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Improve loot distribution options when party-grinding at solo-grind spots
Dec 30, 2023, 22:11 (UTC)
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Last Edit : Dec 30, 2023, 22:11 (UTC)
# 1

Family Name: Veltas
Region (NA/EU): NA
Suggestions/Comments: Players are finding it fun & efficient to group grind together at solo locations. For example, you could grind Crypt of Resting Thoughts alone, or you could bring a friend and take turns with pets on & off, and especially if one player is a shai, you can grind together faster than either could solo. Or another popular example right now is Darkseeker's Retreat. People can fill their inventories with lightstones or farming seeds, so that one party member will get certain drops and the other party member will get other drops - such as one paarty member getting Kabua fragments while the other one gets everything else. 

It is worthwhile and fun to brind a partner to a grind spot, that 2 people can do comfortably, that one alone might feel is slower or less enjoyable. There are ways to share the rewards and still enjoy benefits of party grind at these solo spots without being overpowered. In some situations, a strong duo team could grind faster than 2 solo people could do separately alone. 

Right now, it is a pain to configure this. It feels inconvenient and silly to fill inventories with seeds to ensure that "no empty spot" will prevent you from looting certain things and allow your party member to loot those things. 

Please implement a new party loot distribution system that has a way for party members to select loot to "reject" or not. This new system can borrow the menu screen used in thje Monster Zone Info menus, with an ability to toggle "I want this, I don't want that" for each item displayed. The 2 party members can then conveniently grind together, with an easy system to reserve their separate loot and not worry about juggling seeds and lightstones in their inventories or checking loot left on ground, etc. 

This screenshot is obviously very crude, but the idea is here - a person is selecting  yes to flame and ember loot bvia blue checkmarks, and no to every other loot via red X's. Now they can grind with a partner and the loot will distribute automatically, one person would get embers and flames, the other would get everything else.

You could even make an option to do round-robin for trash loot, or even-split for trash loot, while still letting one person reserve specific rare drops for their exclusive loot. 

BDO is an MMO. It is possible to grind together and cooperate, but the game makes it a pain to do sometimes. Make it easier, make people happier, make guildmates bond together more often and in more varied situations, please. 

Some will probably say this can be abused. I think that is a far less important fear, than the fun that can come from grinding together. 

Last Edit : Dec 31, 2023, 05:15 (UTC)
# 2

I'll do you one better:

How about PA makes a loot pool option when grinding in a party, and all loot goes into the pool.

At anytime during the party process, the leader can distribute loot from the party pool. 

This way, flexibility is maximized. 

Last Edit : Dec 31, 2023, 16:01 (UTC)
# 3

That's a great idea! 

Anything to improve the convenience and reliability of grinding together is ideal. 

Last Edit : Jan 2, 2024, 08:50 (UTC)
# 4

This sounds like a good idea. +1

Last Edit : Jan 2, 2024, 14:11 (UTC)
# 5

They will not allow this as it gives room for RMT ( Real Money Trade) in exchange for someones time, same reason why even though we cannot sell the RED/BLUE/YELLOW elvia shards (Shard of the Furious Night/Shard of the Tearful Night/Shard of the Drained Night) to make cups  we are still not allowed to trade them with someone, we have a player to player trade system btw... thats kinda useless.

Last Edit : Jan 2, 2024, 15:26 (UTC)
# 6
On: Jan 2, 2024, 14:11 (UTC), Written by Tsukuoyomi

They will not allow this as it gives room for RMT ( Real Money Trade) in exchange for someones time, same reason why even though we cannot sell the RED/BLUE/YELLOW elvia shards (Shard of the Furious Night/Shard of the Tearful Night/Shard of the Drained Night) to make cups  we are still not allowed to trade them with someone, we have a player to player trade system btw... thats kinda useless.

Thinking out loud here, but what's to stop a "real" player from RMTing their services, letting another player passively obtain loot despite not actively killing?

Last Edit : Jan 2, 2024, 17:33 (UTC)
# 7
On: Jan 2, 2024, 14:11 (UTC), Written by Tsukuoyomi

They will not allow this as it gives room for RMT ( Real Money Trade) in exchange for someones time, same reason why even though we cannot sell the RED/BLUE/YELLOW elvia shards (Shard of the Furious Night/Shard of the Tearful Night/Shard of the Drained Night) to make cups  we are still not allowed to trade them with someone, we have a player to player trade system btw... thats kinda useless.

Unfortunately, that is already the reality. Players can already break ToS and conduct RMT in the way you describe, the "carry" just has to fill their inventory with seeds. That inconvenience doesnt stop those rulebreakers at all, they already do it. 

This change wouldnt open a new avenue of RMT, I am sure that it'd just make life easier for legitimate players. 

Last Edit : Jan 2, 2024, 19:25 (UTC)
# 8

 honestly what bdo needs tbh. Love this idea sm

i made a similar post to what u said a few weeks ago if ud like to check it out:

[Feedback] we need actual group content. | Black Desert NA/EU (playblackdesert.com

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MINEARIA
Last Edit : Jan 2, 2024, 21:29 (UTC)
# 9
On: Jan 2, 2024, 14:11 (UTC), Written by Tsukuoyomi

They will not allow this as it gives room for RMT ( Real Money Trade) in exchange for someones time, same reason why even though we cannot sell the RED/BLUE/YELLOW elvia shards (Shard of the Furious Night/Shard of the Tearful Night/Shard of the Drained Night) to make cups  we are still not allowed to trade them with someone, we have a player to player trade system btw... thats kinda useless.

You can already set loot distribution to "Party Leader Only" 

Last Edit : Jan 3, 2024, 00:49 (UTC)
# 10

If they pushed more cooperation, griefing will end.  PvP and the open world can come back to normal.  Their original conecpt of "healthy competition" gets out of hand too easily.  Instead, they need to think a lot harder about how red players fit into the game (thinking and creative solutions.....a tall order for PA, but I'm sure they could hire someone out there who has a solution) because red players do have a place, and let us cooperate more in the open world.

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