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Forums

UTC 1 : 31 Apr 28, 2024
CEST 3 : 31 Apr 28, 2024
PDT 18 : 31 Apr 27, 2024
EDT 21 : 31 Apr 27, 2024
#Suggestions
Merc Cooldown of 72 hours is ridiculous
Jan 26, 2024, 12:10 (UTC)
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Last Edit : Jan 27, 2024, 08:03 (UTC)
# 71

It's so funny to read how people cry and how easy money is taken away from them in less than 30 minutes of running through bosses

Last Edit : Jan 27, 2024, 08:30 (UTC)
# 72

The change in the mercenary system by Pearl Abyss raises legitimate concerns and prompts justified criticism. The comments expressed by players reflect deep apprehension about the impact of this modification on the gaming experience and the economic dynamics of Black Desert Online.

First and foremost, the mercenary system was a crucial element of players' strategy and progression in the game. By significantly altering it, Pearl Abyss risks disrupting the delicate balance among various aspects of gameplay. Players have invested time and resources into this system, and a radical change may compromise their previous efforts and commitment to the game.

Moreover, player comments highlight the unilateral nature of this decision. By modifying the mercenary system without prior consultation or sufficient transparency, Pearl Abyss risks losing the trust of its community. Players feel excluded from the decision-making process and fear that other major changes may be imposed without their consent.

Furthermore, the modification of the mercenary system could have negative repercussions on the virtual economy of Black Desert Online. Players are concerned about potential price distortions, resource inflation, and devaluation of in-game goods. These concerns are legitimate as economic balance is essential to maintaining the integrity and sustainability of the virtual world of Black Desert Online.

In summary, the change in the mercenary system by Pearl Abyss is a controversial decision that risks compromising the players' experience, undermining community trust, and disrupting the game's economic balance. It is imperative that Pearl Abyss carefully listens to the feedback from its community, takes their concerns into account, and works collaboratively to find solutions that benefit all players.

Last Edit : Jan 27, 2024, 08:38 (UTC)
# 73

Probably not a good idea to make a change like this that negatively impacts all mercs.

Put a cap on guild boss rewards to weekly and be done with it.

I wouldn't be against some sort of silver penalty for those who abused the guild bosses. 

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Last Edit : Jan 27, 2024, 08:42 (UTC)
# 74
On: Jan 27, 2024, 08:29 (UTC), Written by Hitay

The change in the mercenary system by Pearl Abyss raises legitimate concerns and prompts justified criticism. The comments expressed by players reflect deep apprehension about the impact of this modification on the gaming experience and the economic dynamics of Black Desert Online.

First and foremost, the mercenary system was a crucial element of players' strategy and progression in the game. By significantly altering it, Pearl Abyss risks disrupting the delicate balance among various aspects of gameplay. Players have invested time and resources into this system, and a radical change may compromise their previous efforts and commitment to the game.

Moreover, player comments highlight the unilateral nature of this decision. By modifying the mercenary system without prior consultation or sufficient transparency, Pearl Abyss risks losing the trust of its community. Players feel excluded from the decision-making process and fear that other major changes may be imposed without their consent.

Furthermore, the modification of the mercenary system could have negative repercussions on the virtual economy of Black Desert Online. Players are concerned about potential price distortions, resource inflation, and devaluation of in-game goods. These concerns are legitimate as economic balance is essential to maintaining the integrity and sustainability of the virtual world of Black Desert Online.

In summary, the change in the mercenary system by Pearl Abyss is a controversial decision that risks compromising the players' experience, undermining community trust, and disrupting the game's economic balance. It is imperative that Pearl Abyss carefully listens to the feedback from its community, takes their concerns into account, and works collaboratively to find solutions that benefit all players.

i mean,.... if u want to nw join an actual guild that actually does nws... and then if u still wan/need more nws, 72 hour limit is more than good enough for you to play an extra nw and/or siege

Last Edit : Jan 27, 2024, 08:55 (UTC)
# 75

just nerf bosses again, make them 500mil per 4 bosses instead of 1.2 and don't add the 72hrs CD.

Nodewar enjoyers earn much less than that, so u better be happy u do guild bosses for 1hour to get 1.2bil instead of 200mil average per nodewar for 15min (very likely for snipes) up to 2-3 hours.

Last Edit : Jan 27, 2024, 09:22 (UTC)
# 76
On: Jan 27, 2024, 08:55 (UTC), Written by TYRANTxoxo

just nerf bosses again, make them 500mil per 4 bosses instead of 1.2 and don't add the 72hrs CD.

Nodewar enjoyers earn much less than that, so u better be happy u do guild bosses for 1hour to get 1.2bil instead of 200mil average per nodewar for 15min (very likely for snipes) up to 2-3 hours.

Yeah but nodewar is fun

And why are you so against fun activities making average money?

This was deleted by the writer.
Last Edit : Jan 27, 2024, 10:25 (UTC)
# 78
On: Jan 27, 2024, 08:55 (UTC), Written by TYRANTxoxo

just nerf bosses again, make them 500mil per 4 bosses instead of 1.2 and don't add the 72hrs CD.

Nodewar enjoyers earn much less than that, so u better be happy u do guild bosses for 1hour to get 1.2bil instead of 200mil average per nodewar for 15min (very likely for snipes) up to 2-3 hours.

It takes 1 hour only for the disabled, for normal people, killing bosses takes 20 minutes. Those who write for 1 hour are blatantly lying )

Last Edit : Jan 27, 2024, 10:39 (UTC)
# 79
On: Jan 27, 2024, 10:25 (UTC), Written by Olskul76

It takes 1 hour only for the disabled, for normal people, killing bosses takes 20 minutes. Those who write for 1 hour are blatantly lying )

The killing part takes 20-30 mins, but there is also a process of doing 17 guild quests to get the scrolls as well. So it's not free money in 30 minutes. People from several guilds get together commit to a schedule and make everything ready during a WHOLE WEEK to get things ready for that 30 mins. With your logic, you could argue that deboreka accessories should be removed from spots as they are easy money once you drop them.

Last Edit : Jan 27, 2024, 10:44 (UTC)
# 80
On: Jan 27, 2024, 10:39 (UTC), Written by AliveDeatH

Часть убийства занимает 20-30 минут, но есть также процесс выполнения 17 заданий гильдии, чтобы получить свитки. Так что это не бесплатные деньги за 30 минут. Люди из нескольких гильдий собираются вместе, составляют расписание и готовят все в течение ЦЕЛОЙ НЕДЕЛИ, чтобы успеть за эти 30 минут. Следуя вашей логике, вы могли бы возразить, что аксессуары deboreka следует убирать с мест, поскольку они становятся легкой добычей, стоит их уронить.

Oh my God, how difficult it is to take on a quest when you are engaged in extermination, there is no need to pretend to be flawed, weak people.

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