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UTC 12 : 54 May 3, 2024
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PVP changes | Serious feedback that concerns BDO's future.
Jan 4, 2024, 15:14 (UTC)
340 1
Last Edit : Jan 4, 2024, 15:14 (UTC)
# 1

Region: EU | name: Awgust

.

I will straight jump into the point. The 3 options PA gave us, non of that is good and if even a single one of those changes come into game. BDO's PVP will be history.

Let me remind you all PA, the way you desinged combat in BDO is so that players battle each other using thier skills they honed after many loses. Grab is something that makes a PVP combat a real joke.

.

- Remove grabs from ALL classes.

- Make changes to the classes that lost grab to work/play around without needing to grab. eg: striker lost his 2 grabs, then give him few range abilities to deal dmg from far.

- Remove class modifiers. Make each class to have thier own identity rather then to make them inherently be tanky or do more dmg to certain class and do less against other.

- Remove PVP CC resistance. Make no sense and it's a mockery of PVP combat. You knockdown someone but by godly miracal they stand up? Super Armor, Forward guard & iframe is already there to protect players from CC.

- Remove protected CCs from the game and give every class limited number of CCs. eg: class having 5 stun skill or 4 knockdown CC should be reworked. Each class should have 2 of every CC in game. 1 stiff, 1 float, 1 stun, 1 knockdown, 1 bound, 1 freezing in pre-awakening and 1 of all those in awakening. Rest of the every skills in kit should be protected expect for mobility skills. 

- Give every class 1 iframe skill on 2sec CD. Just one for PVP.

- Make the maximum attack and movement slow debuff to be 30% with addon, thus having 20% slow in base.

- According to the above changes, giving every class a maximum of 2 slow debuff skills both on 20sec CD is best.

.

I am sure that if this changes happen, PVP combat in BDO will be very fun and exciting hence every class will have equal struggles.

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