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UTC 18 : 28 Apr 29, 2024
CEST 20 : 28 Apr 29, 2024
PDT 11 : 28 Apr 29, 2024
EDT 14 : 28 Apr 29, 2024
#Suggestions
Farming Mastery, Manos Tool & Deployable Tools
Mar 24, 2024, 17:12 (UTC)
242 5
Last Edit : Mar 24, 2024, 17:12 (UTC)
# 1

Family Name: Nemorosum

Region (NA/EU): NA

Suggestions/Comments: Add Mastery to Farming. The perks of having high mastery would increase the amount harvested per tier of seed (white/green/blue/yellow), increase the chance of getting rare materials from breeding, and decrease the time taken to grow seeds. Allow Manos Hoe to effect the removal of bugs/weeds increasing the exp gained. Add Deployable Tools - Think about cooking utensils but a farming item, i.e. Scarecrow or a Water wheel to further decrease the time taken to farm materials. The scarecrow would reduce the amount of bugs/birds/weeds that affect your farms but if they do get the debuff, the exp would be exponentially higher due to being a "tougher" debuff. The water wheel would allow for automatic watering, and increase the amount of seeds placeable per farm from 10 to 15 or 20.
Last Edit : Mar 25, 2024, 14:15 (UTC)
# 2

Again, they are trying to remove items from the game, not add them. I don't see this happening as Farming has been tuned to where PA likes it. Adding mastery would affect the amount of leaves you get per breed and saturate the market with materials needed for horse awakening. These are meant to be scarce to reflect the price of the horse in the horse exchange. This would also saturate the materials market for cooking materials. Farming is one of those passive lifeskills that nobody thinks about until they go to do other lifeskills that require the materials generated from farming. 

Last Edit : Mar 25, 2024, 20:46 (UTC)
# 3

Instead of mastery, it could just be level. Without universally equipped manos accessories, you'd either have to have a whole second set of accessories for your farmer to get the max yeild, or you'd have to unequip from a different lifeskiller before you decided to farm, move the set to the farmer, equip the set, finish farming, unequip the set, and then at some point, retake the gear from the farming alt for your other lifeskiller. Even with cloring bag, this is a lot of clicking. The other option is have multiple sets of manos accessories, which seems even more ludicrous.

Last Edit : Mar 31, 2024, 20:29 (UTC)
# 4
On: Mar 25, 2024, 20:46 (UTC), Written by Flowingwillow

Instead of mastery, it could just be level. Without universally equipped manos accessories, you'd either have to have a whole second set of accessories for your farmer to get the max yeild, or you'd have to unequip from a different lifeskiller before you decided to farm, move the set to the farmer, equip the set, finish farming, unequip the set, and then at some point, retake the gear from the farming alt for your other lifeskiller. Even with cloring bag, this is a lot of clicking. The other option is have multiple sets of manos accessories, which seems even more ludicrous.

By level, do you mean, levels to the fence itself? Didn't quite understand what you meant by that.

Last Edit : Apr 4, 2024, 06:02 (UTC)
# 5

Just a side note too, I would like the scarecrow and water irrigation tools from the workshop to NOT TAKE UP PLANT SLOTS. I -never- use them anymore because I would rather the 2 extra plants on my farms. The minimal gains they provide from reducing bugs / water depletion isn't worth it.

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