Yes please! One for knowledge, one for general combat/grinding, one for bosses, and one for each lifeskill - that would be 14, might as well round up to 15? Or just remove the limit completely, like Archaic said.
But even if we can't get that many, 8 or 10 would already be a considerable improvement.
Just a pump for this. This is really becoming an issue for me.
Yes please! One for knowledge, one for general combat/grinding, one for bosses, and one for each lifeskill - that would be 14, might as well round up to 15? Or just remove the limit completely, like Archaic said.
But even if we can't get that many, 8 or 10 would already be a considerable improvement.
You forgot one for PvP, because some of us actually have the Garmoth HP pet, I'm not one of them, but there are people with it and want a pet group just for that.
In the near future: new item in our Item Shop +1 slot Pet Groups.
In the near future: new item in our Item Shop +1 slot Pet Groups.
If I got a dollar everytime someone tried to be clever like this and what they foresaw never happened I would be rich.
If I got a dollar everytime someone tried to be clever like this and what they foresaw never happened I would be rich.
Then again there was a joke in 2019 that people would pay RL cash to not have to go back to Valencia to get a villa buff, when what they were really asking for was a 365 day Villa contract. So now we can pay 10m silver once a week (an inconvinence) or we can pay $15 every 2 weeks for the same effect.
Then again there was a joke in 2019 that people would pay RL cash to not have to go back to Valencia to get a villa buff, when what they were really asking for was a 365 day Villa contract. So now we can pay 10m silver once a week (an inconvinence) or we can pay $15 every 2 weeks for the same effect.
Baffles me
>Players ask for QoL (the game is riddled with incovinience so players have this stupid mentality of "it's just convinience, it's not p2w")
>PA sells QoL
>Players