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UTC 19 : 59 Apr 29, 2024
CEST 21 : 59 Apr 29, 2024
PDT 12 : 59 Apr 29, 2024
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#Suggestions #Community Support
[Suggestion] Node War / Siege Realm -- Similar to how Elvia works
Apr 16, 2024, 19:44 (UTC)
135 1
Last Edit : 5 Days ago
# 1

Hello there!

Family Name: AmmoCache
Region: NA
Suggestions/Comments: We already have a unique realm that removes all NPCs and such for Elvia, and sometimes it is even utilized for fun open-world PvP events with guilds. Why not have a similar mechanic just for our lovely PvP community that enjoy participating in the large-scale systems of the game? I see no reason with the games current mechanics and features why this wouldn't be something that's possible.

The suggestion is simple, add an alternative Realm mechanic much like the already existing Elvia Realm that is only active during Node War/Siege times and make it so once you "Yes Up" you get the permission to join that realm. Anyone who is not "Yes'd Up" for a Siege/Node War should NOT have permission to join that realm. After joining the realm, it teleports you to your castle/base (similar to how getting a queue for Guild League or AoS TPs you to the area as you join the instance). I've seen a lot of content creator videos and clips of people getting frequent crashes or VERY bad lag during large scale PvP and I think this could help with that.

Here are the recommended features me and a few of my fellow players have spitballed for being within this Realm feature:

- Make it so in the Node War/Siege Realm(s) there are NO Safe Zones (Or MUCH smaller zones so that they cannot be abused like they are now).

- No NPCs inside of the towns save for maybe the blacksmith and stablemaster (or maybe add a unique Node War merchant that offers both features). But still adhere to there being NO (or smaller) Safe Zone within the town.

- Potentially add different "phases" of those servers depending on which Node War/Siege you're a part of (Maybe just separate Node War and Siege Realms), just to further bolster the performance for the larger scale ones.

Overall the goal is to find a way to help bolster the performance of EVERYONE in Siege/Node War settings.

There's no reason why a game with so much large scale content should be perceived as unplayable with people who meet or exceed the system requirements of the game (some by a massive margin).

Please leave a comment or upvote/downvote on your thoughts! I'd love to hear more from the community on this matter!

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