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UTC 9 : 15 Apr 29, 2024
CEST 11 : 15 Apr 29, 2024
PDT 2 : 15 Apr 29, 2024
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#Suggestions
QoL for sailing/barterting/sea monsters
Sep 9, 2023, 00:29 (UTC)
385 1
Last Edit : Sep 9, 2023, 00:30 (UTC)
# 1

Region (NA/EU): EU
Suggestions/Comments: Hey, I've got a few tips that I think should make life a bit easier/less annoying for sailors (doesn't include barter buff, that's another topic):

1. Add the ability to repair the ship / restore rations / transfer goods to and from the ship directly from the ship after anchoring, without having to disembark from the ship.

2. Increase the zone of possible anchor of the ship near illya

3. Change a way of looting sea monsters to auto loot (without pets usage) or highly increase the range of pets on the sea. Currently you need to sail almost directly through corpse (of monster, pirate ship etc) to loot it. In the new pirate ships area it's even worse because there is a few ships that can die at almost same time and you don't know where the loot is and if you looted all mobs or not.

4. The sailors management window should be improved (it's a disaster right now). The list of sailors should be divided according to the ships they are currently on and there should be another tab (or something similar) for sailors who are not on board. Add sorting by sailor level, add way to group sailors by same type. 

5. Remove barter refresh cooldown or decrease it (1h should be ok).

6. Remove some not used informations from ship management window (sea current resistance, sea storm resistance etc).

7. Sailor info in ship management window should show only sailors from current ship, not list with all of them.

8. Show warnings that sailors on current ship are on low condition.

9. Normalize names of stats for ship/sailor e.g. ship have speed stat but sailor have endurance. It's just unecessary complications.

10. Display maximum sailor stats in their menu so people can easily see how good (or bad) they are.

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