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UTC 14 : 40 Apr 29, 2024
CEST 16 : 40 Apr 29, 2024
PDT 7 : 40 Apr 29, 2024
EDT 10 : 40 Apr 29, 2024
Guild quests
Feb 29, 2024, 15:02 (UTC)
191 3
Last Edit : Feb 29, 2024, 15:02 (UTC)
# 1

Can't understand why we have to keep swapping channels to get the Guild quests we want.

We should be able to choose what type of quest we want - combat / life / trading etc then lumber / ore etc  and then type ie ash or maple and then size small / medium or large etc depending on guild size. The rewards can be set by GQ size and we wouldn't have to keep swapping channels to find what we want.

Also all activities should be included including sapping trees.

This would make it easier for people to start and set guild quests and stop the merry go round of changing channels to find the right GQ's which sometimes results in multiple swaps and sometimes exasparation with what shows up. Sometimes on a channel there are zero available - makes no sense. I'm aware that we can ask other guildies to check what guild quests area available but there often aren't enough people online or sometimes there is a language barrier.

Thanking you

EU Harkyn family

Last Edit : Feb 29, 2024, 16:41 (UTC)
# 2

Sounds nice in theory. But lets say someone in the guild chooses a XL MC or XL Sea Monster both very fast missions. Then they swap and chose it again every 5 minutes 1 guildie could wipe out all 10 in less then a hour. I've already been in guilds where people fight over stupid missions. It's probably why they add this stupid rng factor in so you can't wipe out guild missions that efficiently

Last Edit : Feb 29, 2024, 19:02 (UTC)
# 3
On: Feb 29, 2024, 16:41 (UTC), Written by JR88

Sounds nice in theory. But lets say someone in the guild chooses a XL MC or XL Sea Monster both very fast missions. Then they swap and chose it again every 5 minutes 1 guildie could wipe out all 10 in less then a hour. I've already been in guilds where people fight over stupid missions. It's probably why they add this stupid rng factor in so you can't wipe out guild missions that efficiently

They mentioned before they're going to move away from 10 guild missions for the entire guild, and make them individual to the members. So each member would get 10 missions each or something. Going through the RNG factor for your own 10 missions will suck just as much as the current RNG fest is now to get the boss subj missions, etc. done.

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