Family Name: DarkDungeons
Region (NA/EU): NA
Suggestions/Comments: Hello, I'm not an expert on damage, but as I understand it, classes like awakening witch, awakening wizard, succession hash, succession nova, awakening woosa, etc. have many of their skills that either create a summon, which deals damage, or use a summon that deals damage (This damage being affected by monster dr). ie: Flow: Voltaic Tett from awakening witch or Toxic Flood from awakening witch. I am concerned that these new artifacts, giving an additional 40 monster damage reduction, as well as being best in slot is going to mean everyone will use them, and effectively have 40 damage reduction against summon-damage classes. That is an absolutely massive amount of damage reduction and seems to me, that it could potentially make playing any class that relies on summon damage completely unviable as you will do little to no damage against somebody using these artifacts especially on top of the monster damage reduction from the slumbering origin armor. I'm not sure how to fix this, as I'm not a PA developer, but if it would be possible to make monster dr not affect pvp damage that'd be great!
i think they literally physically cant.