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#Suggestions
[Awakening Warrior] PvE buffs are insufficient
Nov 17, 2023, 11:59 (UTC)
480 4
Last Edit : Nov 17, 2023, 11:59 (UTC)
# 1

Family Name: YberDC

Region (NA/EU): EU

Suggestions/Comments: PvE buffs are insufficient
Last wednesday we received the PvE balance update shipped 1 week ago in Korea. The changes received for Awakening Warrior are entirely insufficient, given the original objective was to make the class comparable for Succession Woosa, which it is not.
Succession Woosa still obtains aproximately anywhere between 20 and 40% more trash over Awakening Warrior in the bast majority of spots, particularly in endgame, with minor exceptions such as Gyfin Underground. The reasons for this is as follows:

- Awakening Warrior has the smallest AoE (area of effect) average size of skills in the game.
- Awakening Warrior has no AoE debuffs besides Absolute: Groundroar, which feels terrible to use due to being a preawakening skill, and only provides -10 melee DP.
- Awakening Warrior animations are inmensely slowed by the input bugs on all mouse and directional inputs explained months ago here and which haven't been fixed.
- Awakening Warrior, despite having very slow animations, runs out of skills to use while grinding.
- Awakening Warrior still has 1 forward guard skill only in the entire skill tree (2, if you count Flow: Tempest, which can only be used after Pulverize).
In addition, the changes to Flow: Knee Kick are a joke. The skill is never used, nobody in any warrior community has asked for the skill to be changed or buffed. Unanimously, we want the skill removed and replaced with something that can be used. The change provided in the last patch is equivalent to spitting the face of all warrior players.
The solutions proposed are as follows:
- Fix all mouse and directional input bugs (autoattack animations on every skill that requires mouse input, walking animation on all skills that require directional (WASD) inputs).
- Increase AoE sizes for the skills: Balance Strike, Flow: Tempest, Flow: Armorbreak, Flow: Reckless Blow, Flow: Slashing the Dead, Frenzied Strikes, Gravedigging,
Merciless, Pulverize, Solar Flare.
- Increase PvE damage for the skills: Flow: Armorbreak, Merciless, Solar Flare.
- Remove Flow: Hilt Strike.
- Remove Flow: Knee Kick.
- Remove Knockdown effect on Frenzied Strikes, or make it PvE only.
- Remove Core: Frenzied Strikes.
- Add +6% accuracy rate buff to Balance Strike (ported over from Flow: Hilt Strike).
- Add new skill with large AoE -melee DP debuff and protection (super armor).
- Add Forward Guard effect to Frenzied Strikes.
- Add Core: Reckless Blow.
- Reduce Flow: Reckless Blow cooldown  from 10 to 8 seconds.
This was deleted by the writer.
Last Edit : Nov 21, 2023, 09:05 (UTC)
# 3

Agreed on every point. You can easily burn through your entire awakening kit with nothing to show for it on the next pack due to a lack of spread damage and stubby abilities.

It's difficult to tag mobs as awakening warrior with dp shred without the help of addons. Other classes do not suffer this problem, and it heavily hurts warrior unless the spot consists of neatly stacked mobs. I do not want to be able to only grind those spots, especially with how often areas are changed in this game to be less/more efficient.

Frenzied Strikes, Merciless in particular are some of the slowest skills the class has yet they have such little aoe for seemingly no reason. Merciless needs to hit further with damage on top of it; it tickles in both pve/pvp.

Last Edit : Dec 6, 2023, 01:45 (UTC)
# 4

Totally agree.

ALso the awa ulti is still bugy like head hatch glitch through mobs and dont hit anything.

Last Edit : Dec 8, 2023, 08:31 (UTC)
# 5
On: Dec 6, 2023, 01:45 (UTC), Written by DanHot

Totally agree.

ALso the awa ulti is still bugy like head hatch glitch through mobs and dont hit anything.

Yeah our 100% Rage skill needs a revamp, the hitbox is janky as hell and the animation is so lame and bland compared to all the newer classes 100% Rage skills.

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