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UTC 10 : 36 Apr 29, 2024
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#Suggestions
Add a grab to every class or PvP balance is impossible
Dec 22, 2023, 20:37 (UTC)
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Last Edit : Dec 29, 2023, 17:18 (UTC)
# 91
On: Dec 29, 2023, 17:08 (UTC), Written by Garuwashi

Did I say any class should play like that? Do you sit in my head to know what I think besides what I wrote? I support solution number 2 which is turning some sas  into fgs on classes that are too sa heavy esp those with grabs which solves the issue of having a chosen few classes that can perma rotate sa into pressing e on cooldown. It also gives openings to non grab classes which is a way better solution than giving everyone a grab. The only "issue" with that is people who are alergic to learning the game would have to do that and they don't like it it seems.

I'm happy to support this solution only with the addition that 360 block (warrior/valk/nova) is removed to be either FG or SA only.

Otherwise the solution is pointless because non-grab classes still don't have a gap to exploit while you play your block->grab rotation.

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Last Edit : Dec 29, 2023, 17:30 (UTC)
# 93
On: Dec 29, 2023, 17:18 (UTC), Written by Ascenn

I'm happy to support this solution only with the addition that 360 block (warrior/valk/nova) is removed to be either FG or SA only.

Otherwise the solution is pointless because non-grab classes still don't have a gap to exploit while you play your block->grab rotation.

If losing sa on block on warrior is properly compensated with sa movement and/or iframes then I am all for it. I would just like to point out that in order to get grabbed from q block you have to walk in front of the warrior who at the moment of blocking remains stationary at which point it is a skill issue just saying.

Last Edit : Dec 29, 2023, 18:26 (UTC)
# 94
On: Dec 29, 2023, 15:17 (UTC), Written by Cleezus

Grabbing is the most powerful of the status ailments, and since there are so many variables due to it, the intention is to make sure to control this part.

There goes that false argument that grabs aren't one of the most powerful cc moves in PvP. The denial on that was crazy

On: Dec 29, 2023, 15:40 (UTC), Written by Ascenn

Yep, to all these people in denial, pearl abyss just confirmed you're in denial.

Give everyone grabs, or remove grabs entirely.

Strange, you read the same words than us but see something else. 

Pearl Abyss simply confirmed it's powerful. They also confirmed that giving it to grabless classes would mean reducing their other strengths.

You read, you cherrypick, you interpret. Proven. 

As we said. You want a grab, you'll lose something else. Because classes are not supposed to keep piling up strengths, and that's the real problem. 

On: Dec 29, 2023, 17:15 (UTC), Written by jr212

You misunderstand, by stating 'it's not really about sorcs' I was stating that sorcs are not the only classes without a grab. There are classes that can't counter grabs with iframes or range. Though I guess if you think it's so simple to play around it, you wont mind others getting it surely.

The worst part about grabs is that getting grabbed never feels like a difference in skill.

No matter how you state it, most players won't get ran down by a zerk, get grabbed and say 'yes, I couldn't outrun a zerk but maybe if I get a little better..'. No, most players just see a monkey running at them and tearing them apart and then blame the game for getting grabbed from 5 feet away and being stuck in a grab even though they pressed V.

So, is the Zerk problem coming from the grab, or from all of its added strengths?

I think that, between all the proposed solutions, giving other ways to break guards, along with giving more FG than SA, would be more efficient and allow to keep the initial concept of the classes.

Giving grabs to every class and reduce strengths would probably kill the concept of the class and create an absurd simplification of classes. 

Last Edit : Dec 29, 2023, 18:31 (UTC)
# 95
On: Dec 29, 2023, 18:22 (UTC), Written by Sadalsuud

Strange, you read the same words than us but see something else. 

Pearl Abyss simply confirmed it's powerful. They also confirmed that giving it to grabless classes would mean reducing their other strengths.

You read, you cherrypick, you interpret. Proven. 

As we said. You want a grab, you'll lose something else. Because classes are not supposed to keep piling up strengths, and that's the real problem. 

So, is the Zerk problem coming from the grab, or from all of its added strengths? 

Must I really repeat myself. It is not about the class it is about the mechanic. Do I have to make an example with striker or something

Last Edit : Dec 29, 2023, 18:40 (UTC)
# 96
On: Dec 29, 2023, 18:31 (UTC), Written by jr212

Must I really repeat myself. It is not about the class it is about the mechanic. Do I have to make an example with striker or something

No need to repeat, grab is merely one tool. But go on, make an example with striker and be sure to show us that grab is its only strength. 

Last Edit : Dec 29, 2023, 19:41 (UTC)
# 97
On: Dec 29, 2023, 18:40 (UTC), Written by Sadalsuud

No need to repeat, grab is merely one tool. But go on, make an example with striker and be sure to show us that grab is its only strength. 

Why would I say grab is the only strength of striker?

Last Edit : Dec 29, 2023, 19:56 (UTC)
# 98
On: Dec 29, 2023, 17:29 (UTC), Written by Garuwashi

If losing sa on block on warrior is properly compensated with sa movement and/or iframes then I am all for it. I would just like to point out that in order to get grabbed from q block you have to walk in front of the warrior who at the moment of blocking remains stationary at which point it is a skill issue just saying.

I agree to some extent yes. But dk at least and im sure sorc struggles the same fate, need to be attacking a warr/valk q-block for so long (and often with no success anyway) that its only a matter of time, it only takes 1 mistake and we're grabbed.

And I don't necessarily mean qblock into grab as literal, its more a gameplay loop. Qblock until we've exhausted all of our attacks and then charge grab is also a viable play for you. Don't pretend you don't know it.

You gotta remember, there is a clear discrepency in "effort" here. We have to launch an endless assault on your 360FG to break your protection, all the while anticipating a grab micropositioning. 

You just have to grab.

All of dk's damage is stationary SA or FG, failing to grab is a skill issue on your part, just saying.

We do no damage during iframe, and to iframe we have to cancel damage skills. How do you break a brick wall without a bulldozer.

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Last Edit : Dec 29, 2023, 20:04 (UTC)
# 99
On: Dec 29, 2023, 19:41 (UTC), Written by jr212

Why would I say grab is the only strength of striker?

Because you said "It is not about the class it is about the mechanic". If you want to make an example with a class, what else could you do?

But go on, I'm curious. 

Last Edit : Dec 29, 2023, 20:07 (UTC)
# 100
On: Dec 29, 2023, 18:22 (UTC), Written by Sadalsuud

Strange, you read the same words than us but see something else. 

Pearl Abyss simply confirmed it's powerful. They also confirmed that giving it to grabless classes would mean reducing their other strengths.

You read, you cherrypick, you interpret. Proven. 

As we said. You want a grab, you'll lose something else. Because classes are not supposed to keep piling up strengths, and that's the real problem. 

So, is the Zerk problem coming from the grab, or from all of its added strengths?

I think that, between all the proposed solutions, giving other ways to break guards, along with giving more FG than SA, would be more efficient and allow to keep the initial concept of the classes.

Giving grabs to every class and reduce strengths would probably kill the concept of the class and create an absurd simplification of classes. 

Yes the absurd simplification of classes. How about the absurd simplification of pvp that already exists. If you're not playing a meta class that is either overtuned or has utility then your class is dead. If you're going to kill classes so everyone is forced to play a select set of classes, then you've already achieved a pseudo simplification of classes.

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