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UTC 9 : 7 May 2, 2024
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Lower Max. Participants on nodes
Oct 23, 2023, 16:35 (UTC)
557 2
Last Edit : Oct 26, 2023, 19:51 (UTC)
# 1

Family Name: Cocos

Region (NA/EU): EU

Suggestions/Comments: Lower Max. Participants on nodes 

Hello!
Last time our pvp-prayers were answered!
https://www.naeu.playblackdesert.com/en-US/Forum/ForumTopic/Detail?_topicNo=31141&_page=2
PA has given us what we wanted. Gods be praised.
But what PA gives it can TAKE, so it was removed several months later. *sadge*
So once more I ask for the PvP-community to share and upvote this suggestion so together we can make a difference!

Below you'll find some mayor keypoints to nodewars and a conclusion to why I believe smaller nodes would benefit Black Desert.

Siege vs Nodewar.

Siege supposed to be this once in a week BIG fight where guilds place that were big enough to take on multiple smaller guilds or for others to band together and take down the big baddie.
Today there is no difference between Siege and Nodewars in terms of scale.

Alliances
Many moons ago in-game guild-alliances were born. Guilds could fight together during nodewars without the risk of accidental murder. *Yikes*
In result smaller guilds could bring the same amount of people the larger could.
While that being a good thing it also brought some downsides along.
Two guilds becoming one during nodewars means one less opponent in the pool of possible adversaries to fight.
When caps were lower you would see these 2-ways alliances while now you are almost only seeing 4-way alliances.

Small vs large scale
Small scale requires less effort in terms of "logistics" than large scale making it way easier for smaller/new guilds to enter this type of content.
Right now before even thinking about joining a nodewar you need to have numbers and everything that comes with managing a 50+ raid.
It is too hard for new guilds to jump into nodewars without already given alot of dedication to organising it because of the size.
(Gear caps don't attract new guilds, smaller sized nodes do)
Also ever since player caps have been introduced 100 caps are only being built on by snipe guilds. And bigger guilds are dropping down "Tiers" to avoid snipes and get fights.

PvP Quality
Lets be honest it doesn't matter if you prefer large or small scale, whenever there's more that 50 players on your screen game becomes a de-sync slideshow mess.
Black desert's strength lays in its combat! What place better to promote this than small scale where the game just works.
Please play to your strengths..

Conclusion
- Smaller scale nodes -> Smaller alliances -> Larger pool of opponents -> More vibrant PvP scene
- Smaller scale nodes -> Differentiate siege and nodewar -> Sieges becoming more popular again
- Smaller scale nodes -> Lower entry lvl for new/less experienced guilds -> More Guilds -> Larger pool -> PvP scene UP UP UP
- Smaller scale nodes -> Less lagg -> Better PvP quality -> Happy Players -> Better rep -> More players

On a sidenote
Gearcaps also limited the pool of enemies/tier node. Have one beginner Tier where gear is capped and player caps low.
We don't need 4 different Tiers of gear when one set of tuvala with some free bling would put you above the cap anyways, getting gear isn't the biggest hurdle for a guild/player to join nodewars. It's having the needed amount of people and structure to do so.

I could go on for ages but it's dinner time, my conclusion might be a bit on the black/white spectrum but it's to get a general point across.

Thanks for reading! Please leave your thoughts and likes in the comment section below.
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