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UTC 4 : 53 Apr 28, 2024
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Please reconsider the changes to Drakania on Global Lab
Jan 8, 2024, 15:11 (UTC)
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Last Edit : Jan 29, 2024, 16:40 (UTC)
# 101
On: Jan 29, 2024, 03:23 (UTC), Written by Michi

It has always been a dishonest argument from drakania haters. I like when things about PvP are sectionalized, we can agree on things like

Evasion builds do not sacrifice as much AP as a DR/DP build;

Evasion live longer in PvP by virtue of how multi-hits work and therefore more chances to dodge; DR/DP will always take every hit;

Some classes cannot pull of evasion as well as others (IE: drakania CAN run evasion, but her passives don't boost it versus something like a lahn);

Et cetera.

However, point this out when discussing a class, like drakania, who is DR-based, not evasion-based, needs more in her kit to make her viable in PvP, the excuses start to come and ignore agreed upon efficiencies in PvP to make their argument better. That is the epitome of dishonest arguing.

"make her viable in pvp" OMEGALUL
Yeah, let's ignore that she was literally one of the strongest classes in pvp pre-nerf and still hasn't seen much of a drop off after nerf.
Why is it always some level 61/62 player arguing about how unfair it is that their busted class got nerfed? Ah yeah, because you aren't geared enough to have a realistic opinion... Prolly not skilled enough, either.

Last Edit : Jan 29, 2024, 23:51 (UTC)
# 102
On: Jan 29, 2024, 16:40 (UTC), Written by Xenon

"make her viable in pvp" OMEGALUL
Yeah, let's ignore that she was literally one of the strongest classes in pvp pre-nerf and still hasn't seen much of a drop off after nerf.
Why is it always some level 61/62 player arguing about how unfair it is that their busted class got nerfed? Ah yeah, because you aren't geared enough to have a realistic opinion... Prolly not skilled enough, either.

You assumedly haven't read my other posts as I never once said that it's unfair that my "busted" class got "nerfed." I've actually quite said the opposite: the class clearly needs adjustments, but they need to actually address issues. It's bad when you can go to other PvPers, especially content creators, and ask, 'did these changes address anything?' and you receive the answer of no.

So these nerfs did little other than affect PvE, especially in spots where she can one-shot or otherwise clear quickly. She already underperforms in PvE. There is a valid reason to complain for those of us that actually play the class and not hop between the easiest/most exploited class of the period.

It's amusing because you are not only introducing ad hominem statements, but also committing exactly what my second paragraph says dishonest arguers do. Thank you for lending credence to my statement, it is most appreciated.

The class did not have health regenerations when she launched. She was murdered despite her kit having tons of movement (with gaps), CC and high damage. You're ignoring part of my statement and judging how the class performs in the now, and only the now, and completely ignoring what lead up to her kit possessing what it does. Again, I am not saying that nerfs are not warranted and they need to address the actual issues. The main issue is everyone is saying she's too strong with nothing objective to contribute, only ambiguous statements.

Seriously, we're not enemies - we're on the same side, we all want the game to be better. Some of you really need to stop taking things so personal and help suggest things instead of yelling, screaming and shooting down things because you don't like them while offering nothing yourself.

Last Edit : Jan 30, 2024, 01:45 (UTC)
# 103
On: Jan 29, 2024, 23:07 (UTC), Written by Michi

The class did not have health regenerations when she launched. She was murdered despite her kit having tons of movement (with gaps), CC and high damage. You're ignoring part of my statement and judging how the class performs in the now, and only the now, and completely ignoring what lead up to her kit possessing what it does. Again, I am not saying that nerfs are not warranted and they need to address the actual issues. The main issue is everyone is saying she's too strong with nothing objective to contribute, only ambiguous statements.

There are several melee classes that have different parts of what you describe, but not all three like Awakening Drakania on top of the ridiculous healing the class has. I have no idea where their balancing is going to take us, but something needs to be toned down even after the Flight nerfs - or maybe we need to start adding Drakania's healing passive to other frontline/diver classes (to a lesser extent).

I don't enjoy powercreep meeting homogeneous game design, but something has got to give.

Last Edit : Jan 30, 2024, 03:46 (UTC)
# 104
On: Jan 27, 2024, 17:45 (UTC), Written by Awgust

The moment drakania is mentioned, the amount of hate that it pulls from other players is just absolutly absurd.

If ya all haters only know to keep hating until the class is disfunctional then ye all should really shut ur mouths fr!

.

I have asked all ye haters just 1 thing from my post of drakania ever since she was released.

If you hate drakania so much then make a post about what you hate the most about her and tell exactly what the issue is while also been aware of her functionality in PVE & PVP.

- What to nerf, How much it should be nerf so the class still remains very good.

- Judging the class playstyle, If some skills are nerf in dmg class wouldn't be able to preform a good combo, so what QoL changes should class get to make it's playstyle in more skill-based instead of very heavy hitter?

- Knowing she is poor in PVE, if her PVP is to be nerfed, how should she be compensated in PVE?

(so on)

.

Every drak hater i encountered in BA, i told them to play drak for just 1 week in both PVP and PVE. Not many did and those who actually played drak for 1 week to know her seriously.. shuted thier mouth and stopped complaining about her. The amount of effort you need to play drakania is absurdly high, yes.. you may preform better in PVP but you will also know how much of a trash she is in PVE. The only thing you got for yourself is damage. All this fotm player who playing drakania, goes to one shot 650GS players with thier 740GS and call her OP.

Easy.

- What to nerf, How much it should be nerf so the class still remains very good.

Atm drak has 3 balancing issues:

1. It does an absurd amount of protected damage

2. It heals itself while dealing damage making it very hard to just dps down even for several people

3. It shits out ccs, in particular combined with it's way too fast, desyncy movement

So the solutions are obvious:

1. Nerf the damage across the board by an average of say 25-30% but different per skill, e.g. shift-e should get cut in half, while the orange rmb and s-rmb skills can stay (since they are fg and not sa). Keep the heals.

2. Alternative to the above: keep the damage mostly as is (still nerf shift-e a bit), but remove the heal passive entirely.

3. Remove the ccs on the movement skills, such as w-e and especially blue shift-lmb (also orange shift-lmb, but less important).

There you go, awake drak balanced.

Now, succession is also a bit too strong, but I'd wait and let PA cook their "less sa, more fg" rework first.

Last Edit : Jan 30, 2024, 06:42 (UTC)
# 105
On: Jan 30, 2024, 03:46 (UTC), Written by thdqd

Easy.

- What to nerf, How much it should be nerf so the class still remains very good.

Atm drak has 3 balancing issues:

1. It does an absurd amount of protected damage

2. It heals itself while dealing damage making it very hard to just dps down even for several people

3. It shits out ccs, in particular combined with it's way too fast, desyncy movement

So the solutions are obvious:

1. Nerf the damage across the board by an average of say 25-30% but different per skill, e.g. shift-e should get cut in half, while the orange rmb and s-rmb skills can stay (since they are fg and not sa). Keep the heals.

2. Alternative to the above: keep the damage mostly as is (still nerf shift-e a bit), but remove the heal passive entirely.

3. Remove the ccs on the movement skills, such as w-e and especially blue shift-lmb (also orange shift-lmb, but less important).

There you go, awake drak balanced.

Now, succession is also a bit too strong, but I'd wait and let PA cook their "less sa, more fg" rework first.

I am speechless for the 1st time in life. To think you would even suggest this. 

like... what am i suppose to say to this absurd suggestion. 
.

Someone, Any drak here and those with common sense, please give this guy crash course knowledge on Math. This guy is asking to nerf nearly all skills by 30% and Shift+E by +50%...

Last Edit : Jan 30, 2024, 15:52 (UTC)
# 106
On: Jan 30, 2024, 06:42 (UTC), Written by Awgust

I am speechless for the 1st time in life. To think you would even suggest this. 

like... what am i suppose to say to this absurd suggestion. 
.

Someone, Any drak here and those with common sense, please give this guy crash course knowledge on Math. This guy is asking to nerf nearly all skills by 30% and Shift+E by +50%...

Well, you obviously don't do endgame pvp so your reaction is understandable. Also, I said an average of 25-30%, with some being more and others less (some not at all). So when it comes to a crash course on math, I think you need to grab one, and check if there's a package discount if you add a reading comprehension course too.

Last Edit : Jan 30, 2024, 21:29 (UTC)
# 107

if draks (and archers and add class x) have like double to triple kills of normal classes with same role, that means something is off, especially if they also have way less deaths.

simple math. lower shit until its balanced.

Last Edit : Feb 1, 2024, 21:45 (UTC)
# 108
On: Jan 29, 2024, 16:40 (UTC), Written by Xenon

"make her viable in pvp" OMEGALUL
Yeah, let's ignore that she was literally one of the strongest classes in pvp pre-nerf and still hasn't seen much of a drop off after nerf.
Why is it always some level 61/62 player arguing about how unfair it is that their busted class got nerfed? Ah yeah, because you aren't geared enough to have a realistic opinion... Prolly not skilled enough, either.

Lets not be rude. It's fine to have an opinion, but it's never okay to be rude while delivering it.
This isn't chat PvP. It's just a discussion.

On: Jan 30, 2024, 21:27 (UTC), Written by WhySoSeeryus

if draks (and archers and add class x) have like double to triple kills of normal classes with same role, that means something is off, especially if they also have way less deaths.

simple math. lower shit until its balanced.

I would actually argue the opposite, but to the same point. I think it would be more productive to raise classes that are struggling rather than lowering classes that are over-performing.

In the current state of the game it's far better in the long run to bring all the classes up to the same level rather than reducing performance of better performing classes. Instead of making everything suck, make everything awesome! =-]

That's just my thoughts. Especially with new content coming out, every class should be getting minor reworks with the updates and balance in mind.

Last Edit : Feb 2, 2024, 12:56 (UTC)
# 109
On: Feb 1, 2024, 21:45 (UTC), Written by Klaxon

Lets not be rude. It's fine to have an opinion, but it's never okay to be rude while delivering it.
This isn't chat PvP. It's just a discussion.

I would actually argue the opposite, but to the same point. I think it would be more productive to raise classes that are struggling rather than lowering classes that are over-performing.

In the current state of the game it's far better in the long run to bring all the classes up to the same level rather than reducing performance of better performing classes. Instead of making everything suck, make everything awesome! =-]

That's just my thoughts. Especially with new content coming out, every class should be getting minor reworks with the updates and balance in mind.




how exactly do you propose to bring every class to drakanias level? while it is ok to try to always buff classes, some of them REALLY need nerfs for the wellbeing of the game.

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