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UTC 5 : 10 May 5, 2024
CEST 7 : 10 May 5, 2024
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What is the goal of open world pvp in 2024?
Apr 17, 2024, 01:38 (UTC)
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Last Edit : 10 Days ago
# 131
On: Apr 24, 2024, 12:52 (UTC), Written by Vanraven

Now you are getting it. 

We said it few times dude...

Last Edit : 10 Days ago
# 132
On: Apr 23, 2024, 19:45 (UTC), Written by PeaceInChaos

Consent begins at downloading the game.  Consent begins when the game literally tells you that you'll be prone to OWPVP after passing level 56.  Consent begins when you leave a safe zone, your character blinks from green to red and a big, fat message in bold red letters is displayed over your character that reads "You are now leaving a safe zone"

People just want BDO to be a safe space MMO.  And despite PA makign things like Marni's Realm, Seasonal servers, reducing channel swap CD to 10 mins, introducing Home Channels that REMOVES channel swap CD, adding TONS of profitable grind zones, designing new grind zones with TONS of rotations, people still cried.  And here we are.  PVP dead and PA in shambles.

- PeaceinChaos

Lv 66
We still have unsafe spaces, though. It's called Arsha. It's a more dangerous space than old BDO ever was. Why do you care what other people are doing? You have the option to make the game riskier for yourself.
Last Edit : 10 Days ago
# 133
On: Apr 24, 2024, 12:56 (UTC), Written by HammerJho

- PeaceinChaos

Lv 66
We still have unsafe spaces, though. It's called Arsha. It's a more dangerous space than old BDO ever was. Why do you care what other people are doing? You have the option to make the game riskier for yourself.

You dont understand, on Arsha he cannot pwn dem undergeared noobies, people complaining about game being too easy what they actaully mean is they dont want to go to Arsha because Arsha chads can actually fight back.

Honeslty I grind on Arsha and people are kinda chill. Sure they kill you sometimes but never any big drama, no karma bombing, nothing. People are much nicer compared to normal server "pvpers"

10 121
Lv Private
Beltaim
Last Edit : 10 Days ago
# 134
On: Apr 24, 2024, 13:03 (UTC), Written by Jaxir

You dont understand, on Arsha he cannot pwn dem undergeared noobies, people complaining about game being too easy what they actaully mean is they dont want to go to Arsha because Arsha chads can actually fight back.

Honeslty I grind on Arsha and people are kinda chill. Sure they kill you sometimes but never any big drama, no karma bombing, nothing. People are much nicer compared to normal server "pvpers"

I laugh every time when some one brings "on Arsha he cannot pwn dem undergeared noobies" when Im exactly that undergeared noob.
But Yea you must be always salty and try to come with those BS.
And yes its fact that most people on Arsha are kinda chill, simply because they dont hate PvP in PvPvE game... Ofc there some poor lost souls there too. ;)

Last Edit : 10 Days ago
# 135
On: Apr 24, 2024, 12:52 (UTC), Written by Vanraven

Now you are getting it. 

That was our point long time before you said it buddy. Many previous topics to prove it. It still doesn't make it good for the game nor respectuous toward the old players who carefully chose their game.

Now you know you're late and disconnected, if you just wanted to look like the cool guy around, you failed. If you simply want to be a spectator anyway, don't try to argue for the company, they'll do it by themselves. 

Last Edit : 10 Days ago
# 136
On: Apr 24, 2024, 13:03 (UTC), Written by Jaxir

You dont understand, on Arsha he cannot pwn dem undergeared noobies, people complaining about game being too easy what they actaully mean is they dont want to go to Arsha because Arsha chads can actually fight back.

Honeslty I grind on Arsha and people are kinda chill. Sure they kill you sometimes but never any big drama, no karma bombing, nothing. People are much nicer compared to normal server "pvpers"

But Arsha has no owpvp rules, it's a FFA owpvp. Nice for you if you like it, but remember that it didn't exist at launch, and it didn't solve anything as the players you laughing at are in fact waiting for better owpvp rules against any type of griefing . Keywords :better, rules, against, any, griefing. 

But for sure, there's always some guys trying to explain to us why Arsha is the solution. When they don't even understand the situation. Yeah, Arsha is nice, cool story bro. On a side note, how do you expect "Karmabombing" (stupid expression) to happen on Arsha? Yeah, for sure, it won't happen, but that sounds absurd to even mention it. 

Last Edit : 10 Days ago
# 137
On: Apr 22, 2024, 14:09 (UTC), Written by Vanraven

The real crime of BDO is not being able to progress by just doing pvp. If both life skill and pvp character progression was on par with pve. The game would be way better. Give players options, just don't force them to run in circles killing mobs to progress their characters.

I would like that. Wouldn't even need a VP anymore haha.

Also @ you can't pwn undergeared nubs on Arsha, untrue, you can find undergeared nubs if you know where to look loool. If you wanna farm people, you can def do it. Spoiler: I still have crap gear, but I got enough ap to melt people without decent dp. It's not really fun to blow people up more than a couple times. It's a little giggle when you shoot someone to see what they do and they just blow up, but doing that over and over is significant of brain damage imo haha. Even more so than running in circles fighting mobs.

Edit: for real tho, it was a meme before to just go to arsha. It's what people who have never been to arsha, who hate pvp say... but now arsha is good. It really is better game play, and since people moved to arsha because of the crap PvE changes, there are more people there just trying to play the game.

"No ruleset" is better than a bad rule set. As dude said, let people work things out. Sooner or later, people have to talk haha. Unless, as I said, they have dat brain dmg.

Last Edit : 10 Days ago
# 138
On: Apr 23, 2024, 20:34 (UTC), Written by Vanraven

No, I never said they "were thriving". I specifically said: 

"Remember to them BDO is not a game its a business. They are looking for growth, bigger numbers and likely they identifed the openworld pvp system as one of the reason that they are not growing. Hence the change, if it was working and numbers were growing they would of never changed it. Businesses don't change things that are bringing them success financially. This shows a few things imo. The biggest being that very vocal players who liked the old open world pvp system brought in very little money to them. If they did there would simply be no change. Things would just stay the same because its profitable."

No business will change something that brings in money, especially if its one of their main sources of income. The financial spread sheets are irrelevant because it doesn't show the details on WHY profits dipped. You just made the reason whatever you felt it could be. But you can not present hard evidence that changes to owpvp were the reason. I know you want to pretend to be smart, but you do not know why profits dipped. Since you do not have the information. 

"The thing is though what people have to realize is BDO has been out for 8 years right? And suddenly PA makes significant changes to their open world pvp system. What this should tell everyone is that it has not worked out for them. They changed it because it likely is harming their business. Remember to them BDO is not a game its a business. They are looking for growth, bigger numbers and likely they identifed the openworld pvp system as one of the reason that they are not growing. Hence the change,"

"They are looking for growth, identified owpvp as one reason they are not growing, hence the change"

That quote.  OK you, didn't say "thriving" but you did say Pearl Abyss "wasn't growing hence the change" --- so show me evidence.  I showed you direct, tangible evidence that PA is 100% NOT growing.  Here it is again:

2018 and 2019 were PA's most profitable years, then in 2022, they took a nose dive into the negative.  They LOST MONEY in 2022.  And guess what year they made these changes you're referring to....you guessed it --- 2022.

I am NOT saying that correletion is causation here.  BUT what I AM saying is that the numbers don't lie and DIRECTLY CONTRADICT what your claim is.  That they "weren't growing because of owpvp, hence the change" -- the numbers don't lie.  SO WHERE'S THE GROWTH?  In fact, it's COMPLETE OPPOSITE since 2019 was the most profitable and OWPVP was POPPIN' OFF in those days.  What is that, around Valencia / Kamasylvia / Dreighan era or something?  We'd had GVGs permanently up in my guild(s) that I joined during those times.

So I also asked you to provide evidence of your claim.  You deflected by saying I said a word wrong. Wel, I hope this post clears things up and you can get back on topic.  WHERE'S THE EVIDENCE OF YOUR CLAIM???

Last Edit : 10 Days ago
# 139
On: Apr 24, 2024, 12:56 (UTC), Written by HammerJho

- PeaceinChaos

Lv 66
We still have unsafe spaces, though. It's called Arsha. It's a more dangerous space than old BDO ever was. Why do you care what other people are doing? You have the option to make the game riskier for yourself.

It's not about making the game "riskier" for myself.  I go to Arsha frequently, whenever I want PVP specifically -- maybe some grind, but while knowing I WILL PVP while there. 

Arsha is NOT the issue and the "go to Arsha" argument is a deflection of the argument.

The issue is in regards to things like the unique form of organic player-interaction and the choices players are faced with while interacting with others in the open world being obliterated.  That the game is no longer an MMORPG, with BDO's unique take on the genre, but instead, is a "leave me alone" PVE grinder with instances now.  Choices like determining and weighing the pros and cons between grinding the most profitable, but most risky main rotations versus less profitable, but less risky side rotaitons.  Choices like choosing a spot based on your level of gear and skill.  Choices like how to deal with other people, do you try for diplomacy or force.  Choices regarding player interaction, choosing a guild, having to actually use social skills, things like choosing to stay and fight or man-TF-up and leave if you don't want trouble, etc. 

Things that made the open world -- not just PVP -- meaningful.  So much of that meaning, devoid, stripped away, and dumbed down.

The issue is in regards to the game having conflicting game design philosophies.  In that, on one hand, we have this open world with free-for-all designed grind zones -- which results in PK and grinding over others.  PK is dealt with via Karma.  Grinding over others is dealt with via nothing.  Nothing without the victim (the person being grinded over, in this case) losing something, whether it be Karma, the spot, EXP, rare drop chance, income, etc.  Every single choice, the perosn bring grinded over LOSES something while the intruder loses nothing.  GVG was the solution for this -- because it at least gave players an opportunity to defend their claim (the spot), whereas now, there's not a single solution.  "Go to Marni's" -- don't tell me that when that's what people who were crying about PK back in the day were told and they still cried.

The better solutions would be things like making single sided decs drop off automatically after a resonable period of time, reworking/overhauling the entire Karma system because it's exploitable on so many levels, adding a way to recharge Marni's Realm instead of pre-allocating usage time, I can think of more.  Point is, the changes they made were over the top, sweeping, and affects the ENTIRE playerbase, including NEGATIVELY affecting the things I mentioned above.  Those things that made BDO's open world not only feel alive, thrilling, interesting, but LIKE AND ACTUAL MMORPG.  Not like today's "leave me alone" game we have now.  It's an MMO.  What's an MMORPG without real time player interaction?  BDO's take on this was unique and unlike other MMO's.  It's what set this game apart.  Now, it's gone and the open world feels like a barren wasteland.

Yes -- griefing happened.  But they could've dealt with it MUCH better.  Ways to alleviate player concern while keeping what made BDO special to so many in tact.  It's not ipossible.  But it does require competency and care for the game itself, which, I do not believe PA has eitther.  I think PA's leadership is incompetent, out of touch, and don't care for the game itself a fraction as it cares for POTENTIAL profit.  Key word = POTENTIAL.  Since, as you can see in my post above this one --- PA is losing money as of 2022.  If you can find 2023 and 2024 financials, I'd appreciate that. 

Last Edit : 10 Days ago
# 140
On: Apr 23, 2024, 20:34 (UTC), Written by Vanraven

The financial spread sheets are irrelevant because it doesn't show the details on WHY profits dipped. You just made the reason whatever you felt it could be. But you can not present hard evidence that changes to owpvp were the reason. I know you want to pretend to be smart, but you do not know why profits dipped. Since you do not have the information. 

Re-read your response; quoted it here.  So, in other words, you have no evidence.  When you said, "they likely identified OWPVP as a reason they weren't growing, hence the change" you were mearly talking hot air and speculating; just spewing the first thing that popped up in your brain without thought.  Or, regurgitating what someone else told you without critical thinking.  Got cha.

Kinda funny because when you look at the graph, their net income was steadily declining since 2019.  2020 and 2021, they dropped in net income.  Then in 2022 they made the OWPVP changes.  And BOOM --- look at 2022.  NEGATIVE.  LOST MONEY.

Again, I'm not saying correlation is causation here.  What I am saying is that the graphs contradict your claims.  So, you're either lying, ignorant, or oblivious about what you're talking about.  In other words, you have zero clue what you, yourself, is even talking about.  Just hot air, speculation, bold claims without evidence.  Makes sense.  Got cha.

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