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#Gameplay_General
Servers lag
Apr 1, 2021, 16:31 (UTC)
977 3
Last Edit : Apr 1, 2021, 16:31 (UTC)
# 1

Even before BDO went free 2 buy in steam and we got a huge boost in population the game performance was already suffering, but now that we also got different servers it and places like hadum gather several players near to eachother is becoming literally unenjoyable to play sometimes, mobs teleporting, damage being dealt 1 second afte the actual hit, longer loading screens, staggering, random fps drops, etc. for a game that sold its soul and its future to increase income after it went full on p2w mechanics its just unthinkable not only that this situation exists but that is being prolonged in time for so long, something should be done asap.

Last Edit : Apr 1, 2021, 16:38 (UTC)
# 2
Écrit le : 1 avr. 2021, 16:31 (UTC), par : ProjectBBQ

Even before BDO went free 2 buy in steam and we got a huge boost in population the game performance was already suffering, but now that we also got different servers it and places like hadum gather several players near to eachother is becoming literally unenjoyable to play sometimes, mobs teleporting, damage being dealt 1 second afte the actual hit, longer loading screens, staggering, random fps drops, etc. for a game that sold its soul and its future to increase income after it went full on p2w mechanics its just unthinkable not only that this situation exists but that is being prolonged in time for so long, something should be done asap.

It's a lot of players fear Elvia's servers. They think they'll die on the road during an auto path's trip in Serendia.
So they are stacking themselves on every normal servers, which makes them crowned and then we got lag.

Pearl Abyss should put a limit of players on every serves.

82 251
Lv Private
Anvorka
Last Edit : Apr 1, 2021, 22:52 (UTC)
# 3

My pc isn't the best around but it always had stable 60fps on very high graphics. Lately it started lagging a lot, and I have so many invisible walls when traveling on a horse that often even an autowalk seems takes a lot longer then it should. I can tell a lot of new players came because even spots that used to be a ghosttown where I usually was always alone, are now packed with people, even on Elvia servers. Recently I lost an expensive crystal due to some ridicilious lag spike that happend. Sometimes I just get a random loading out of nowhere while just walking autowalking down the road. I kill mobs but they stay alive and then all die at the same time after 5 seconds have passed. And today was the first time my game completely crashed while doing Garmoth. 
I used a dash 5 times in a row today on my class, and I didn't even move from a spot because the game decided to just teleport my character back at his starting point everytime I used a skill.
Often I just have enough of it and turn it off and play something else. Worst of all, I don't hink people at PA are willing to do anyhting about this issue. They are completely ok with getting more and more players/customers and I'm pretty sure they are blind to the actual healthiness of the game.
If they ever do anyhting about this, and fix this mess, I'm buying an icecream for everyone.

Small rant over.

 

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