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UTC 22 : 52 May 19, 2024
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#Suggestions
Request: NA PVE Servers
Feb 13, 2021, 23:26 (UTC)
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Last Edit : Feb 20, 2021, 07:04 (UTC)
# 61
Écrit le : 19 févr. 2021, 15:01 (UTC), par : FairStrife

Useless to spend money on a pve channel when a completely SSF offline mode going to fix all your personal issue.

It's not a BDO issue, it's a mental illness issue, a complete social phobia.

 

That agressive answer making implying that if you dont want forced pvp you necessary are mentaly ill !

Its not a matter of "personal problem" but just a matter of preference regarding the type of gaming environment ( so actual kind of player interaction it create )

And forced pvp certainly isnt the only social interaction possible... If you think that. well suit yourself after all.

 

No idea what's a "SSF offline mode" But after if you dont like that its perfectly fine, pve channel wish never had for goal to prevent all players prefering play with forced pvp to do so.

Last Edit : Feb 19, 2021, 17:38 (UTC)
# 62

Hi everyone! I'm going to ask that we keep things light. We have no reason to name call or insult a particular audience. It is great that we all have different opinions. I love that we are all passionate about this game. No need to bring each other down. I personally just want a game we can enjoy with the flexibility to play how we would like to play. 

Last Edit : Feb 19, 2021, 19:03 (UTC)
# 63

Hmm, people still asking for PvE only servers in 2021. When the clear solution is to not play KMMOs, who's business models revolves around wildly unbalanced forced open world PvP.

 

People have to realize that games like this cater to a few players spending massive amount of money for PvP power. At the expense of the many that can't afford to pay for a sub in a actual MMORPG. To use that power against those not looking for spend either $50,000+ or 15.000 hours to become baseline viable. People who think otherwise are simply just playing the wrong types of games.

 

There are quite a few other mainstream PvPvE MMOs on the market.  BDO is a niche P2W KMMO that sells victories against other players. So to expect the devs to go against the whole of their business model to applease you is wrong. Simply just stop this pointless complaining and play one of the many highly populated mainstream PvEvP MMOs. And lets this games like this follow their predecessors.

Last Edit : Feb 19, 2021, 20:06 (UTC)
# 64
On: Feb 19, 2021, 04:47 (UTC), Written by Woots

 

You are getting punished for using an option that can be FORCED ( that's a very important keyword ) so not welcomed by everyone, and also can create a lot of toxic behavior ( so the why you see pve channel request since quite a long time ) and necessary such thing have to be very controled.

 

the system, so nowdays tech, dont have the ressources to determine whenever you are in your "own right to defend yourself" ( as you are saying ).

So its normal for you to have to play under a regim that will mainly think about protecting thoses not willing that and preventing ( at beast ) abuse that could even more be annoying. ( unless you live in an alternative reality, its pretty much how things work in a society ) And this whenever if it cant be perfect.

 

But again, as you seem to be unhappy by the current forced pvp / karma rules ( as you feel punished ), endorsing a without forced pvp choice to have all players disliking forced pvp, able to move away from it. Also could even more help PA to bring more interesting "owpvp" change. As players remaining in the "chassic channels" will be the ones willing to play with it ( unlike currently )

Answer this for me since you seem to have all the answers:

"So if someone is grinding a solo grind spot, like Star's End, minding their own business and a guildless player starts to hit mobs in that rotation -- while the guildless person literally ignores any form of polite, non-toxic verbal communication -- What is the the first person who was there supposed to do? 

 

Leave the solo spot since someone else came along?  Then why won't you leave when you get PK'd?  Party up and share?  Solo spots are solo spots for a reason -- partying up negatively affects EXP and silver income, so partying up with a random stranger is not viable in SOLO spots, because both time and money are wasted by partying in a SOLO grind spot.

 

So what do I do in this situation?"

 

Those who want PvE only server say all the time things like "Why do I need to leave if someone PK's me while grinding".  Well, there is a flip side to that -- "Why do I need to leave if someone starts grinding in the solo rotation I was at first?"  For the most part, I'm fine with it, if someone is messing with me like this, I am NOT AFRAID to defend myself and feed them to mobs.  I don't mess with people in-game.  So would much rather not to be messed with too, but it happens.  So you have to be ready.  And to me, that aspect is one thing that makes BDO magical.  You don't know if the white dot on your minimap is friendly or foe, and this element of mystery and excitement lend to the overall enojyment of the game -- we just need better in-game rules / systems to prevent truly toxic behavior, because currently, they can be exploited.

 

This has actually happened to me a few times while solo grinding in solo grind areas.  I'm minding my business and being as polite and cordial as I can be to others, but I'm the one who gets shafted.  IMO, this is JUST AS TOXIC as someone who will wrecklessly PK in grind areas -- like you PvE only people say, "no one owns a spot", right?  So what makes you think you can roll up in an OCCUPIED SOLO grind spot and expect it to be peaches and sunshine?  Both PK and messing up an occupied rotation both negatively impacts time and money.  You don't mess with my time or my money.

 

OW PvP can be improved by better laws, a better system to protect non-PvPers and better systems to protect people from being Karma Bombed.  Karma Bombing is a problem, just like toxic PK, and both issues need to be addressed, while maintaining the integrity of this sandbox-y, open world, PVX MMORPG. 

 

I think reworking the game-world's "Laws" will help.  Like instant red if you PK someone AFK horse riding to a destination, for example.  And an increasing respawn timer for those that get killed by the same person.  IE: Die once to me, no respawn timer.  Die twice, timer is 2 mins.  3 times, 7 minutes.  4 times, 20 minutes, and so on.  This should help prevent Karma Bombing.

Last Edit : Feb 19, 2021, 19:42 (UTC)
# 65
On: Feb 19, 2021, 17:38 (UTC), Written by Josiah

Hi everyone! I'm going to ask that we keep things light. We have no reason to name call or insult a particular audience. It is great that we all have different opinions. I love that we are all passionate about this game. No need to bring each other down. I personally just want a game we can enjoy with the flexibility to play how we would like to play. 

This is a heated topic, Josiah.  You ignited the flame lol.

 

But yes, hopefully some good discussions can be had, amidst the riff raff -_-

Last Edit : Feb 19, 2021, 23:44 (UTC)
# 66

I know this is a stupid idea, and will probably not end well...

 

What about this "compromise". You have the option to avoid PVP if you are in lifeskill gear. Nobody outside of the extremely toxic (minority) who enjoys making others suffer would lose anything. I understand that this is a compromise, and I personally know some PVE players who would argue this is not enough.

 

Personally, I have been experiencing and extremely high ammount of people starting fights with me while I engage in lifeskill activities that are not impacting the other player. I find myself running into the following scenrio: A player in combat gear kills me while I can't defend myself. Ususally, I am involved in a lifeskill animation to boot. I come back after changing to my combat gear. The player now runs away from me like a coward. I assume it's because they now assume I am equipped and ready for a fight, and they never wanted a fair fight in the first place. This is what has been bothering me lately. I personally have no problems defending myself while engaging in combat with combat gear. 

 

That being said, I have friends that would not be happy with any compromise unless it's a PVE server. I honestly would be on the PVE server to prevent the above scenario without an alternative solution.

 

Note: A Level 49 alt is not an option. The quests I am doing require you to be 55 or higher. The quests also require you to be in non-safe zones.

Last Edit : Feb 20, 2021, 00:43 (UTC)
# 67
On: Feb 19, 2021, 23:28 (UTC), Written by Josiah

I know this is a stupid idea, and will probably not end well...

 

What about this "compromise". You have the option to avoid PVP if you are in lifeskill gear. Nobody outside of the extremely toxic (minority) who enjoys making others suffer would lose anything. I understand that this is a compromise, and I personally know some PVE players who would argue this is not enough.

 

Personally, I have been experiencing and extremely high ammount of people starting fights with me while I engage in lifeskill activities that are not impacting the other player. I find myself running into the following scenrio: A player in combat gear kills me while I can't defend myself. Ususally, I am involved in a lifeskill animation to boot. I come back after changing to my combat gear. The player now runs away from me like a coward. I assume it's because they now assume I am equipped and ready for a fight, and they never wanted a fair fight in the first place. This is what has been bothering me lately. I personally have no problems defending myself while engaging in combat with combat gear. 

 

That being said, I have friends that would not be happy with any compromise unless it's a PVE server. I honestly would be on the PVE server to prevent the above scenario without an alternative solution.

 

Note: A Level 49 alt is not an option. The quests I am doing require you to be 55 or higher. The quests also require you to be in non-safe zones.

Nah, this isn't a stupid idea, it's clear you thought it through.  I think all the solutions we can come up with should help, well, if they're thought out well IMO lol.  I think your solution is interesting and should be looked into.  It makes sense to me, that if someone is in lifeskill gear, they're not going to be able to farm mobs anyway, so they won't be PvE griefing at grind zones.  Can't really think of an exploit.  I think you're onto something, but that's only IMO.

 

All I can say about that scenario is that's messed up.  I would never do something like that, where's the pride and joy out of doing this?  It's pathetic, really, especially when they flee when you come back with combat gear.

 

I do know, however, there are people who "RP" as "villains", maybe this was one of the people you encountered?  These RP-ers assume all the risk of being red, and are constantly at a disadvantage in PvP since they use cheap crystals since crystals break when you die while red.  I don't necessarily think these players should have their gameplay choice taken away, since in BDO, we get to decide our gameplay for a decent chunk of the game.  Instead, I believe harsher penalties that scale should be implemented.  IE:  The more people you PK, the harsher your consequences will be.  Things like inescapable jail, guaranteed level degradation, possibility to have your body looted, and other stuff.

 

Maybe the Outlaw System they plan on releasing will help.  That way, lifeskillers and people who want to avoid PVP have a police force they can call if they're being griefed.

 

Hopefully it addresses Karma Bombing as well, because that's the other side of this issue.

 

At the end of the day, though, I cannot help but feel a full-on PVE server just does not fit in the world of Black Desert Online at all.  This isn't WoW.  "BiS gear" isn't farmed via dungeons -- BiS gear is farmed starting in the open world, gaining resources to get this BiS gear (IE: silver, enhancing materials, Flame of Despar, Specter's Energy, etc.).  And the open world is a shared space by all of us Adventurers with limited resources and we players are pitted with the responsibility on how to interact with each other to solve these open world disputes over said resources.  Least this is a huge part of the BDO I've grown to know......I've been playing full-time for about 2 1/2 years and on and off since launch. 

 

I feel a PvE Only server takes away this critical aspect of the MMORPG genre (human interaction) and makes BDO even more anti-social and single player than it already is, and I don't believe that's healthy for our game.  Think I've said all I need to on this topic.  I hope they can address all these issues on all sides while upkeeping the PVX-style that makes BDO so unique among other MMO's.

Last Edit : Feb 20, 2021, 00:54 (UTC)
# 68
On: Feb 19, 2021, 19:03 (UTC), Written by FearlessZ

Hmm, people still asking for PvE only servers in 2021. When the clear solution is to not play KMMOs, who's business models revolves around wildly unbalanced forced open world PvP.

 

People have to realize that games like this cater to a few players spending massive amount of money for PvP power. At the expense of the many that can't afford to pay for a sub in a actual MMORPG. To use that power against those not looking for spend either $50,000+ or 15.000 hours to become baseline viable. People who think otherwise are simply just playing the wrong types of games.

 

There are quite a few other mainstream PvPvE MMOs on the market.  BDO is a niche P2W KMMO that sells victories against other players. So to expect the devs to go against the whole of their business model to applease you is wrong. Simply just stop this pointless complaining and play one of the many highly populated mainstream PvEvP MMOs. And lets this games like this follow their predecessors.

Yes, so this explains why you've been in BDO forums for years.  Explains why you simply cannot get enough of this game, making entire threads with titles in all caps, type-screaming "THIS IS THE LAST STRAW, I AM UNINSTALLING THE GAME!" then proceed to make posts complaining hard about things YOU don't like about BDO.  Literally, almost every post you made in the old forum was full of compaints and salt.

 

BDO is a sandbox.  It's got it's flaws, it is P2W, people are able to spend ridiculous amounts of money to progress, this is all known well by now, yet, the game is booming -- PA is making huge moves in the industry with new players starting their Adventures here.  So many lifeskillers exist here too and have been lifeskilling for years -- Are lifeskillers being "sold victories against other players"? 

 

It's clear they're doing something right.  And the reason they aren't caving to this short-sighted request for a PvE only server (my opinion) is because they have a winning formula, so why change it if it 'aint broke?  They can improve.  But change?  Not a very smart business decision, and lately, I feel they've been making really good business decisions with Seasonal servers and now taking publishing rights of their game.  It's a bright future -- so yes, stop complaining, play another MMO, while BDO blossoms even further and leaves you behind :) go back to ESO.  Or any other MMO you shill for on the BDO forums.

Last Edit : Feb 20, 2021, 07:22 (UTC)
# 69
Écrit le : 19 févr. 2021, 19:39 (UTC), par : PeaceInChaos

Answer this for me since you seem to have all the answers:

"So if someone is grinding a solo grind spot, like Star's End, minding their own business and a guildless player starts to hit mobs in that rotation -- while the guildless person literally ignores any form of polite, non-toxic verbal communication -- What is the the first person who was there supposed to do? 

 

Leave the solo spot since someone else came along?  Then why won't you leave when you get PK'd?  Party up and share?  Solo spots are solo spots for a reason -- partying up negatively affects EXP and silver income, so partying up with a random stranger is not viable in SOLO spots, because both time and money are wasted by partying in a SOLO grind spot.

 

So what do I do in this situation?"

 

Those who want PvE only server say all the time things like "Why do I need to leave if someone PK's me while grinding".  Well, there is a flip side to that -- "Why do I need to leave if someone starts grinding in the solo rotation I was at first?"  For the most part, I'm fine with it, if someone is messing with me like this, I am NOT AFRAID to defend myself and feed them to mobs.  I don't mess with people in-game.  So would much rather not to be messed with too, but it happens.  So you have to be ready.  And to me, that aspect is one thing that makes BDO magical.  You don't know if the white dot on your minimap is friendly or foe, and this element of mystery and excitement lend to the overall enojyment of the game -- we just need better in-game rules / systems to prevent truly toxic behavior, because currently, they can be exploited.

 

This has actually happened to me a few times while solo grinding in solo grind areas.  I'm minding my business and being as polite and cordial as I can be to others, but I'm the one who gets shafted.  IMO, this is JUST AS TOXIC as someone who will wrecklessly PK in grind areas -- like you PvE only people say, "no one owns a spot", right?  So what makes you think you can roll up in an OCCUPIED SOLO grind spot and expect it to be peaches and sunshine?  Both PK and messing up an occupied rotation both negatively impacts time and money.  You don't mess with my time or my money.

 

OW PvP can be improved by better laws, a better system to protect non-PvPers and better systems to protect people from being Karma Bombed.  Karma Bombing is a problem, just like toxic PK, and both issues need to be addressed, while maintaining the integrity of this sandbox-y, open world, PVX MMORPG. 

 

I think reworking the game-world's "Laws" will help.  Like instant red if you PK someone AFK horse riding to a destination, for example.  And an increasing respawn timer for those that get killed by the same person.  IE: Die once to me, no respawn timer.  Die twice, timer is 2 mins.  3 times, 7 minutes.  4 times, 20 minutes, and so on.  This should help prevent Karma Bombing.

 

 

"So what do I do in this situation?""

As you certainly might have read in the answer you quoted. But you still ask a question i already answered to :

 

No system is perfect, and the forced pvp system will not help you ( if you arent a player that declare war and pk in loop during hours karma free, or the one that dont want to play in arsha ) in that very precise situation because if it were, it would also allow pker to create very toxic situation, as you would give a certain edge to forced pvp. ( and you certainly live since long enough on that earth to understand that as Human will remain Human especialy in such egotistic game environment ) And no automated system can detect such "case by case"

 

The system ALWAYS have faced toward the "player disliking forced pvp" ( for obvious reasons ) and you can see that as forced pvp only was "nerfed"' over the years ( note that i indeed only speak about forced pvp, not all others form of consensual pvp so duel agreement )

=> necessary in a pure manichean situation like you ( ofc ) described, the forced pvp will still not give you reason, because the world isnt manichean. And it would lead to WAY too much situations, in wish the advantage granted to forced pvp to solve that manichean situation, could be used to abuse and grief others players

 

So as i said enough time, that's why i dont undertand why forced pvp lover ( so in the end : PA ) are so entilted to want force everyone to play under the forced pvp regim.

You would -remove- players dislking forced pvp with pve channels, PA would have their hands untie to make more change in favor of : give power to forced pvp / improve all that in whatever way you understand "improve that"

 

"OW PvP can be improved by better laws, a better system to protect non-PvPers and better systems to protect people from being Karma Bombed.  Karma Bombing is a problem, just like toxic PK, and both issues need to be addressed, while maintaining the integrity of this sandbox-y, open world, PVX MMORPG."

 

Yup it can be improved, and thoses improvement dont prevent the existence of "pve channels" as the "owpvp" never was a necessity for BDO to function and its more a "i like to play under such rule set".

And as usual, a person wish / opinion have no reasons to be imposed to everyone else "just because".

 

 

So sure, if PA want to seriously work & rework forced pvp "fun" whatever, its cool for thoses liking that, but pve channel choice still should be a thing for thoses having a different vision about "how to play BDO"

 

 

 

Last Edit : Feb 20, 2021, 15:41 (UTC)
# 70
On: Feb 13, 2021, 23:26 (UTC), Written by Josiah

Hi,

 

I am a big fan of this game. You have the best lifeskill system in the genre, and should be proud. This game has many PVE players like myself. Getting ganked while you are horse training and can not defend yourselff is never fun. I just wanted you to know that you have a huge community in NA that would wlecome PVE servers.

 

Thanks!

Hello Josiah,

 

A alternative to this option and it's one that seems to e working pretty well for me is to log off of BDO for 31 days, return and play for 30 days on the Olvia servers. I have saved many of headache and real world dollar by doing this and it seems to keep me focused on what I need to do as a life skiller/casual without worry of someone PKing me over a harvesting/grind spot.

I got a friend to join me in doing this and he has said it was the best decision or idea I have come up with since me and him started the game five years ago.

 

This is just an option for you to think about since I feel it's a lot more enjoyable without the added stress of someone else creating their content off of you.

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