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UTC 13 : 17 Apr 29, 2024
CEST 15 : 17 Apr 29, 2024
PDT 6 : 17 Apr 29, 2024
EDT 9 : 17 Apr 29, 2024
I don´t understand how it works.
Feb 25, 2024, 16:20 (UTC)
598 8
Last Edit : Feb 25, 2024, 16:33 (UTC)
# 1

Before you tell me to  go do quests to get to 60 I done that 8 times for 8 charters im rather sick of doing the same dang quests 8 times in a row.   My point is even with all these epx bonus getting from 59 to 60 does not feel faster like i have 0 exp bonus.

So how does the exp bonus in this game even work ?  In every other mmo I ever played bonus exp makes sense if they say you get x2 well you get 2 times the normal exp.

But bdo is like okey right now it´s a 500%combat exp bonus event. Then I also have scrolls active 1 that gives combat exp 530% and then combat exp 300% plus the combat book give 100%. The fun part is I have all of does active to by logic I would have a 1 430% combat exp bonus yet it takes little over 1 hour to get from 59 to 60.

I went from 50.017% to 50.060%   that´s 0.43% for one mod.  But okey to make sense let say my scrolls are pointless during the event becuse it does not stack at all so all I get is a 500%  bonus  so your telling me going from .017% to .060%  is a 0.43% bonus.  But with out that 500%exo bonus each monster  give me s 0,00086 exp.

honestly I can´t make sense of it what so ever.  any other mmo I played dubble exp just mean dubble simple as that so if I monstr give me 100 exp I get 200 exp. 

I don´t get % logic of this game.   I mean normal math  says 500% exp out of 100 exp is 500 exp  but amount of exp I need to move my exp meater is so damn high that lets say killing 1 protty give me 500k  exp = .046%?

I just feel utterly dumb how this work.  Porblem is im missing allot of info like how much does each protty give me and how my EXP do I have now and how much to next level.

Last Edit : Feb 25, 2024, 17:17 (UTC)
# 2

From 60 and up the amount of exp needed for the next level raises very steep and this is intended. You progress trough gear and level up mean very little. There are a couple spots were you need a slightly higher level than 60 or your accuracy will really suck due level difference between you and the mobs but with 60 you can take on a lot of grind spots.

A great way to get level 61 and even 62 are groups at Mirumok Ruins or Gyfin Rhasia. If you tag a charakter with you, you can level 2 at the same time, just make sure your charakter that take part in the party is close to 60. Event should stack with the 530 scroll, a blessed scroll and a 600% mercenary scroll and 400% from a very cheap lightstone combo aswell as the book that gives you 100% and black spirit buff ect.

4 65
Lv Private
Valrosso
Last Edit : Feb 26, 2024, 13:15 (UTC)
# 3

I think what you might be feeling is that the exp bonuses we get have grown larger over the years but if you grind old low-end spots, like protty that you mentioned, the base exp given by the mobs has not rly changed and due to the diminishing nature of percentage bonuses it makes it feel slow by todays standards.

I remember leveling used to slow down quite a lot by lvl 54-55 back at striker and mystic release when I grinded helms and abandoned iron mines in Mediah with quest gear. Comparably today its actually pretty fast but Tuvala gear is a big part of that since that affects kill speed thus increase the base amount of exp you gain that then gets multiplied by the now larger bonuses.

As suggested already above miru/gyfin groups could be a good way to get into that higher base yield. For soloing getting into the Serendia elvia spots is also a big jump in base exp.

Another alternative would be to look into if any1 actually has numerical data for exp gain from mobs and make a decision based on that.

Last Edit : Feb 26, 2024, 14:35 (UTC)
# 4

Correct me if I misunderstood, but you are complaining about xp boosts and the % of xp you are receiving from quests?

I am sorry to inform you, but xp boosts {neither from scrolls or events} affect xp received from quests. The only thing that gives you increased xp from quests is the Chenga Tome. If you want to level from 59 to 61, i warmly recommend following the same channel's guides on how to do it.

However, you can just go to an endgame spot (ie. Gyfin) and ask for people to level you up from 0 to 61. It literally takes about an hour with all of the xp gain buffs you've mentioned (along with an xp gain crystal setup).

-

I am not a human.

Last Edit : Feb 26, 2024, 16:35 (UTC)
# 5

This is a good representation of how it works...

Basically, (i'm just throwing out numbers - probably not accurate) if took you 5 hours to get to 60... then to get to 61, it's gonna take to 20 hrs... to get to 62, it's gonna take you 40 hrs... to get to 63, it's gonna take you 120 hrs... to get to 64... it's gonna take to 360 hrs. 

Best thing to do - save ALL of your combat exp scrolls and items - wait until a BIG combat exp event like the 1000% ones... or the 800% one that'll probably happen soon... and then use every type of scroll and item during your grinding of that event. Don't forget the lightstone combo that can give you 400% combat exp as well.

If you unleash on all this stuff during these events, you'll see a signicant change during your gameplay.

Last Edit : Feb 27, 2024, 12:15 (UTC)
# 6

Here's a simplified explanation of BDO's exp system:

  • Bonuses are additive, not multiplicative: Unlike other MMOs, exp bonuses in BDO add up instead of multiplying each other.
  • Event bonus often outweighs others: The large in-game event bonus likely dominates over your other active buffs, making them less impactful.
  • Exp gain depends on multiple factors: Base monster exp, difficulty, level difference, and accumulated exp all affect your exp gain rate.

Without knowing specifics like your class, gear, and location, it's difficult to say definitively why it feels slow. However, considering the high base exp needed at later levels, even a large percentage increase might not translate to a massive perceived difference in the experience bar filling up.

Here's a suggestion:

  • Focus on enjoying the process: Instead of solely focusing on the level bar, try enjoying the gameplay, experimenting with different strategies, or setting smaller goals along the way.
  • Seek alternative leveling methods: Explore alternative resources like guides or community discussion for efficient leveling methods at your level.

While the system might differ from other MMOs, hopefully, this explanation clarifies the core mechanics of BDO's exp system.

Last Edit : Feb 27, 2024, 20:59 (UTC)
# 7
On: Feb 25, 2024, 16:20 (UTC), Written by SwordBreaker

any other mmo I played dubble exp just mean dubble simple as that so if I monstr give me 100 exp I get 200 exp. 

Here's the confusing part: You think you're getting 100% of the "normal" XP without an event, without buffs, without scrolls. The baseline would make sense to be 100% right? And then double would be 200%? and 500% would mean instead of 100% it's 500% which means 5 times the normal?

But actually... You seldom if ever have a real plain basic 100% XP rate, ever. Even with no special events, the basic rate is often at least +300% or even higher. Season servers have bonuses baked in, too. Your pets give bonuses, your value pack gives bonuses, Old moon buff gives bonuses, simple cron meal gives bonuses. 

So on a normal, non-event day: you might have something like 500% total XP without even thinking about it. Then, the event comes out for 500% XP, but it's only changing one part of the whole sum to 500, so now your grand total is like, 800%. Going from 500 to 800 is less than double what you're used to, but hearing "500%" makes you think 5 times. 

Then stacking scrolls to get up to 1500%? Well, if you were at 500% without even realizing it to start with, going up to 1500% is just 3 times what you had before. 1500% is 15 times 100%, but you were never at 100% so you aren't multiplying your prior experience by 15.

See what I mean?

Last Edit : Feb 28, 2024, 21:13 (UTC)
# 8

Okey thanks every one for clearifying and giving me good tipes Apriciated allot.

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