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UTC 14 : 32 May 6, 2024
CEST 16 : 32 May 6, 2024
PDT 7 : 32 May 6, 2024
EDT 10 : 32 May 6, 2024
Reduce player cap in new proposed Nodewar Revamp
Apr 26, 2024, 09:53 (UTC)
2087 45
1 2 3 4 5
Last Edit : 10 Days ago
# 1

Currently in the most recent global labs patch, PA revealed that the system will be divided among 3 tiers. These being Serendia & Balenos, Mediah & Valencia, Kama & Calpheon. Currently, Serendia/Balenos is 35 participates, Mediah/Valencia is 70 participates & Kama/Calpheon is 100 participates. THIS IS WAY TO HIGH FOR Mediah/Valencia & Kama/Calpheon!

Please lower the participants of Mediah/Valencia to 40-50 & Kama/Calpheon to 50-60
The above numbers are range suggestions of players. For example, Mediah/Valencia would be fine if it was 40, 45 or 50.

Here are excel sheets that are player made showing the average number of guilds that participate on given nodes & caps. Currently, North America cannot & will not cap 70s, let alone 100s.
https://docs.google.com/spreadsheets/d/17MkvK2dtvHU_x5ObDUwB3zxhw3maeZ77N0OgyAXu-ik/edit#gid=2110878151
https://docs.google.com/spreadsheets/d/1Qep5jqNj1jbnoC6Tx-vRoWci6_lPRbJolnPdom-whxQ/edit#gid=0

Last Edit : 10 Days ago
# 2

I AGREE 

Nodewar에 대한 JONNEYFIVE의 진술은 정확합니다.

0 2
Lv 63
G17
Last Edit : 10 Days ago
# 3

I don't think anyone wanted these node war changes. So what does PA do? Does shit that no one wants them to do. By fixing PVP we didnt want you to nerf open world, shortening the amount of time in node wars and change how it functions. We wanted you to make it more profitable to pvp, change interactions and most of all balance the freaking classes. 

It's almost as if no one, once again, is listening to the community and we need to spell it out for people who are just going to ignore us anyway.

Last Edit : 10 Days ago
# 4

The gear caps suck, too. t2s kill class viability except for a handful, and t4s let you get too much hp and spec evasion.

Last Edit : 10 Days ago
# 5

These NW changes suck. Less duration for wars, participant cap is somehow even worse than what we have now, and we're now stuck with T2/T4/Uncapped. The caps were not even changed in the slightest compared to live.

The "new" T4, and Uncapped being locked to 75's and 100's respectively has got to be one of the worst changes. The PvP community does not have the numbers to reliably fill those caps. Having some variety, especially for uncapped, was super fun. Having small 30-40 uncapped nodes made for a really good time.

There's a lot of good quality of life, but between the new node war duration and participant cap, the changes look worse for the game overall.

Last Edit : 10 Days ago
# 6

common PA L

Last Edit : 10 Days ago
# 7

Not even just lowering caps. There needs to be more variance in member caps on different days. It's going to get real stale way too quickly.
Something along the lines of the member caps being the following:

-Balenos & Serendia: 25, 30, 40
-Mediah & Valencia: 40, 50, 60
-Calpheon & Kamasylvia: 50, 55, 65

Realistically it would be nice if all 3 sets would have the same randomization of 30, 40, 50, 55, 60, 70 member caps.

Last Edit : 10 Days ago
# 8

How many players/guilds does PA think play the game? 100 players for uncapped? Guilds struggle to get 10 players for gleague.. 

Last Edit : 9 Days ago
# 9

Feel like those are too low numbers, but I agree the ones shown on glab need to be dropped

I personally would want 50 for mediah/val and 70 for calph/kama

(And just end 150 man alliances already btw)

Last Edit : 9 Days ago
# 10

I agree with the post and some points to have in mind to make a healthy pvp scene will be Balancing Drakania, Woosa and other unbalanced and toxic classes, PA needs to work on the issues that are malfunctioning on the pvp scene and leave the ones which are functioning, there has to be a priority on the pvp scene and change the number caps on the nodewars, the time and the placing forts are not one of them.

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