come back. You don't lose anything. At the end of the day it's just a video game. If it becomes to bothersome I change channels or do something else. No big deal. I think the gvg system should have stayed the way it was. But it is what it is.
Doesn't bother me either. Guilds griefing other guilds for months on end does.
Bro got his cheeks clapped in pvp and needs the whole game to change to protect him. You dont even realise how hard this buffs griefing aswell lmao
Yeah its just about him. Lets ignore the fact that PA even mentioned there are over 100 daily instances of forced PVP in US alone. PVP players got what they deserved for harassing others.
Yeah its just about him. Lets ignore the fact that PA even mentioned there are over 100 daily instances of forced PVP in US alone. PVP players got what they deserved for harassing others.
The problem is you describe griefers and PKers, not PvP players. But with recent changes to NWs, GvG, low rewards for RBF etc maybe PA is try to slowly kill PvP in general. They defenetely killing the MMO part of the game.
Instead of using a big bang sledgehammer to address the issue, PA could have used a more agile approach, with small, incremental and iterative changes. I would have simply placed time limits on one sided deccs, say 4 hours, with a 2-3 cooldown. Then see if the issues are resolved. That way, spots could be contested, and obnoxious over grinders dealth with, without allowing permadeccs. Sadly, they took a much more drastic approach.
Yea they could make it better. Sadly last months they totaly lost their way in any aspect.