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UTC 11 : 56 Dec 2, 2023
CET 12 : 56 Dec 2, 2023
PST 3 : 56 Dec 2, 2023
EST 6 : 56 Dec 2, 2023
#Suggestions #Community Support #Presentation
Revive Muiquun, the desert bandit town.
Sep 6, 2023, 14:46 (UTC)
289 2
Last Edit : Sep 6, 2023, 14:48 (UTC)
# 1

Family Name: Archaic_Triad

Region (NA/EU): NA

Suggestions/Comments: ---->

So we are getting Guild War declaration changes and Family Karma changes. Cool cool cool.


In order for the community to accept these changes smoothly, we are going to need some things to make it fit in to the natural state of the game.

1) We need a way to report players who are harassing, or greifing. Currently there is no good report function in the game to retaliate against someone who is maliciously harassing and greifing. Please create a method for this that works.


2) Family Karma means that all of your characters will be red when going into the negative range of karma.... that's ok... PA, please update the desert region on Muiquun. Make it a full town with everything a main town has.


Thank you for your consideration. 

Last Edit : Sep 6, 2023, 14:57 (UTC)
# 2

Yes.  If they have to force a Dark Side/Light Side committment, then toss a bone to those who play red.  Create quests for them.  Give them incentives.  Then create a balanced player justice system that can't be exploited, like, you can't collect a bounty on the same red player more than once daily, or weekly, depending.  Sure you could defeat and imprison them numerous times, but the bounty could only be collected once.  If you think hard enough about things, exploitation corrections don't have to break the game (key input fiascos, etc.) nor do they have to prevent systems being created that could enliven the game.  Create red player quests to take out powerful players, so that reds don't have to prey on weak players.  Things like that.  Could be cool.

Still, the whole red family thing........ not a fan.  Bad idea, PA.



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