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UTC 3 : 12 Apr 29, 2024
CEST 5 : 12 Apr 29, 2024
PDT 20 : 12 Apr 28, 2024
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#Suggestions #Community Support #Localization #Game Presentation
Arsha open world pvp incentives and events
Feb 26, 2024, 16:43 (UTC)
280 7
Last Edit : Feb 26, 2024, 17:04 (UTC)
# 1

Family Name: Luciforia

Region (NA/EU): NA

Suggestions/Comments: 

What if arsha had its own currency system? For example: " Red Silver " only obtained through pvp.  To enter this server one must have atleast 500m Normal silver on there person as this is a silver sink also. Each time a player kills another, the silver turns into red silver. For anti exploiting first kill is worth 50mil, 2nd kill 25mil, and 3rd kill 10mil and after that no more red silver would be recieved from killing the same player. killing guild mates and alliance members would not give anything. Dropping guild or Alliance to get around this won't work because you will need to wait 24 hours for killing old guild/alliance mates to count normaly. Mercs wouldn't recieve silver from killing guild mates if merced out either and wouldn't gain red silver from killing any guild member they are merced in with. This limit would be on a 24hr reset (Can be changed to be more balanced if needed.)

Other ways to earn Red Silver would be arsha flash events like random 5v5 - 10v10 - 20v20 . numbers will mostly depend on how many show up. teams will be split up randomly into platoons/parties. fights will last 20 minutes and winners take home 300mil red silver and losers take 100mil . Each kill in the event will net you an extra 1mil red silver. afkers will be kicked after 2 minutes and barred from rejoining that fight. Events will start around the map at the same time. Some events will be capturing points to hold, while others will be first to get 100 kills or capture a flag and run it to home base to score. Was thinking balenos area could have capped events up to 240 ap and 300 dp, Serendia 269 ap 330 dp, calpheon 289 ap 360 dp, kamasylvia would be 301ap - 380 dp. Odyllita would be 310 ap - 401 dp. Mediah and valencia will be uncapped (These are just ideas and can be changed depending on what the overall community want if Pearl abyss decides to implement this and the over all idea is accepted)

Now by this point you're probably wondering what you will be spending this Red silver on.

There will be a shop containing a new item called Essence of Death and it will cost 250mil red silver to upgrade/change Red battlefield crystals

Examples: #1 Red battlefield Crystal: Viper would go from attack speed+1 casting speed+1 human Damage+10 ->To  Death Infused Crystal: Viper Attack speed +1, Casting speed +1 Human damage +10, Accuracy +20

Example: #2 Red Battlefield Crystal: Power All ap +5, extra damage to humans +3 -> To  Death Infused Crystal: Power extra human damage +20, All dp -20, All evasion -20

Example: #3 Red Spirit Crystal:Max HP +100, all ap +5, extra damage to humans+3 -> To Death Infused Spirit Crystal All hp +175, extra damage to humans +5, All special attack damage +2%

Eample: #4 Red Battlefield Crystal: Harphia. Max hp +75, hp recovery +5, extra damage to humans +5 -> To Death infused Crystal: Harphia Max Hp +150, All Dp +10 All evasion +10

New obtainable artifact: Defiled Kabuas Artifact and it will have +150 hp, +75 stamina,, accuracy +7, extra damage against humans +7, Damage reduction +10 All evasion+10 ( stats are only an idea and can be changed according to how Pearl abyss would like to balance them)

To make Defiled Kabuas Artifact you must combine 5 Essence of death, 500 crystalized despairs and a new item called Chaotic soul shard only obtained by grinding anywhere on arsha with market price value of 5 billion silver, higher gear requirement areas have a higher chance to drop the Chaotic soul shard.

Arsha shop item ideas i had:

Essence of death 250m Red Silver

Bloodstained Scrolls: Costs 200m for 50% drop rate that goes over the cap outside arsha on normal servers that can be stacked with normal loots scroll limited to 1 per reset.

Crystal recovery refresh scroll: 5 billion red silver for the ability to get 1 crystal recovery back instead of waiting for the yearly reset. limited 1 per month.

knowledge to craft Cup of Deathly sorrows:+1 sheet ap +1 sheet dp 5Billion red silver. Can be added to Earrings. Must combine cup of earth's sorrows and tragic nightfall with Chaotic soul shard

Cup of Forbidden sight:+10 accuracy 10 billion red silver. Can be applied to Dahn's gloves ( DR version )

Cup of Divine Shadows: +20 evasion 10 billion red silver. Can be applied to Ators shoes ( Evasion version )

Cup of Elion's Protection: +20 Damage reduction 10 Billion red silver. Can be applied to Ators shoes (DR version).

Cup of Resolve: 5% Debuff resistance against movement and attack speed impairing effects. 10 Billion red silver Can be applied twice to Fallen gods armor ( Basicly a 20% slow will now only slow you for 10% if this is applied twice to the fallen gods armor.)

An Arsha related outfit that shows off your mastery of the battlefield Will cost 30 billion red silver to obtain

Titles To show off your kill count. Titles will go up to 100 kills, 500 kills and 1000 kills.

100 Kills Title: Judge. 500 Kills Title: Jury. 1000 kills Title: Executioner.

Once all titles are obtained you will recieve the title " Judge, Jury, Executioner" title in Red

( Item ideas, names and prices or stats of items are subject to change based on Pearl Abyss's decsisions to balance them when it comes to these ideas or community feedback if the overall idea is implemented )

The End result im going for here is to make open world pvp on arsha something thats a bit more encouraged and entertaining besides just grinding for that 50% drop rate buff. I hear often where arsha is just dead of pvp besides the occasional fights here and there that breakout. Which isn't always a bad thing! Red silver and a shop to sell you upgrades or pvp related items in general that are worth going for Seem like a good way to give pvpers something to grind for, While providing a enjoyable experiences for players of all gear levels who wish to open world pvp. I think the pvp community would love to sinks its teeth into this for a while and possibly for months to come. Because pearl abyss can always change or add items to a shop on arsha to provide more things to go for in the future.

Last Edit : Feb 26, 2024, 19:39 (UTC)
# 2

very well thought out make me want to gear for pvp if this came around or even 65% of it is really put into the game

Last Edit : Feb 27, 2024, 03:52 (UTC)
# 3

I like it :D! More thought out ideas are always good for the game :]

Last Edit : Feb 27, 2024, 07:04 (UTC)
# 4

At this point anything better than current one but if you want arsha to be popular first you need to me make hot hours.

Like I don't know man make 15 minutes of arsha equivalent to 45 minutes in normal server.

Make the drop rate maximum during hot hours double the trash loot amount people to go there

Make those crystals really pvp gated so only pvp players can have them and sell them 

19 164
Lv 66
CCaJJ
Last Edit : Feb 27, 2024, 12:47 (UTC)
# 5

I thought of the idea of a buy in, or making money from arsha from playing full loot games. Def think it has potential. They need to make it its own server, though.

I do think that people would be able to find a way to exploit it they always do haha. They would just have to police it, and when you look at the money numbers, it doesn't seem like they could make that much money, anyway.

It would def be interesting. I would like to see something related to your GS tho haha. Like you'd have to put up more money the higher your GS is and when you died, same idea. Would get complex I suppose.

Last Edit : Feb 27, 2024, 13:36 (UTC)
# 6

PVP and silver will never have a good relationship as long as J is around. 

Last Edit : Feb 28, 2024, 05:08 (UTC)
# 7

Great idea.  I hope PA seriously looks at this for ideas how to improve open world PVP.  PVP specific rewards for PVP servers could be a game changer.  

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