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#Suggestions
Request: NA PVE Servers
Feb 13, 2021, 23:26 (UTC)
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Last Edit : Mar 2, 2021, 01:00 (UTC)
# 161
On: Mar 1, 2021, 11:39 (UTC), Written by Woots

Requesting an option to opt out forced pvp, dont mean players are "anti pvp" as the "pvp" PA actualy care about, is node / siege ( they keep work on, and officialy advertise it on their official website, and thoses also happen in the open world, which also fit the "open world pvp" )

I mean, the last time PA worked on "forced pvp" was for valencia... since then.... well.... yeah. ( oh yeah you had somes karma tweak ) considering the sole devs actions, its hard to consider that as an important part of the game. ( unlike siege / node )

 

The entier BDO open world actualy is "designed" around pve, as no system at all requier forced pvp ( i insist on "forced pvp" as its what's the "topic is willing to opt out" and not others consensual pvp options, and insist on "system requiering" and not "players wishing to use" its vastly different ) you can perfectly see that with olivia & seasonal, as no systems was reworked to fill the hole left by "forced pvp disabling"

 

And even the class arent balanced according to "pvp", as there is adifferenciation for somes skills / effet, between pve & pvp ( otherwise, if your claim was the reality, the game would not have pve skill setting, not even gear with +PA vs monster etc. )

 

I see you really would like to see BDO be all about """""pvp"""""" ( even if the topic only is about "forced pvp" ), but, its really not the game you would want it to be in that case.

I'm just restating what the developers for this game have been stating since day one of this game's launch. People have been asking for PVE only servers for 5 years now and PA has always said no this will not happen sense it will discourage open world PVP. Not saying they've done a good job at the design for open world PVP just that is PA statements on why they refuse to add a PVE only server.

 

Also this game really isn't balanced for PVE at all. If it was you wouldn't have some classes like guardian, Nova, and Striker who can effectively grind star End mobs at 250 AP and tank it at 280 DP while other classes like tamer and kuno can't even grind star end mobs effectively until they hit 280 AP. And the only reasons PVE only damage scaling isn't shared with PVP dmg scaling in this game is because the developers give mobs in this game HP in the 10s of thousands but only give players 3-4k HP. Trying to balance damage scaling with such a huge difference in HP is physically impossible if you use the same formal for both. Also SA, CCs, and damage multipliers like Air attack, down smash, and quick attack are all designed around how they affect PVP not how they affect PVE (90% of the skills in this game that say PVE only use to be both PVP and PVE but were changed and now only affect PVE. Tendon cutter stiffen is a perfect example of this) . Even stats aren't balanced around PVE sense most mobs in this game completely ignore the evasion and resistance stat in this game an there damage to the player is solely based on how much DR the player has. (which is understandable because how can you balance evasion in this game vr DR when comes to mobs, not like mobs can stack more accuarcy if your an evasion meme that auto dodges 100% of a mobs attack. But at same time that just PA fault for designing a shitty stat system.)

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Sneebis
Last Edit : Mar 2, 2021, 01:29 (UTC)
# 162
On: Feb 26, 2021, 01:25 (UTC), Written by PeaceInChaos

Can you not read?  A rotation is a group of mobs, arranged in such a way that if the player grinds it properly, mobs will respawn and be available to be grinded in a loop....

And that is a BDO only mindset. I have played many other MMO's over the past 20 years, and BDO is the ONLY one I have that comes up with that justification.

Last Edit : Mar 2, 2021, 02:03 (UTC)
# 163

I don't want a pure PvE server, but I struggle to understand the mindset of those who kill others while they're on their horses.

 

Whats the appeal in slapping somebody dead without a fight? Seems really bizzare and pathetic tbqh.  Can somebody explain this appeal of doing that?


I think there should be much higher negative karma penalties for those who kill people who don't fight back.

Last Edit : Mar 2, 2021, 02:41 (UTC)
# 164

Well, I wouldn't mind a PvE server, but if it hasn't happened by now, I'm not sure it will.

Last Edit : Mar 2, 2021, 07:09 (UTC)
# 165
On: Mar 2, 2021, 02:41 (UTC), Written by Xeres14

Well, I wouldn't mind a PvE server, but if it hasn't happened by now, I'm not sure it will.

 

They won't upset their whales who spends massive amounts of money to dominate a basically live defenseless kitten. I used to think they would for a bigger playerbase. But it seems they are content with being a very expensive niche MMO. Where the content of the game is to spend more money so you can grief more players. 

 

They know it's highly toxic and unwanted by the vase majority. That's why they made seasonal servers the way they are. To try to hide the fact that as a new player you will be griefed by established players and whales. That's why War decs can still be decared on the seasonal servers. That's why top tier players are allow to circumvent the Karma system by declaring war for free against their weak PvP targets. 

 

It all boils down to them only catering to their whales and a few hand picked RNG carried players. Who look at spending massive amounts of money to be able to dominate others without a skill check. That is the main draw to BDO for these types of players. And most of them are willing to spend more than $100,000 USDs to do it too. And yes they will affect and dominate your gameplay if you want to be productive in game.

 

So again you guys might as well stop hoping for noram PvE servers. Should just go play a more mainstream MMO that won't sell you out to be content for the whales. There are a few out there and all of them are not only rated much higher than BDO. But also boast of much higher active playerbases than BDO.

Last Edit : Mar 2, 2021, 07:18 (UTC)
# 166
Écrit le : 1 mars 2021, 21:20 (UTC), par : Sadalsuud

Full personal interpretations. To begin with, I call your own definition of what a meaningful owpvp is. Lol.

 

Do a pve system requier forced pvp to function ? Or do a pve system was reworked for olivia or seasonal because it couldnt work without forced pvp ? ( nop ) Time and gear restrictions on Olvia / Seasons. Did you forget?

Do the entier BDO open world only resolve around pve system ? ( yup ) it revolves around a pvpve system, that's precisely your problem

Do class only are balanced around pvp ? ( nop ) Balanced around pvpve. Once more

Do the devs worked on forced pvp post valencia ? ( nop ) Lol. Check again, without your personal definitions.

Do the devs keep work on siege / node & advertise on their website at the expense of everything else ? ( yup ) Personal interpretation, again

Do siege & node wars happen in the open world therefore can be tagged as "open world pvp" ? ( yup ) ???

 

 

Hep, not so fast. You still have to explain which benefit it would bring to BDO.

IN REAL LIFE, THE ONE ASKING FOR A CHANGE IS THE ONE WHO HAS TO PROVE THE BENEFIT. GO ON, BUDDY, and you've got no right to ask me to explain first.

 

Now, guess what? I'm quite fine with BDO, and you're not. I can make owpvp on a regular basis, my friends, guildmates have fun with it.

Reality? Well. BDO is pvpve. The idea of separating the game between pve and the regular pvpve system is awful. And devs, by their actions, showed it : there's no permanent unrestricted pure pve channel. Reality check done.

 

 

again, there is no interpretation as its how the forced pvp is setup in game. I dont give any opinion, i only underline how its made.

But ofc i understand you dont like that T

-Time and gear restrictions on Olvia / Seasons. Did you forget? That is related to rng casino the 5min you can spend eventualy if forced pvp will change nothing ( and that's not speaking about the over p2w ) your forced pvp do jack sh#t.

it revolves around a pvpve system, that's precisely your problem You have no argument for that, just "i want it to be like that but i dont want to face the reality of that game" as again, no pve system requier forced pvp to function ( or none of them interact with ), therefore, no system are "pvpve".

Balanced around pvpve. Once more that is an interpretation. ( as the pvp part PA care about and work on : Siege / node, and its not a "forced pvp world you live into ) Yet, its not only balanced around "pvp" like the other poster implied.

Lol. Check again, without your personal definitions. where is the personal definiton when its only a flat reality ? what did they did ( and i actualy speaking about really doing, not just blahblah around ) for the forced pvp world beside tweak karma penalty ? Yup nothing.

 

You still have to explain which benefit it would bring to BDO.

 

its explained since a long time. Option to opt out forced pvp. ( unless you like in your life beeing forced by others for something your dont like at all )

On the other hand you always try to bring a dramatic ambiance on the table without any argument, just some fear projection attempt because you want to see everyone beeing forced to play with forced pvp.

 

IN REAL LIFE, THE ONE ASKING FOR A CHANGE IS THE ONE WHO HAS TO PROVE THE BENEFIT : Answered. Its a real benefit for the part of the players to not see something they dislike been forced on by somes others players. So unless you are way to egotistic, its easy to understand.

On the other hand you always try to bring a dramatic ambiance on the table without any argument, just some fear projection attempt because you want to see everyone beeing forced to play with forced pvp.

 

 

As always, you try to establish a "fear" around no forced pve setting, but you never have any real argument, while the pve setting point is made since a long time ( and olivia & seasonal tend to prove that this setting damage nothing )

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Arcenyc
Last Edit : Mar 2, 2021, 07:27 (UTC)
# 167
Écrit le : 1 mars 2021, 18:49 (UTC), par : PeaceInChaos

The thing about PvE Only server to me, is how deepy intertwined PvE and PvP are in this game.  In order to generate income, players go out into the open world - a shared space with resources sought after by many adventurers - kill mobs, gather trees, slaughter lamb, sail and barter, etc.  And these resources are there as a means for us to either work together to attain, or compete for. 

 

What I am having trouble seeing is how would a full-on PvE server be balanced with a normal PvX server?  When on normal servers, players will have to spend time (which reduces income / progression) fighting or working things out with others to determine who gets the resource.  You know, normal MMORPG stuff, working with or against other people.  (I mean, we do play an Open World MMORPG, not some hub based, instanced not-really-an-MMO-but-other-people-exist game like Diablo.) 

 

On a PvE Only server, players would be able to run around uninhibited, spending no time even needing to speak to anyone.  We play an MMORPG, after all.  Removing OW PvP from even one server removes one of the biggest social interactions currently in BDO, and that is, open world engagements.

 

I get it, you don't want to be griefed while lifeskilling.  But why a full on PvE server?  Why not improving existing systems?  I hope you realize how far off a full-on PvE server is from how this game was originally designed, you know, the design that led PA to rake in billions and the design that got us here in the first place?

 

All your questions are answered with : Olivia & seasonal pve.  Now, whenever you perfer a BDO play style with forced pvp, which is entierly your choice and its perfectly fine. You can certainly notice since years of olivia pve and a little year of seaonal, that BDO world still spin.

And the only threat regarding the economy is the rampant p2w & various exploit.

 

Now, no one request you to like another kind of play style ( or no one look to make you like that ), but only accept others will not want to play like you, as for your "interaction stuff" its only different without forced pvp and the BDO design flaw just are resolved differently.

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Arcenyc
Last Edit : Mar 2, 2021, 07:37 (UTC)
# 168
Écrit le : 1 mars 2021, 13:46 (UTC), par : IWalkAlone

Actualy I could say is the oposite. PvE is the least worked. What PvE you ahve ?

 

Actualy pve have & is everything.

npc, story, quest, gear, mobs, all life skills, and they keep work on it with the various event, grind spot "tweak" with hexe, boat stuff, the boss arena thing ( certainly no one care about anymore )

 

Forced pvp have : forced pvp switch on/off, karma, valencia prison. Done.

 

Now, whatever if the active fight BDO pve content is extremly limited as PA only made copy pasta grind spot, still doesnt change that BDO is pve. Forced pvp have nothing.

 

Yes if you want to have optimal PvE gamplay otherwise you need server per player or you gona wait for mobs respawn if more ppl on spot

That is then only your personal players consideration regarding the income you look for, it have nothing to do with system working differently because no forced pvp.

 

but yes you can play without PvP, but also you can play without kiling mobs,  Actualy you cant play without mobs; as the loot is generated by mobs. ( minus the items generated by life skills prop ofc ) If no one kill mobs, then you have 0 gear no where.

But thanks to confirm that BDO dont need forced pvp.

 

90% of the class fixes are for PvP, not PvE then its not only pvp, its what i've said.

 

Yes they working. Now is bounty system in works. I spoke about fact, not words beeing nothing than words ( remember climb skills ? )

 

 

 

 

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Arcenyc
Last Edit : Mar 2, 2021, 09:29 (UTC)
# 169
On: Mar 2, 2021, 07:17 (UTC), Written by Woots

again, there is no interpretation as its how the forced pvp is setup in game. I dont give any opinion, i only underline how its made.

But ofc i understand you dont like that T

-Time and gear restrictions on Olvia / Seasons. Did you forget? That is related to rng casino the 5min you can spend eventualy if forced pvp will change nothing ( and that's not speaking about the over p2w ) your forced pvp do jack sh#t.

it revolves around a pvpve system, that's precisely your problem You have no argument for that, just "i want it to be like that but i dont want to face the reality of that game" as again, no pve system requier forced pvp to function ( or none of them interact with ), therefore, no system are "pvpve".

Balanced around pvpve. Once more that is an interpretation. ( as the pvp part PA care about and work on : Siege / node, and its not a "forced pvp world you live into ) Yet, its not only balanced around "pvp" like the other poster implied.

Lol. Check again, without your personal definitions. where is the personal definiton when its only a flat reality ? what did they did ( and i actualy speaking about really doing, not just blahblah around ) for the forced pvp world beside tweak karma penalty ? Yup nothing.

 

You still have to explain which benefit it would bring to BDO.

 

its explained since a long time. Option to opt out forced pvp. ( unless you like in your life beeing forced by others for something your dont like at all )

On the other hand you always try to bring a dramatic ambiance on the table without any argument, just some fear projection attempt because you want to see everyone beeing forced to play with forced pvp.

 

IN REAL LIFE, THE ONE ASKING FOR A CHANGE IS THE ONE WHO HAS TO PROVE THE BENEFIT : Answered. Its a real benefit for the part of the players to not see something they dislike been forced on by somes others players. So unless you are way to egotistic, its easy to understand.

On the other hand you always try to bring a dramatic ambiance on the table without any argument, just some fear projection attempt because you want to see everyone beeing forced to play with forced pvp.

 

 

As always, you try to establish a "fear" around no forced pve setting, but you never have any real argument, while the pve setting point is made since a long time ( and olivia & seasonal tend to prove that this setting damage nothing )

"I don't interpret, I only underline" - > yep, funny how you underline only the parts that fits your narrative. But nooooo, that is not interpretation.

 

And again, the fact that you define owpvp like this is none of my business, BDO is PvPvE. You want pop-up windows in your owpvp ? Good, find another game in this case.

Meanwhile, players can use owpvp and use it regularly. They are not stupid to do it without reason. 

 

what did they did ( and i actualy speaking about really doing, not just blahblah around ) for the forced pvp world beside tweak karma penalty ? Yup nothing

BESIDE tweak karma penalty, you said it yourself.

 

You're only able to see the game through an extreme "pvp" or "pve" point of view, when all changes find a reason in a pvpve point of view. Even the creation of new spots will release the pressure on other spots. All is linked. And you're blind. 

 

 

And to finish, again : wanting a pure pve channel is nothing more than one of these personal desires that players will throw depending on their taste. The choice is already here, but you want a personal version of the game. 

There's no explanation here, simply a desire, and devs disagree with you.

Olvia and Season? You mean, the specific channels with restrictions on their high level pve? Yep, you got it, Devs already answered. Long time ago. If you want an unrestricted high level pve, it comes with owpvp. 

And BDO is not pvpve? It is. 

 

 

Last Edit : Mar 2, 2021, 10:48 (UTC)
# 170
On: Mar 2, 2021, 07:37 (UTC), Written by Woots

Actualy pve have & is everything.

npc, story, quest, gear, mobs, all life skills, and they keep work on it with the various event, grind spot "tweak" with hexe, boat stuff, the boss arena thing ( certainly no one care about anymore )

 

Forced pvp have : forced pvp switch on/off, karma, valencia prison. Done.

 

Now, whatever if the active fight BDO pve content is extremly limited as PA only made copy pasta grind spot, still doesnt change that BDO is pve. Forced pvp have nothing.

 

Yes if you want to have optimal PvE gamplay otherwise you need server per player or you gona wait for mobs respawn if more ppl on spot

That is then only your personal players consideration regarding the income you look for, it have nothing to do with system working differently because no forced pvp.

 

but yes you can play without PvP, but also you can play without kiling mobs,  Actualy you cant play without mobs; as the loot is generated by mobs. ( minus the items generated by life skills prop ofc ) If no one kill mobs, then you have 0 gear no where.

But thanks to confirm that BDO dont need forced pvp.

 

90% of the class fixes are for PvP, not PvE then its not only pvp, its what i've said.

 

Yes they working. Now is bounty system in works. I spoke about fact, not words beeing nothing than words ( remember climb skills ? )

 

 

 

 

For a hundred time... If you dont find meaning in something doesnt mean that it dont have meaning. You failing to understand that BDO is PvPvE game and have development ofall its aspect. But you simpluy ignores it. You saing that you speak only about facts, but thats a big lie. You ignore and twist everything to suits your dreams. Teling lies after lies just to impose your ideas.

"If no one kill mobs, then you have 0 gear no where." realy? Are you thinking that this lie will work ? Or you realy have no idea about the game? Maybe you realy dont play the game like some players say ?

"Actualy you cant play without mobs" So you tell me that I cant log trial and do RBF all day ? You tell me that I cant do quests, lifeskiling, sailing, bartering and so on ? You tell me I cant level up without killing mobs ? You see you can do all this and other stuffs and dont kill a single mob.

 Do you see now where your failing? You simply dont like PvP and start to imagine things. Yes the game can exist without PvP and can exist without any other things. Hell it can be only RBF and you have again functional game. But ofc will not have the richest world full of activities it has now. And thats the beauty of BDO to have all this in one world. Something thats is not bad, its great, no matter if you dont like it. And its only your opinion.. funny how you atack others for only stating their personal considerations, but yet all your post are simply personal ideas. You have finished product but you dont like one ifts features, and want to change it. Totaly personal.

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