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UTC 21 : 6 May 19, 2024
CEST 23 : 6 May 19, 2024
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#Suggestions
Add a grab to every class or PvP balance is impossible
Dec 22, 2023, 20:37 (UTC)
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Last Edit : Jan 3, 2024, 18:51 (UTC)
# 211
On: Jan 3, 2024, 17:09 (UTC), Written by Ascenn

2 Warriors and Succ nova against 0 grabs is won, if you're losing that matchup you need to uninstall.

How do you as 3x 360fg classes get cc'd and take enough damage before your 2 grab teammates can peel you.

DISASTER if you're losing that. Its actually a joke that you've picked that as an example.

You were saying how it's non-optimal to have three non-grab classes, and I'm merely pointing out that yes that's true, but that's a separate issue--that issue is about AOS creating bad team comps.  We shouldn't rebalance the classes around the fact that AOS creates bad team comps--AOS should just create better comps.  I never said to put 3 grab classes versus 3 non grab classes, I merely said 2 warriors + succ 1 nova is not optimal.  Even if we did that, it wouldn't be as black and white as you say. Many variables to consider. 

On: Jan 3, 2024, 16:59 (UTC), Written by Ascenn

Missed the point completely.

All you guys act like MVP / ACE means anything, IT DONT MEAN SHIT.
I at least recognise that the grab classes are carrying me.

Doing damage absolutely does mean something. Idk, pretty stupid thing to argue about. Every season, the most commonly hated classes are non-grab classes that do alot of damage.  Everyone hated Succ Mague in Season 2. And two of them on  a team was even scarier. How can that be when that's like two whole classes on the same team without win button? Hmmm...maybe there's other factors to success besides grabs. How did Musa win most games, most kills, and most damage without win button?

On: Jan 3, 2024, 16:59 (UTC), Written by Ascenn

And wanting to have everything?

How about valk who has literally everything and can still 1 combo a dk and with a good ult, can 1 shot an entire team.

Hypocrisy. Different class, different rules apparently.

Should nerf valk, not create more classes that have everything by adding grabs to already strong classes. 

On: Jan 3, 2024, 17:09 (UTC), Written by Ascenn

And stop kidding yourself, look at the last 3v3 tournament, except shai and drak for obvious reasons how many grab classes in the winning teams or runners up.


Heres the link for you.

https://www.naeu.playblackdesert.com/en-US/News/Detail?groupContentNo=5934&countryType=en-US#Teams

Especially on EU

Winners of the Invitational Armbrows (Mystic, Striker, Shai, Valk substitute)

Runners up of the Invitational End T2 (Warrior, Valk, Shai, Sorc substitute)

3rd-4th Invitational Orca (Valk, Drak, Shai) and End T1 (Nova, Striker, Valk, Warrior sub)

Winners of the EU Open, Ben (Valk, Shai, Nova)

Runners up Cooked T1 (Shai, Warrior, Valk, Striker substitute)


Uncapped is totally different from AOS not to mention these are premades. All of my arguemnts have been about nongrab classes being super strong in AOS. I don't believe OW uncapped can be balanced ever by PA so don't really care about this or have anything to say except tanky meta + shai is a stupid meta.

Last Edit : Jan 3, 2024, 20:15 (UTC)
# 212
On: Jan 3, 2024, 18:49 (UTC), Written by BDO1fan



Doing damage absolutely does mean something. Idk, pretty stupid thing to argue about. Every season, the most commonly hated classes are non-grab classes that do alot of damage.  Everyone hated Succ Mague in Season 2. And two of them on  a team was even scarier. How can that be when that's like two whole classes on the same team without win button? Hmmm...maybe there's other factors to success besides grabs. How did Musa win most games, most kills, and most damage without win button?

Maegu has nothing to do with this conversation, she was massively overtuned and got the nerfs she needed.

Doing that much damage from ranged distance is not the same as doing damage inside grab range.

And the other classes you're referring to I assume drak and sage also very much need nerfs. 

They all 3 are/were not OP just from damage alone though, sage is ranged, maegue is ranged and has clone, drak has heals and big defensive. Athough (really really hot take), I would suggest that succ drak needs grab too to be honest.

They can cope without grab because the entire population agrees they need nerf.

Musa winning because the odds of getting 3 non-grab on your team is low in the current meta (but not zero)

Also I've noticed, most people don't know how to avoid musa's damage. Knowing enemy class is half the fight.

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Last Edit : Jan 3, 2024, 22:14 (UTC)
# 213
On: Jan 3, 2024, 20:10 (UTC), Written by Ascenn

Maegu has nothing to do with this conversation, she was massively overtuned and got the nerfs she needed.

Doing that much damage from ranged distance is not the same as doing damage inside grab range.

And the other classes you're referring to I assume drak and sage also very much need nerfs. 

They all 3 are/were not OP just from damage alone though, sage is ranged, maegue is ranged and has clone, drak has heals and big defensive. Athough (really really hot take), I would suggest that succ drak needs grab too to be honest.

They can cope without grab because the entire population agrees they need nerf.

Musa winning because the odds of getting 3 non-grab on your team is low in the current meta (but not zero)

Also I've noticed, most people don't know how to avoid musa's damage. Knowing enemy class is half the fight.

Maegu has nothing to do with this because it directly goes against your argument. Musa won the most because of their team mates? Which team mates were winning the games for the musas but not for theirself i wonder? Another point thats harmful to your argument that you choose to conveinently ignore. That makes it hard for anyone to take you seriously. Grabs are OP? Not compared to spammable i-frames which by the way counters grabs and everything else in this game in every way shape and form. Ever heard of " in avoid mode"? Honestly grabs are predictable AF, tend to have longer cooldowns, and leave most people unprotected when they miss so where is the OP supposed to come in? Grabbing someone in large scale just gets you killed before you can even finish your grab animation half the time but i-frames on the other hand let you dance freely in a ball of enemies while being completely untouchable but grabs are just so op right? lmao. Which grab class is so OP i wonder? As far as I know none of my guildees will fight a sorc 1v1 but grabs are so oppresive right? No other class in the game has the stigma of just don't fight them but we are supposed to think grab classes need nerfed rofl

Last Edit : Jan 3, 2024, 22:24 (UTC)
# 214
On: Dec 23, 2023, 15:38 (UTC), Written by A72391

If kunoichis, ninjas, and lahns get to keep their grabs, there is not a single reason for a sorceress to not have them as well. Either everyone has this game-breaking skill called grab, or nobody should.

Everyone should get a grab and perma spammable i-frames by your logic. I guess people still don't know i-frames counter grabs? It's 2023 people time to study up.

Last Edit : Jan 4, 2024, 04:31 (UTC)
# 215
On: Jan 3, 2024, 22:14 (UTC), Written by Sirventix

Maegu has nothing to do with this because it directly goes against your argument. Musa won the most because of their team mates? Which team mates were winning the games for the musas but not for theirself i wonder? Another point thats harmful to your argument that you choose to conveinently ignore. That makes it hard for anyone to take you seriously. Grabs are OP? Not compared to spammable i-frames which by the way counters grabs and everything else in this game in every way shape and form. Ever heard of " in avoid mode"? Honestly grabs are predictable AF, tend to have longer cooldowns, and leave most people unprotected when they miss so where is the OP supposed to come in? Grabbing someone in large scale just gets you killed before you can even finish your grab animation half the time but i-frames on the other hand let you dance freely in a ball of enemies while being completely untouchable but grabs are just so op right? lmao. Which grab class is so OP i wonder? As far as I know none of my guildees will fight a sorc 1v1 but grabs are so oppresive right? No other class in the game has the stigma of just don't fight them but we are supposed to think grab classes need nerfed rofl


Maegu doesn't go against my argument, its literally irrelivant, because yes I agree she was a monster in season 2, and she has already been nerfed. A problem was identified and PA corrected it. She didn't need grab because she doesn't play inside grab range. You cannot sit in your 360 block against maegu. Shes rangeed. Sounds like you didn't even read my point.

I'm also not going into detail on why IFRAMES DO NOT COUNTER GRAB again, go back and read the thread. Plenty of people can tell you why thats a myth. Iframe is a defensive manouver that merely prevents the enemy from breaking your protection, it does not punish the enemy directly and therefore by definition of the word, is not a counter. It is not a counter attack, it is an evade.

We're not talking about large scale here, everyone knows grab will get you killed. But...

Oh we can dance around in a blob during large scale? And do what, watch the fight up close? What are we going to contribute while we're in the 4th dimension, since we don't do damage in iframe, maybe we can provide an up close commentary of the gauntlets and valks smashing heads. Its also not even true for DK, we don't have spammable iframe (class knowledge for you: our iframe dash is on a 2s cooldown, if we use the dash while its on cooldown its only invisible visually and unprotected) we have to weave SA and FG into our rotation (which guess what? is the time we get grabbed, crazy that). 

Yo before anyone else contributes, go back and read the thread before making stupid remarks like this guy.

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Last Edit : Jan 4, 2024, 04:29 (UTC)
# 216
On: Jan 3, 2024, 22:24 (UTC), Written by Sirventix

Everyone should get a grab and perma spammable i-frames by your logic. I guess people still don't know i-frames counter grabs? It's 2023 people time to study up.

Ok hashashin, give up your grab or your iframes then talk. YAP YAP YAP.

Its 2024 you gronk.

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Last Edit : Jan 4, 2024, 04:58 (UTC)
# 217

Hash is actually more unprotected than it's iframe. 

Do your homework properly

And yes iframes counters everything including GRABS

19 166
Lv 66
CCaJJ
Last Edit : Jan 4, 2024, 05:07 (UTC)
# 218
On: Jan 3, 2024, 18:49 (UTC), Written by BDO1fan

You were saying how it's non-optimal to have three non-grab classes, and I'm merely pointing out that yes that's true, but that's a separate issue--that issue is about AOS creating bad team comps.  We shouldn't rebalance the classes around the fact that AOS creates bad team comps--AOS should just create better comps.  I never said to put 3 grab classes versus 3 non grab classes, I merely said 2 warriors + succ 1 nova is not optimal.  Even if we did that, it wouldn't be as black and white as you say. Many variables to consider. 

Doing damage absolutely does mean something. Idk, pretty stupid thing to argue about. Every season, the most commonly hated classes are non-grab classes that do alot of damage.  Everyone hated Succ Mague in Season 2. And two of them on  a team was even scarier. How can that be when that's like two whole classes on the same team without win button? Hmmm...maybe there's other factors to success besides grabs. How did Musa win most games, most kills, and most damage without win button?

Should nerf valk, not create more classes that have everything by adding grabs to already strong classes. 


Uncapped is totally different from AOS not to mention these are premades. All of my arguemnts have been about nongrab classes being super strong in AOS. I don't believe OW uncapped can be balanced ever by PA so don't really care about this or have anything to say except tanky meta + shai is a stupid meta.

I already gave statistics, he doesn't wanna see/understand because he knows moment he recognize the facts his whole world gonna crash. Because the actual reason that he can't win duels are not grabs but his own skill. He is just totally garbage terrible bad at the game instead of acknowledging that fact and try to get better like most of us, he is trying to make excuses. "I don't have a grab, My ping high, My class is weak."

Reality is he just bad at the game and have too big of a ego to admit it. No need to argue with a wall because at the end wall is still a wall. 

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Last Edit : Jan 4, 2024, 07:36 (UTC)
# 219
On: Jan 4, 2024, 04:28 (UTC), Written by Ascenn


Maegu doesn't go against my argument... - Yes it does. She used to be quite strong, even without a grab. She still is strong, but not as before.

I'm also not going into detail on why IFRAMES DO NOT COUNTER GRAB again, go back and read the thread. Plenty of people can tell you why thats a myth. Iframe is a defensive manouver that merely prevents the enemy from breaking your protection, it does not punish the enemy directly and therefore by definition of the word, is not a counter. It is not a counter attack, it is an evade. - This right here is the talk of a "skill issue". It's not a myth. That's just a weak player's nonsense and refusal to be better. What is i-frame in full? Invincibility frame. What does "invincibility" mean? Can't be harmed by literally anything. It's a tool to open possible counter-attacks after it.

Yo before anyone else contributes, go back and read the thread before making stupid remarks like this guy. - I read it. It was a pain in the ... to read.

Find a weakness to exploit or an opening and bait are the keys to a win. In any case one goes against another's strong points/defenses/strenghts of the other and expects a win he's just inefficient to put it lightly. Better tactics = potential for outplay.

And before you say anything like "You're playing a grab class" (or any other crybaby) I will just say that I am playing as both grab and no grab class (Warr and DK). And DK does not need a grab at all.

Also my responses in red.

Last Edit : Jan 4, 2024, 11:19 (UTC)
# 220
On: Jan 2, 2024, 08:45 (UTC), Written by Sadalsuud

Which is the same as creating an even bigger mess before making adjustments.

The obsession about grab is the problem of this whole topic, you clearly don't want some classes to have a grab.

As mentioned in this topic, a rework on defences would be a better way to start. Only then, along with other adjustments, can grabs be reworked. 

But going for a "let's give a grab to everyone, then rework" is nothing more than the best way to lose time. 

Absolutely moronic take. A win button such as grab is not okay in any game, period. It needs to be erradicated, but of course you aren't willing to give up such generous advantage, so at least distribute it to everyone. For each reason you excuse a class for having a grab, I can name you a class without a grab with similar or less abilities. Most grab players don't want to give up their advantage and it's time the developer puts them in their place if they really want their game's pvp modes to be competititve and not just a card game where u beat ur opponent by pulling out the strongest card (class).

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