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UTC 4 : 8 May 19, 2024
CEST 6 : 8 May 19, 2024
PDT 21 : 8 May 18, 2024
EDT 0 : 8 May 19, 2024
#Gameplay_General
This game is just not as fun as it used to be
Apr 27, 2024, 16:29 (UTC)
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Last Edit : May 4, 2024, 11:51 (UTC)
# 11
On: May 4, 2024, 09:04 (UTC), Written by katharinabluu

I've been snorting insane copium that this year's heidal ball will give us everything we've been asking for, it breaks my heart the state that this game is in honestly

These small changes are good, but it's the core of the game that is the problem (pointless grind and enchantment that has no end).

Last Edit : May 5, 2024, 22:48 (UTC)
# 12

Like I said in the other thread, they need to adjust some things. They need to adjust trash loot values first and foremost, and they need to create diversity in the arrangement of mobs so that more classes can reach their grind potential. At its core, there are cool effects to chain together, but it's all kinda like Mario Brothers coin level. If they change the placement of the mobs in areas, that could add a level of freshness that THEY CAN'T EVEN IMAGINE. It's so simple, too.

Make some shapes with mobs in different places. Rework all the 1 shot spots to give decent loot and make the shapes so that various classes can excel. There are tanky mobs, too, and you don't have to touch them. Leave some 'normal rotations' in all spots, but make advanced rotations for people who can minmax their movement w/ 1 shots.

Think of Sausans. Or Schultz (pre nerf was my favorite spot lol.) They have some real mob fomations. Instead of adjusting stats of mobs or types of mobs, they should try to move them around a bit. Def need a bonus in trash loot, though.

Last Edit : May 6, 2024, 16:14 (UTC)
# 13

Oh man what did I start I made this post because I was annoyed about something in game and was very close to quitting to so this like one big vent but I see a lot of people share simlar feelings. All I am saying is if the Helldivers 2 community can get something changed with a mass outcry within a few days I see us reaching that breaking point very soon if these new changes they said are coming are not up to par

Last Edit : May 6, 2024, 18:06 (UTC)
# 14

1m per cron will solve most pve problems. 

3m is way to high, cron price for pen accessories attempt is more expensive than tet disto for example. 

When it comes to debo we have hammers now so what's the problem with lowering cron price? For pen fallen God we have 0.2% success chance so it's even better to have more attempts.

Last Edit : May 6, 2024, 19:40 (UTC)
# 15

>PVE has gotten boring and lost it WOW factor: PVE has gotten very very boreing even with the new spots its just grind in a circle until you get lucky and get what you need it is ashame that at 700gs plus that the max a person can get is 1.8 bill in an hour if they are lucky while people with way less gear can make one bill an hour on a normal day. Why is it that people who have worked so hard for their gear are not rewarded with more such as maybe letting us make around 3 bill an hour on just trash alone. Every new spot that comes out is just the same song and dance with a lil bit of some new mechaic but the last time PVE content even amazed or hyped up anyone was when dungeons and black shirne first came out but we need group spots to be more enjoyable and not just a 2 man or 3 man but a 5 man grind spot for once that would be game changing and actually exciting.

This is a very weird complaint to me. The line I've heard the most about this game is that it is a marathon, not a sprint. If it's about competition, even if you only make 25% more than someone with less than 700GS, 100 hours of grinding would leave you with 25 billion more than the lower GS person. That's an extra enhancement attempt for endgame gear or just a full day of extra activities that aren't grinding. This is also assuming that gear acquisition is fair in this game. Do you really think that a person who is luckier should then be rewarded with advancing at 2-3 times the rate as a less lucky person? This also ignores that you're already ahead in the GS race. Their goal is to get to your GS and you have a weeks/months head-start against them. They have to sink that bil that they have grinded into stuff that you already have. That 100 hours of grinding, if you don't feel like spending it on anything, is 125 billion in your bank while the smaller sum that the lower GS person made has had to be turned into gear for the lower GS person leaving them far poorer than you. If they decide not to buy better gear for some reason, the absolute magnitude of that earnings gap just grows infinitely.

If bigger number is just viscerally more exciting, it just means more people will hit hardcap faster with massive silver coffers for any new content that comes out leading to people hitting hardcap even faster than before if they don't increase the price the new gear accordingly or make it incredibly rare and/or difficult to enhance. You're basically just asking for even more inflation in this game since grinding silver is core to this game's gameplay loop so they're going to do everything they can to keep you on that treadmill.

I do think a greater variety in PvE content would be cool, though. I'm not super interested in party play to increasing the variety of mechanics invovled in PvE areas would be a really good place to spend their time.

Last Edit : May 6, 2024, 21:19 (UTC)
# 16
On: May 6, 2024, 19:40 (UTC), Written by HammerJho

100 hours of grinding

100 hours of grinding where?

You are forgetting the most important thing: BDO forces player to waste time, hundreds of hours!!! playing in worthless zones.

Infinity potions, treasures, great marni stones, carrack blue gear, life skills guru50, etc.. These elements are practically endless (except for infinity potions, but how long have we waited for positive changes?). 

BDO cannot be such a game. For example, in ESO, many people have the same number of points and the same number of achievements, and all these people take the same first place. They can say: we finished ESO. And I would like to say: I finished BDO. But I can't.

And it's this endless pointlessness that most turns me off from continuing to play BDO.

Absolutely no motivation to continue playing if I have to fight with rng at the level of 0.002% (compass part) or 0.00003% (according to bdocodex) for marni box, which also drops from only one type of mob (i.e. killing the remaining 90% is pointless) (from my recent activities: after killing 200k, maybe even 400k Fadus, which gives a "colossal" 200m per hour with agris and scroll; and the lack of marni box drop, I simply don't want to play BDO anymore).

If someone asked why I'm doing all this? If I had to play BDO just for the end game zone grind, I would have stopped playing BDO years ago.

Last Edit : May 6, 2024, 23:55 (UTC)
# 17
On: May 6, 2024, 21:16 (UTC), Written by Senemedar

100 hours of grinding where?

You are forgetting the most important thing: BDO forces player to waste time, hundreds of hours!!! playing in worthless zones.

Infinity potions, treasures, great marni stones, carrack blue gear, life skills guru50, etc.. These elements are practically endless (except for infinity potions, but how long have we waited for positive changes?). 

BDO cannot be such a game. For example, in ESO, many people have the same number of points and the same number of achievements, and all these people take the same first place. They can say: we finished ESO. And I would like to say: I finished BDO. But I can't.

And it's this endless pointlessness that most turns me off from continuing to play BDO.

Absolutely no motivation to continue playing if I have to fight with rng at the level of 0.002% (compass part) or 0.00003% (according to bdocodex) for marni box, which also drops from only one type of mob (i.e. killing the remaining 90% is pointless) (from my recent activities: after killing 200k, maybe even 400k Fadus, which gives a "colossal" 200m per hour with agris and scroll; and the lack of marni box drop, I simply don't want to play BDO anymore).

If someone asked why I'm doing all this? If I had to play BDO just for the end game zone grind, I would have stopped playing BDO years ago.

You have a git gud issue.

I havent played since September an i have both inf pots, map , compass . 720ish gs as far as i remember and i have all great marni stones. So whats your point?

Also since i dont hide my life skills you can check them yourself.

Last Edit : May 7, 2024, 06:43 (UTC)
# 18
On: May 6, 2024, 21:16 (UTC), Written by Senemedar

100 hours of grinding where?

You are forgetting the most important thing: BDO forces player to waste time, hundreds of hours!!! playing in worthless zones.

Infinity potions, treasures, great marni stones, carrack blue gear, life skills guru50, etc.. These elements are practically endless (except for infinity potions, but how long have we waited for positive changes?). 

BDO cannot be such a game. For example, in ESO, many people have the same number of points and the same number of achievements, and all these people take the same first place. They can say: we finished ESO. And I would like to say: I finished BDO. But I can't.

And it's this endless pointlessness that most turns me off from continuing to play BDO.

Absolutely no motivation to continue playing if I have to fight with rng at the level of 0.002% (compass part) or 0.00003% (according to bdocodex) for marni box, which also drops from only one type of mob (i.e. killing the remaining 90% is pointless) (from my recent activities: after killing 200k, maybe even 400k Fadus, which gives a "colossal" 200m per hour with agris and scroll; and the lack of marni box drop, I simply don't want to play BDO anymore).

If someone asked why I'm doing all this? If I had to play BDO just for the end game zone grind, I would have stopped playing BDO years ago.

Can't you just do all of us a favour and uninstall the game and leave the forums?

You are exactly why many of us are unhappy with how the game develops right now. BDO was interesting to people like me BECAUSE its not like 99% of the other MMOs. I for once dont expect or want to "finish" an MMORPG. its supposed to take time, to always have sth to do still.

Then people with your mindset try to change BDO into one of them other generic MMORPGs to fit your own wishes, but why not play one of the others then if they are so much better? Why try to force this game to transform away from its identity into yet another generic copy of standard MMORPGs?

Sorry if this sounds harsh, but it just triggers me reading stuff like this after how much the game has already started to cater for the people crying "its too difficult". People reach like 700gs these days in a matter of weeks. i myself loathe brainless grinding and was only attracted to the game becasue of its vast open world and open world pvp aspect. and even i managed to get 700gs in decent period of time. and tbh. whether you have like 720gs or 740gs barely makes any difference in the game. i havent grinded a mob for almost a year now since open world is almost dead and still i try to find the best in the game by spending my time in AoS for fun or sometimes stroll around arsha for some fights. because thats what a game is supposed to be: FUN.

and since you are saying the "endless pointlessness" turns you off: What would you be doing in the game if you have achieved everything gear-related right now? with the way your posts look like, i cant see you engaging in pvp or other content. so you would basically just uninstall the game. then what? why not enjoy the ride. NOT having anything to do in the game is even less fun. so enjoy it while you still have sth to do. do whatever you want. theres legit 0 reason to "finish" bdo. because it was never designed to be finished.

or as i said initially: play another mmorpg. theres tons out there that all behave the same. let bdo preserve the little bit of its identity it still has left.

Last Edit : May 7, 2024, 13:28 (UTC)
# 19
On: May 6, 2024, 21:16 (UTC), Written by Senemedar

100 hours of grinding where?

You are forgetting the most important thing: BDO forces player to waste time, hundreds of hours!!! playing in worthless zones.

Infinity potions, treasures, great marni stones, carrack blue gear, life skills guru50, etc.. These elements are practically endless (except for infinity potions, but how long have we waited for positive changes?). 

Bruh...

Whose fault is it that you're refusing to progress, albeit you have the means nessessery to do that already? Whose fault is, that you do not try to utilize your own tools at your disposal?

Expected answer: "I will just keep the silver for something that is worth spending and not spend it even for food or water."

Last Edit : May 7, 2024, 13:46 (UTC)
# 20

Such a good arguments here, makes me wanna log in and run in circles for at least 10h straight and utilise all my tools at disposal to progress 🤣🤣

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