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Arsha Platoon Removal
Nov 12, 2023, 16:55 (UTC)
810 19
1 2 3
Last Edit : Nov 12, 2023, 16:55 (UTC)
# 1

From the PVP community of your game, piss off. Those GVG changes that just went down were half-baked and actively removed content from the game. But I get it. A lot of it was non-consensual. But to say you want to take plats out of arsha to prevent bullying makes you sound so clueless as to how your own game works. Arsha is for bullies. Arsha is for fights. Maybe this change wouldn't be so bad if BDO's PVP scene got more attention and was in a healthy place. But as everyone in the enitre game, except PA, knows, GVG's are down tragically bad. Siege is a mess. BA servers are pathetic even to the low standards of this game. RBF is about as bad a game mode as I've ever seen in a major MMO with the lack of rewards, pathetic servers, and almost comically low player count. Not to mention the team balancing or lack there of.

We get it PA. You don't play your own game. Let alone PVP in it. The last time anyone on staff knew anything about the scene was Armin. Even he gave up on you guys. Keep it up. I see a little living content left in the game. Maybe you guys can kill it before the new year.

Last Edit : Nov 12, 2023, 18:11 (UTC)
# 2

Removing platoons from Arsha does not make sense to me.  

  

Here is what happens on Arsha - people fight at a place like the Star's End beach. Then more people hear about the fight and say "finally some PvP is happening this could be fun" so people start to show up. 

The people form into platoons because there are so many people, all from different guilds or even no guilds.  

  

If you remove platoons from Arsha, then this kind of content can no longer happen.   

  

Node War only happens at certain times, Red Battlefield has weird DR rules and the same map for years, Guild Vs Guild war declaration requires your guildmaster to be always-online to be present to accept wars, but Arsha platoon vs platoon is fun that can happen any time anywhere!  

  

  

NOBODY is out there "bullying" arsha grinders via platoons. If they truly want to remove platoons from Arsha I wish they would provide a more coherent and thought-out explanation of why they think that is necessary. 

Last Edit : Nov 12, 2023, 19:17 (UTC)
# 3
On: Nov 12, 2023, 18:11 (UTC), Written by Veltas

Removing platoons from Arsha does not make sense to me.  

  

Here is what happens on Arsha - people fight at a place like the Star's End beach. Then more people hear about the fight and say "finally some PvP is happening this could be fun" so people start to show up. 

The people form into platoons because there are so many people, all from different guilds or even no guilds.  

  

If you remove platoons from Arsha, then this kind of content can no longer happen.   

  

Node War only happens at certain times, Red Battlefield has weird DR rules and the same map for years, Guild Vs Guild war declaration requires your guildmaster to be always-online to be present to accept wars, but Arsha platoon vs platoon is fun that can happen any time anywhere!  

  

  

NOBODY is out there "bullying" arsha grinders via platoons. If they truly want to remove platoons from Arsha I wish they would provide a more coherent and thought-out explanation of why they think that is necessary. 

Lets start off actually looking at the reality of the current state of guilds within BDO...

the strongest within game GS wise.. ( i am not gonna rank them just name them off the top of my head)

Chonation with there over flow Chomies

Digital

Family

Barcode?!?!?!

Corrupt

Vertex

Enemy

Just to name a few

We are talking Guilds with a above 700-720 GS (a few of the above are in the 740-max GS) avg AND have an avg of 40-50 players online at just about any given time..

Make no mistake i have zero problem doing 1v1 win or lose against most anyone in game OR RBF/BA. Here is the reality this is not about players bulling PVE grinders on Arsha that i would refer to as a issue. Beleive it or not MOST PVE players know better than to complain on arsha generally they just move along instead of engage. (usually the grinders during the day US time are Pinay /Driver being paid to grind for people).

As far as PVP goes the issue as i see it on arsha is not the Skirmishes that i have run into on the road or some nodes... its running into players from the above that as soon as they see a fight they call all hands and next thing you know you got 30 Cho or Digi members showing up to fight and literaly destroys all the fun we were having.

The Issue is the amount of players that are automatically due to Guild protections working together and over run an area and Zerg <--- this is the biggest issue getting Zerged and Farmed on a node. This will go for 20 in a platoon as well giving an over whelming advantage to the SAME groups of players.

Now work your way down the list Our guild Agis_II is a Fill in guild (we are generally very active in NW) for alliance's we can in most NW provide an addidtional 10-15 players IF the alliance that we are in is liked and has a good shot caller this is for T1 to T3.. outside of that in T4 4-6 of us and T5 we have 2-4 of us active that are in the 720-740 gs range. We goto Arsha as a Party we can have some fun but generally get run off by the exact thing above... half of Damn Cho or Digi showing up...

Now there is nothing wrong with being in a strong guild or Alliance, BUT there are a lot of players in the above guilds that hide in there.. they will only come to fight if it is a zerg (You would be shocked to see the amount of people in the Siege guilds that are Petty and self obsorbed that they cant handle being killed AT ALL and need the protection that a very large group of high GS players provides, You would never catch these types in BA or in most 1v1 cuz they are the ones with Escape/escape on hot bar or masters at V then escape escape or server swap). Yes these types also do that shit in BA and will run away and heal then wait till your standing there the attack you from behind a few mins later..

Its those type of players that will litterally show up on Arsha out of noplace after a zerg is ongoing and will run ther mouth in local chat. this is what tends to ruin fights over on Arsha.

These changes though to yourself I.e. your in Notorious may sound kinda odd cuz you guys can prob pull numbers if needed.. But in reality this really benifits the Solo players, smaller guilds with a few players that have gear.. AND becouse it will breath new life into arsha having everyone killable and only 5 can party is a welcome change for the PVP Community and will level the playing field.

Obviously there is a lot of high end tallent out there and some that are God Tier (meta classes, 750GS and a super low ping, top end at there calsses). But getting players into Arsha to PVP and not hit a brick wall with Gaggle of Cho players sounds like a whole lot of fun to me.

Last Edit : Nov 12, 2023, 19:48 (UTC)
# 4

Thanks for providing that perspective. Certainly, even with Notorious being retired from serious warring we still have a lot of GS to throw into an arsha fight if someone asks, so my perspective might not match the norm. 

I agree that entering a fight that escalates into a full battleforce of siege-guild members is unpleasant - but think of how the platoon change impacts this. A full force of same-guild Cho members for example wouldnt need a platoon, they are in same guild so no friendly fire regardless. 

Meanwhile, the Agis_II guys, and a few random Notorious & lifestyle & I dont even know, whoever else you might find scattered around Arsha now - well, today they could plat up to to 20 to join forces a bit but in the future they will forcibly remain divided and there'd be no way to avoid friendly fire to fight a stronger guild fighting together.   
  
If a brawl erupts in a place like Arsha Star's End or Gyfin or Orcs - the strongest guild will win without platoons because by being in the same guild they already don't need platoons to start with. But... I still also think a lot of fun fights that do happen are not necessarily about guild v guild. I've definitely seen fights happening, asked in general for a plat invite, and got into a platoon of people fighting for who knows what reasons. 

Last Edit : Nov 12, 2023, 20:09 (UTC)
# 5
On: Nov 12, 2023, 19:34 (UTC), Written by Veltas

Thanks for providing that perspective. Certainly, even with Notorious being retired from serious warring we still have a lot of GS to throw into an arsha fight if someone asks, so my perspective might not match the norm. 

I agree that entering a fight that escalates into a full battleforce of siege-guild members is unpleasant - but think of how the platoon change impacts this. A full force of same-guild Cho members for example wouldnt need a platoon, they are in same guild so no friendly fire regardless. 

Meanwhile, the Agis_II guys, and a few random Notorious & lifestyle & I dont even know, whoever else you might find scattered around Arsha now - well, today they could plat up to to 20 to join forces a bit but in the future they will forcibly remain divided and there'd be no way to avoid friendly fire to fight a stronger guild fighting together.   
  
If a brawl erupts in a place like Arsha Star's End or Gyfin or Orcs - the strongest guild will win without platoons because by being in the same guild they already don't need platoons to start with. But... I still also think a lot of fun fights that do happen are not necessarily about guild v guild. I've definitely seen fights happening, asked in general for a plat invite, and got into a platoon of people fighting for who knows what reasons. 

Thats the beauty of this change.. All of Arsha will be Red, everyone will be flagged, no more Guild protections.

meaning Guilds will also be fighting each other.

Cho V Cho.. and yes five 750 GS cho is a fight But i would rather face 5 cho Vs five of us than 20 of them.

i think this change is going to be a game changer.

To me one of the worst aspects of fighting in a MMORPG especially in NA is the morals and ethics issues... a lot of players got to exteems and as long as they see "killed XXX" pop up thats all that maters to them, not that the fight is so one sided that people simply leave.

In my opinion this is what tends to wreck a game when the comunity itself doesnt understand that not everyone may be as skilled or geared and its never much fun when you get thrashed and trashed by a 15 v 4.. When a fun fight ends up being content for another we all lose. ( those that are outnumbered leaving as well as those zerging).

Some of my best memories of fights were at Stars End on the beach for 3+hours in a even GVG with boats/cannons firing in. as well at hours upon hours of fights at Orcs or in the old days at desert fogans. 

it would be nice to have some of those fights again.

This was deleted by the writer.
Last Edit : Nov 12, 2023, 20:03 (UTC)
# 7
On: Nov 12, 2023, 19:55 (UTC), Written by ReconKangas

Thats the beauty of this change.. All of Arsha will be Red, everyone will be flagged, no more Guild protections.

meaning Guilds will also be fighting each other.

Cho V Cho.. and yes five 750 GS cho is a fight But i would rather face 5 cho Vs five of us than 20 of them.

i think this change is going to be a game changer.

Wait, no more guild protections? So guild mates can hurt each other?

If that's true then that cuts most of my assumptions and I have to rethink everything

Last Edit : Nov 12, 2023, 20:22 (UTC)
# 8
On: Nov 12, 2023, 20:03 (UTC), Written by Veltas

Wait, no more guild protections? So guild mates can hurt each other?

If that's true then that cuts most of my assumptions and I have to rethink everything

Yup 100% your assumption is correct...

No more Guild Protections its everyone VS Everyone and only a party will be allowed.

That to me brings back PVP to Arsha

Not sure if you remember the Best in Arsha PVP challange that went on for 2 weeks (they did it twice and Arsha was packed).. that was a riot imagine taking protections out of that equation :) and doing the challange again.

OMG the wild fights outside of Heidel that happened during that event... everyone was fighting at the Eastern border node and if you try to escape or V into the woods to the north there was a pack of ninjas that hid there and killed everyone OMG those were some fun fight.. i remember one Friday to saterday it went on for like 10 hours till like 4 or 5 am...

OOH  The memories i have of playing this game.. The Friends i have made over the years.. the rivalries these are some of the most treasured times in Black Desert Online for me i would love to experiance that again.

Last Edit : Nov 12, 2023, 22:17 (UTC)
# 9

PA has given the signal loud and clear. They are abolishing GvG one step at a time and eventually will make PvP a secondary option to just suffer. Being a grind bot is the only option in the future. 

Korea complained and PA is going every step to make life miserable for other regions. 

Last Edit : Nov 12, 2023, 22:23 (UTC)
# 10
On: Nov 12, 2023, 19:06 (UTC), Written by ReconKangas

Lets start off actually looking at the reality of the current state of guilds within BDO...

the strongest within game GS wise.. ( i am not gonna rank them just name them off the top of my head)

Chonation with there over flow Chomies

Digital

Family

Barcode?!?!?!

Corrupt

Vertex

Enemy

Just to name a few

We are talking Guilds with a above 700-720 GS (a few of the above are in the 740-max GS) avg AND have an avg of 40-50 players online at just about any given time..

Make no mistake i have zero problem doing 1v1 win or lose against most anyone in game OR RBF/BA. Here is the reality this is not about players bulling PVE grinders on Arsha that i would refer to as a issue. Beleive it or not MOST PVE players know better than to complain on arsha generally they just move along instead of engage. (usually the grinders during the day US time are Pinay /Driver being paid to grind for people).

As far as PVP goes the issue as i see it on arsha is not the Skirmishes that i have run into on the road or some nodes... its running into players from the above that as soon as they see a fight they call all hands and next thing you know you got 30 Cho or Digi members showing up to fight and literaly destroys all the fun we were having.

The Issue is the amount of players that are automatically due to Guild protections working together and over run an area and Zerg <--- this is the biggest issue getting Zerged and Farmed on a node. This will go for 20 in a platoon as well giving an over whelming advantage to the SAME groups of players.

Now work your way down the list Our guild Agis_II is a Fill in guild (we are generally very active in NW) for alliance's we can in most NW provide an addidtional 10-15 players IF the alliance that we are in is liked and has a good shot caller this is for T1 to T3.. outside of that in T4 4-6 of us and T5 we have 2-4 of us active that are in the 720-740 gs range. We goto Arsha as a Party we can have some fun but generally get run off by the exact thing above... half of Damn Cho or Digi showing up...

Now there is nothing wrong with being in a strong guild or Alliance, BUT there are a lot of players in the above guilds that hide in there.. they will only come to fight if it is a zerg (You would be shocked to see the amount of people in the Siege guilds that are Petty and self obsorbed that they cant handle being killed AT ALL and need the protection that a very large group of high GS players provides, You would never catch these types in BA or in most 1v1 cuz they are the ones with Escape/escape on hot bar or masters at V then escape escape or server swap). Yes these types also do that shit in BA and will run away and heal then wait till your standing there the attack you from behind a few mins later..

Its those type of players that will litterally show up on Arsha out of noplace after a zerg is ongoing and will run ther mouth in local chat. this is what tends to ruin fights over on Arsha.

These changes though to yourself I.e. your in Notorious may sound kinda odd cuz you guys can prob pull numbers if needed.. But in reality this really benifits the Solo players, smaller guilds with a few players that have gear.. AND becouse it will breath new life into arsha having everyone killable and only 5 can party is a welcome change for the PVP Community and will level the playing field.

Obviously there is a lot of high end tallent out there and some that are God Tier (meta classes, 750GS and a super low ping, top end at there calsses). But getting players into Arsha to PVP and not hit a brick wall with Gaggle of Cho players sounds like a whole lot of fun to me.

When I was in Axiom, a really casual guild we would still be able to pull a plat during gvgs. We did not have a lot of gvgs and not a lot of gear at all, but we still did. 

Removing the platoon from Arsha means gvgs are not allowed on Arsha. I, for example don't bother with 1v1 or 5v5. I have no interest in those kinds of pvp. Those are rat-class territory and I hate fighting them in small-scale scenarios. I do like plat v plat where I have more wiggle room. So once this Arsha change comes in I am not stepping on Arsha server ever but that's just me. 

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