Family Name: SiIly
Region (NA/EU): EU
Suggestions/Comments: Recently, players started abandoning the weekly dungeon runs due to the inflation of grind spots income such as Dehkia Thornwood and such, the fact that you often end up with a (base Basi belt or Valttara) after Elvia Yolu run is driving most of my groups away from it, my suggestion is remove all cheap accessories from the boxes for elvia and add debo accessories beside Vaha.
120% they'll never add debo to anywhere beside where its now. There is lots reasons why, but main reason is that majority of target audience can't do dungeons because its requre "team play" and everything that come with it so whole dungeons content is dead because of that.
Out of last 8 weeks i've got 7/8 worst reward.
120% they'll never add debo to anywhere beside where its now. There is lots reasons why, but main reason is that majority of target audience can't do dungeons because its requre "team play" and everything that come with it so whole dungeons content is dead because of that.
Out of last 8 weeks i've got 7/8 worst reward.
They don't need to, just remove the cheap accessories and add something that suits the current economy and the efforts to bring a team together than being better off at dehkia or gathering into alchemy.
They don't need to, just remove the cheap accessories and add something that suits the current economy and the efforts to bring a team together than being better off at dehkia or gathering into alchemy.
remove cheap-> people will flood market with "expensive" (well i guess its only vaha and tung right,rest is cheap trash) = expensive become cheap.
Solution is actually very on oposite side, just turn down grind income into basically everything else in the game, like every other aspect of game is somewhere realistic and just griding gives ~1b/h on average with close to zero effort.
remove cheap-> people will flood market with "expensive" (well i guess its only vaha and tung right,rest is cheap trash) = expensive become cheap.
Solution is actually very on oposite side, just turn down grind income into basically everything else in the game, like every other aspect of game is somewhere realistic and just griding gives ~1b/h on average with close to zero effort.
ye, pretty much like that
there are better ways to buff the dungeons
for example:
raise the maha fragments per chest (1 maha fragment = 10m) you get 54 in total if you do elvia x6 (540m)
raise the dehkima: token of the oath per chest (you can exchange those for different stuff, 1 for 2 memory fragments for example) - if you exchange all for mem frags after you did elvia x6 you get 330 memfrags which are ~1b atm
raise the caphras (elvia only, normal doesnt drop caphras): you get 20-30 caphras per elvia clear so the average is 150 caphras after elvia x6 (300m)
that alone are 1,8b without any accs if you do all the dungeons twice in elvia
for yolu you could also raise the fruits (right now you get 10 x 4 fruits per chest), since fruits are something ppl need the whole time a raise would help the playerbase and the player to increase his silver for yolu - if you would raise it to 50 x 4 per chest you would make ~100m more compared to the current situation)
removing 1 option from the chest (happened in sycrakea) can help, but I would not remove the +0/pri option
removing the ethereal earring in sycrakea back then was pretty huge
the math for the worst week on EU would be right now:
540m in gold bars
~1b in mem frags
~300m in caphras
basil belt x2 in vahmalkea (35m x2 = 70m)
tungrad ring x2 in sycrakea (190m x2 = 380m)
valtarra belt x2 in yolunakea (48m x2 = 96m)
+ a few fruits, relics, scrolls etc. (roughly about 20-30m atm)
= 2,4b
and that's the worst outcome you can have per week, most groups I ran with take ~2h to clear elvia x6 so it's 1,1-1,2b/h which is still pretty good imo
and if you got a lucky week with a duo vaha for example you're already at 4b+ with a tri vaha you're at almost 8b even if the rest is the worst you can get
ye, pretty much like that
there are better ways to buff the dungeons
for example:
raise the maha fragments per chest (1 maha fragment = 10m) you get 54 in total if you do elvia x6 (540m)
raise the dehkima: token of the oath per chest (you can exchange those for different stuff, 1 for 2 memory fragments for example) - if you exchange all for mem frags after you did elvia x6 you get 330 memfrags which are ~1b atm
raise the caphras (elvia only, normal doesnt drop caphras): you get 20-30 caphras per elvia clear so the average is 150 caphras after elvia x6 (300m)
that alone are 1,8b without any accs if you do all the dungeons twice in elvia
for yolu you could also raise the fruits (right now you get 10 x 4 fruits per chest), since fruits are something ppl need the whole time a raise would help the playerbase and the player to increase his silver for yolu - if you would raise it to 50 x 4 per chest you would make ~100m more compared to the current situation)
removing 1 option from the chest (happened in sycrakea) can help, but I would not remove the +0/pri option
removing the ethereal earring in sycrakea back then was pretty huge
the math for the worst week on EU would be right now:
540m in gold bars
~1b in mem frags
~300m in caphras
basil belt x2 in vahmalkea (35m x2 = 70m)
tungrad ring x2 in sycrakea (190m x2 = 380m)
valtarra belt x2 in yolunakea (48m x2 = 96m)
+ a few fruits, relics, scrolls etc. (roughly about 20-30m atm)
= 2,4b
and that's the worst outcome you can have per week, most groups I ran with take ~2h to clear elvia x6 so it's 1,1-1,2b/h which is still pretty good imo
and if you got a lucky week with a duo vaha for example you're already at 4b+ with a tri vaha you're at almost 8b even if the rest is the worst you can get
Remove the tax
You get around 850m/h
You get the double in solo spot..
And you say "the worst week" it's the worst week for 3 month for me now ..
Too much organisation for 5 players just to get trash accessories...
Oh and a 0.00000000001% to get a trésors lol
120% they'll never add debo to anywhere beside where its now. There is lots reasons why, but main reason is that majority of target audience can't do dungeons because its requre "team play" and everything that come with it so whole dungeons content is dead because of that.
Out of last 8 weeks i've got 7/8 worst reward.
PA made the game that way. Anti-social and mostly single player experience. Then suddenly they throw in content that requires coordinated team play. The reason it didn't work out is because it's adverse to how they designed BDO. I only managed to do the first dungeon and really enjoyed it, but I fell behind with the other two. I haven't seen any groups around willing to take a player who doesn't know the dungeon.
Anyhow, for those who are doing the dungeons daily. I hope they do add better rewards for you guys. But PA is notorious for making extremely bad decisions so don't hold your breath.
PA made the game that way. Anti-social and mostly single player experience. Then suddenly they throw in content that requires coordinated team play. The reason it didn't work out is because it's adverse to how they designed BDO. I only managed to do the first dungeon and really enjoyed it, but I fell behind with the other two. I haven't seen any groups around willing to take a player who doesn't know the dungeon.
Anyhow, for those who are doing the dungeons daily. I hope they do add better rewards for you guys. But PA is notorious for making extremely bad decisions so don't hold your breath.
Well thread kind not about it, its kinda how PA destroying every part of game by buffing grinding every month or so with no real reasons for it. So right now doing dungeons for proffit not worth it even if you have well organized group. Because, well, just go grind tuvala spot for more money, shortage PA gonna fill with non stop events where they further destroy game.
Remove the tax
You get around 850m/h
You get the double in solo spot..
And you say "the worst week" it's the worst week for 3 month for me now ..
Too much organisation for 5 players just to get trash accessories...
Oh and a 0.00000000001% to get a trésors lol
do the math correct, don't just spread random numbers
1,9b x 0,845 = 1,6b + 540m (since there is no tax on them) = 2,14b
average with yellow ls on dehkia thornwood is 1,117b atm x2 = 2,234b
if you and your party are able to pull so much more trash there, you should be done in below 2 hours with the dungeons aswell
that being said, it's still the worst outcome
I cant imagine that you never had a vaha or a duo something
also there is still the point that they can easily balance it, just by raising the goldbars without crashing the market, if it would be really that bad compared to grind spots