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UTC 7 : 42 May 2, 2024
CEST 9 : 42 May 2, 2024
PDT 0 : 42 May 2, 2024
EDT 3 : 42 May 2, 2024
Please add Group scaling for zones so we don't have to roll solo all the time.
Apr 19, 2024, 09:16 (UTC)
190 3
Last Edit : Apr 19, 2024, 09:39 (UTC)
# 1

Hey PA,

 I'm hoping we will eventually get scaling group play for mid to end game zones. I understand alot of folks like solo grinding I myself included on the occasion. However it would be amazing to play with 1 or 2 more people at the end game zones. I have seen other games with similar mechanics where mobs would gain 80-100% more health depending on qty of people in the group. We have several guildies who have to grind solo until basically 316 ap to group for olens and dolens. I would be amazing to run say ash with a 3 player group without the penalty of only 1 person obtaining loot. Mmos thrive off group play and not being forced to say just 1 spot. It would also help with retaining new players staying motivated to keep playing with friends or guildies on their grind up to soft cap ap/dp. I feel a good portion of the player base is at that 316+ ap range. Which in turn makes it difficult for new players having to face that 5 month grind solo until they can farm the end game zones with people who have already put in the work years prior. Any thoughts or opinions would be awesome from the community to come up with a solid structure of this. It seems we will be getting a little taste with the new guild events coming up. 

Last Edit : Apr 19, 2024, 09:32 (UTC)
# 2
Publicado: 19 abr. 2024, 09:16 (UTC), Autor: Morph509

Hey PA,

 I'm hoping we will eventually get scaling group play for mid to end game zones. I understand alot of folks like solo grinding I myself included on the occasion. However it would be amazing to play with 1 or 2 more people at the end game zones. I have seen other games with similar mechanics where mobs would gain 80-100% more health depending on qty of people in the group. We have several guildies who have to grind solo until basically 316 ap to group for olens and dolens. I would be amazing to run say ash with a 3 player group without the penalty of only 1 person obtaining loot. Mmos thrive off group play and not being forced to say just 1 spot. It would also help with retaining new players staying motivated to keep playing with friends or guildies on their grind up to soft cap ap/dp. I feel a good portion of the player base is at that 316+ ap range. Which in turn makes it difficult for new players having to face that 5 month grind solo until they can farm the end game zones with people who have already put in the work years prior. Any thoughts or opinions would be awesome from the community to come up with a solid structure of this. It seems we will be getting a little taste with the new guild events coming up. 

Strongly agree this idea

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