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UTC 11 : 2 May 2, 2024
CEST 13 : 2 May 2, 2024
PDT 4 : 2 May 2, 2024
EDT 7 : 2 May 2, 2024
#Suggestions
Bind guest players to a ship to avoid desyncs
Mar 11, 2024, 18:46 (UTC)
257 3
Last Edit : Mar 13, 2024, 22:33 (UTC)
# 1

Issue:

Hi, when enjoying the sea content together on 1 ship, it often happens that group members fall off the captain's ship. If the ship is traveling fast, the affected characters must be searched for in the sea. The ship's mast, as a solution, unfortunately only offers space for 1 guest.

ideas as solution:

 - offer seating where the guests' characters can be bound to the ship

 - extend the spaces on the ship's mast

 - mini game like for guild galleys

Required places: 18  (platoon 20 - 1 -1 = 18)
Affected ship type: carracks

thank you in advance ... pardon, and in valor and volante ^^

Last Edit : Mar 11, 2024, 22:25 (UTC)
# 2

Maybe to create some button on every ship. And when you go aboard just press "Attach me", also it let to attach any quantity of players to estimated ship area. Especially when you walk with your friends and guildmates and there can be more than 20 players on board. (Yeah, and on GM's events too :))))

Desync is also a pain. We should always check through the M (map) if all the players are on board. Because people may be at sea, but the game shows them on board...

Attaching can solve this problem too.

Last Edit : Mar 13, 2024, 21:32 (UTC)
# 3

Yeah, this would be nice!

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