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UTC 20 : 22 May 15, 2024
CEST 22 : 22 May 15, 2024
PDT 13 : 22 May 15, 2024
EDT 16 : 22 May 15, 2024
#Suggestions
The over-simplification of BDO through the removal of items
Jan 19, 2024, 13:45 (UTC)
1493 46
Last Edit : Jan 20, 2024, 16:15 (UTC)
# 31
On: Jan 20, 2024, 15:32 (UTC), Written by FearlessLy

They removed the 30k and 50k crystals.  The 1m to 5m crystals still exist and are everywhere.  Every boss drops 5 of them, you get sealed BMCs by the thousands that just sit on the Central Market.  30k and 50k crystals were expensive when you were making 100k to 1m per hour way way back in 2016.  Now that you sneeze at a grind spot and make 10m silver the 1m to 5m crystals are cheaper than the green/blue crystals were back in 2016.

BTW "Build diversity" is BS, it was called stacking crystals that shouldn't have been able to be stacked.  Why was someone allowed to run 14 evasion crystals for 2m silver and be harder to kill than someone with a 30b crystal setup just by changing the crystals?  That doesn't and didn't make any sense.

Do you think EVA builds should not be part of the game?

Last Edit : Jan 20, 2024, 18:52 (UTC)
# 32
On: Jan 20, 2024, 15:32 (UTC), Written by FearlessLy

They removed the 30k and 50k crystals.  The 1m to 5m crystals still exist and are everywhere.  Every boss drops 5 of them, you get sealed BMCs by the thousands that just sit on the Central Market.  30k and 50k crystals were expensive when you were making 100k to 1m per hour way way back in 2016.  Now that you sneeze at a grind spot and make 10m silver the 1m to 5m crystals are cheaper than the green/blue crystals were back in 2016.

BTW "Build diversity" is BS, it was called stacking crystals that shouldn't have been able to be stacked.  Why was someone allowed to run 14 evasion crystals for 2m silver and be harder to kill than someone with a 30b crystal setup just by changing the crystals?  That doesn't and didn't make any sense.

Your complaints about people running cheap eva crystals is quite tunnelled since you are overlooking the major downsides that come along with it. 

Below is an endgame evasion crystal setup vs my red crystal setup just to give a look into the kind of stats we are missing out on. I'm not trying to garner sympathy for this by saying "oh look at how hard we have it" as much as I'm demonstrating the many stats we miss out on by choosing the playstyle we do.

Exclusively looking at negative karma and its implications on that there are major downsides towards those other crystals.

A shortlist of some of the issues with pure yellow builds:
> More expensive (Somewhat negligable but when you risk crystals at some point it obviously is a complaint)
> They offer less protection to PvE deaths, with only 4 blue crystals we could protect our gear from PvE downgrades, now its a minimum of 7 yellows or 20 reds
> AP-Centric builds are dead and accuracy is a joke
> WON Glorious is our only access to special evasion

To follow up on the build diversity most red builds must be specialised towards a certain playstyle as we don't have room within crystals to do it all.


DR builds and evasion builds do lose the agility crystals and such so the tankier builds do get weaker but can get by but are somewhat forced into running a haetae fragment for this tankiness to be close.
AP and accuracy builds have been basically gutted as those crystals are no longer available with any real workaround, players will have to start running base hooms/macalods (Not ultimate) in an attempt to garner some of these stats back.

Unless you have a full accuracy swap for most slots this also heavily nerfs the ability to kill eva players overall unless they are very glass builds.

As far as the permared playstyle goes we will make do with what we have, we are already an off-meta playstyle as is and I achnowledge that but nerfing the build diversity and options for this also doesn't change the fact that red players will exist and the cheers of "this will make them stop being red" are entirely wrong.

Last Edit : Jan 20, 2024, 18:52 (UTC)
# 33

They (PA) need to stop removing items, and hire more people to develop and better integrate the items.  That will give more diversity to the game, make it more interesting, and keep people playing it because there is more to do and more ways to play the game.  Instead, they're taking the easy route of nuking everything except one, brain-dead system that everyone has to play.  And they only want people to play the lastest classes that they're (PA) excited about.  They should love everything in this game, but they don't.  Their passion is dead, and this game will die with it.

Hire, PA, or sell.

Stop killing this game.

Please.

And P.S.:  This nonsense about the game being too complex for new players.... I started 4 years ago with tons of things in this game to wrap my head around.... I'm not a genious and I could figure things out.  It was fun, amazing and exciting.  It is not daunting for new players.  If we as a people are that stupid that we can't figure out how to play a game..... Our future as a race is pretty bleak.

I'm not a robot

Last Edit : Jan 20, 2024, 21:52 (UTC)
# 34
On: Jan 20, 2024, 16:15 (UTC), Written by Raikyou

Do you think EVA builds should not be part of the game?

With how cheap they are, I do not think evasion builds should be part of the game.  

Last Edit : Jan 20, 2024, 21:54 (UTC)
# 35
On: Jan 20, 2024, 18:26 (UTC), Written by Bantalope

Your complaints about people running cheap eva crystals is quite tunnelled since you are overlooking the major downsides that come along with it. 

Below is an endgame evasion crystal setup vs my red crystal setup just to give a look into the kind of stats we are missing out on. I'm not trying to garner sympathy for this by saying "oh look at how hard we have it" as much as I'm demonstrating the many stats we miss out on by choosing the playstyle we do.

Exclusively looking at negative karma and its implications on that there are major downsides towards those other crystals.

A shortlist of some of the issues with pure yellow builds:
> More expensive (Somewhat negligable but when you risk crystals at some point it obviously is a complaint)
> They offer less protection to PvE deaths, with only 4 blue crystals we could protect our gear from PvE downgrades, now its a minimum of 7 yellows or 20 reds
> AP-Centric builds are dead and accuracy is a joke
> WON Glorious is our only access to special evasion

To follow up on the build diversity most red builds must be specialised towards a certain playstyle as we don't have room within crystals to do it all.


DR builds and evasion builds do lose the agility crystals and such so the tankier builds do get weaker but can get by but are somewhat forced into running a haetae fragment for this tankiness to be close.
AP and accuracy builds have been basically gutted as those crystals are no longer available with any real workaround, players will have to start running base hooms/macalods (Not ultimate) in an attempt to garner some of these stats back.

Unless you have a full accuracy swap for most slots this also heavily nerfs the ability to kill eva players overall unless they are very glass builds.

As far as the permared playstyle goes we will make do with what we have, we are already an off-meta playstyle as is and I achnowledge that but nerfing the build diversity and options for this also doesn't change the fact that red players will exist and the cheers of "this will make them stop being red" are entirely wrong.

Compare that "evasion" build to a normal build or worse a DR build, you will double or tripple the cost of the non red build and still not be as tanky as the either evasion build.  Heck Red evasion is more tanky than a non Red DR build.  

Last Edit : Jan 22, 2024, 17:04 (UTC)
# 36

Some crystals are now excluded from the removal

Last Edit : Jan 22, 2024, 17:10 (UTC)
# 37
On: Jan 22, 2024, 17:04 (UTC), Written by Minarya

Some crystals are now excluded from the removal

It's great to see them (hopefully) listening to us! Thanks PA!

That being said, there's still a few vital crystals I'd like to see kept. Most notably for NW; siege evasion. This stat really is essential for any capped siege content, to avoid the tremendous damage from defensive annexes when attempting to open up siege forts.

Magic Crystal of Infinity - Siege (Vital for siege pvp)
That aside, I'm not familiar enough with the red player builds currently used to recognise which crystals they'd need kept, perhaps someone from the community can pitch in there!
Last Edit : Jan 22, 2024, 21:55 (UTC)
# 38
On: Jan 22, 2024, 17:10 (UTC), Written by Helegnes

It's great to see them (hopefully) listening to us! Thanks PA!

That being said, there's still a few vital crystals I'd like to see kept. Most notably for NW; siege evasion. This stat really is essential for any capped siege content, to avoid the tremendous damage from defensive annexes when attempting to open up siege forts.

Magic Crystal of Infinity - Siege (Vital for siege pvp)
That aside, I'm not familiar enough with the red player builds currently used to recognise which crystals they'd need kept, perhaps someone from the community can pitch in there!

Yeah, it's a step in the right direction, but they should just cancel the removals altogether.  There's a case to be made for retaining every one of them.  Some of the ones I use are still being removed.

(and fix that camn captcha, would you?  it just cancelled another post for me. stop trying to apply tech that you don't know how to use properly. thx!)

Lv Private
Doiportne
Last Edit : Jan 22, 2024, 23:24 (UTC)
# 39

Yes, nothing of use should be removed. Good ideas: weapon boxes, stacking scrolls. That's QoL.

Bad idea: removing things no matter how useless they seem. As said, it's not making the game simple for new players, and no new player is getting anywhere without advanced research (life skill) or grind, or both. It's not a simple game. Think of how many steps you have to put into doing stuff with your workers. It doesn't seem that complex when you sit down to actually do it, but to someone who is unfamiliar with something like that, it could be that they don't ever use them. They should be fixing stuff like workers to be more accessible, and maybe make it so they can more easily process the goods they get, etc.. that would make it much easier for new players. Farming, etc, too.

The one skill people can do that is relatively easy is afk fishing / riding and that's why you see so many people doing it.

Last Edit : Jan 23, 2024, 16:25 (UTC)
# 40

QoL is not creating a game that you don't have to think to play.

I'll say it again: variety is the spice of life.

It doesn't take much to alter a few stats here or there to make things relevant again.

What's a real shame is that they have gone the power-creep, grind-grind-grind cash-cow route over the imaginative, let's give them real content route.

They should focus on making everything in the game have a purpose again, fix the stories, make questing actually pay off, make good collaborative content in which players can actually help each other grow, and let PvP be fun again.

Make red-quests, PA.

Let there be a simple bounty system: white players can kill cash in on the same red player a week and vice-versa.  Could make for interesting duel scenarios, and since names are absolutely unique, no one could easily milk the system.  Have a bounty board posted, so that if abuse patterns are occuring, GM's can easily track it.

Un-cap normal play.  We have Solare, (and you can make it a permanent thing, if you adjust the rewards) so even under-geared players can PvP and show off their skill.

Stop removing things, and make everything relevant again.

Stop making new, buggy content that no one really wants, and fix what we have.

Make things great again.  Annihilation is not the answer.

Nothing, in of itself, can be great.

Peace

I'm not a robot.

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