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UTC 8 : 14 May 18, 2024
CEST 10 : 14 May 18, 2024
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Calamity 7 5x Boss Blitz is your most challenging PvE mode, yet the least rewarding.
Nov 26, 2023, 02:17 (UTC)
1181 13
Last Edit : Nov 27, 2023, 16:28 (UTC)
# 11

There should be some reward for every clear.  There should be no maximum limit to rewards, however you should only get 5 rank bundles based on your top 5 ranks.  

Every clear you should get a small amount of trash loot, and a token that can be exchanged for a reward bundle.  IE lets add a "generic loot bundle" for each boss, 500 seals can be exchanged for a C5 bundle of that boss.  Each rank gives a different number of seals, C1 - 1 seal, C2 - 2 seals, C3 - 3 seals, C4 - 6 seals, C5 - 12 seals, C6 - 25 seals, C7 - 50 seals.  Obviously the numbers can be adjusted.  

12 265
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Last Edit : Dec 1, 2023, 18:01 (UTC)
# 12

They should up the base rewards for c5, c6 and c7.

The increments of base rewards you get from higher tiers are so small

Last Edit : Dec 1, 2023, 23:36 (UTC)
# 13
On: Nov 26, 2023, 02:17 (UTC), Written by Despins

I have been taking a habit of doing all my Boss Blitz at C7 every week for quite some time. I will be honest and say that overall, I've been enjoying that content. The PvE competition aspect can feel nice as well, but, it also creates a very tryhard climate when it comes to clear time and what you have to risk to get good times (which can certainly get very tilting on top of it).  Giving the channel-wide global buff is quite cool too and lately, has been almost my #1 reason to do it since I always play on the same channel. But, my enthusiasm for the content decrease every week.

Why? The loot has some pretty "jackpot" in the loot table, but the most probable outcomes for the 5x C7 bundles grants very little silver. 

This week was a repeat of the same last 2 weeks. I managed to get 2 1st place clear on Witch and 3x 2nd place clear and I've done the content almost flawlessly. Oduksini 1 death + 1st place, personal record time achieved ;  Bamboo Legion 1st place + no death ; Pig 2nd place + 2 death ;  Bari  1st place + 0 death ; Sangoon 3rd place + 2 death + 1 reset.

Overall, I did it in about close to an hour of time. Which I feel is very good. The bundle reward however...?

Significant loot :  1x Crystal of decimation (~130 mil after tax and component cost)  + 1x Crystal of Darkness (~115 mil after tax and component cost) = 245 mil
Approximatively 50 Memory fragments (4mil each)   = 200 mil
10 Sealed Magical Crystal (3.7mil each)  = 37 mil
50 mixed traces  =  12 mil
5 Resplandant lightstone -> 5x 5 mil =  25 mil
Approximatively 90 Embers =  90 mil vendor trash
200 lotml coin? =   ????
= Total 584 mil give or take
EXPANSES:
Approximatively 10 Corrupted Frenzy Draught = 30 mil
Abyss Travel fees = 32 mil
Moon,Earth, Fire stone build reset (2mil each) = 10 mil
= Total expanse of 72 mil

Big total gain after 1 hour = 512 mil (of miscellaneous crap)



Pearl Abyss, you have designed a very challenging weekly boss content, with difficult mechanics requiring practice, strong will and patience. But, the reward of that challenging PvE content is nowhere to be seen! The hype surrounding the crystals have died down, most people have their Frozen Crystals, Decimation, Darkness crystals,  Harmony for Hooms and Macalods are locked behind a hefty 450 mil value on Red Fang Crystals(!). 

You need to consider raising the amount of basic valuables from the bundles for the higher Calamity levels. The memory fragments are very appreciated for instance. The reward structure is too random and it requires high rolls on the loot and they're not exciting anymore.

Extra suggestions:
1. Remove the Jewel of Illusion -> Change the %odds of drop into a pure Deboreka Earring. Help with the Red Shard bottleneck and a full debo is way more exciting.
2. Remove the Essence of Taebek from the loot table (unless more is planned with them).  Transfer the odds to a full belt drop and increase the probability of drop. The market is completely dry with them since the material components are almost just as expansive as the sell value. Taebek Belt is legitimately the best belt in the game in group PvP when used appropriately, the market for it is tragic.

Worse part about the Taebek belt is that it costs more to make than you can sell it for on the CM, Unless you are enhancing the Taebek belt to Tri+ there is no reason to ever make a Taebek belt to sell.

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