DO YOU MISS THE OLD DAYS? Contested grind zones? Suasan ? Pollys? THE old times when You knew you were going out in an OPEN world?
THEN HOW ABOUT?!
Make Grind Zones ( New Ones/ And old ones) Or even certain area's.
Karma FREE PVP zones. No crystal loss/ No Karma loss. To keep SOME of the game contested with pvp.
i know i know, Arsha right? But NOT everyone wants that. but why you ask? im glad you asked,
We all know PVE. and the endless grind, but the whole point and task of the game itself is TO GEAR UP.
create your own gear set up to fight anything. issue is now with pvp pretty much dead, you can grind and pretty much zero contact with players
and even fall asleep grinding endless times. and for what? Gear for a new spot? that how many other ppl are packing into? flag up? nobody does that.
BUT wait!
Ofcourse id say: Remove Guild Dec agreements. Then again i dont see that happening.
BUT wait!! . This game needs PvP. to thrive, otherwise i do not care who you are, the game will fall apart in time. it just was not built for this style of gameplay.
New zones. Or remaining zones. Your choice, (PA). Maybe lift some of these karma losses on some spots to PvP can thrive abit?
Think about it, imagine- Going into a zone knowing you about to get dirty!! expect not just mobs but another player to fight? Heck spin the plate abit.
what if mobs dropped more loot on pvp kills. because it was contested with Pvp?. meh never know. THINK ABOUT IT@!
I would, Highly advice it because Not everyone wants AoS (most ppl dont) And Nw has set times. who doesnt wanna flex new gear on area's that your killing mobs and falling asleep at? then WAKE UP!. Pvp ! come on! (and lets be real ppl on arsha dont even pvp anymore)
Okay, Back to sleep i go.
meanwhile cya all around.
No thanks. Go to Arsha. Plenty of people pve on Arsha.
Ah yes the rant of a "perma" red player, who if I had to guess got their cheeks clapped last night and had a crystal break so now the entire system is broken.
No thanks. Go to Arsha. Plenty of people pve on Arsha.
Sadly for this person Arsha is not what they want, they want the old karma system so they can be a a$$hole on their main and run and hide like a bitch on their blue tag.
Ah yes the rant of a "perma" red player, who if I had to guess got their cheeks clapped last night and had a crystal break so now the entire system is broken.
Sadly for this person Arsha is not what they want, they want the old karma system so they can be a a$hole on their main and run and hide like a bitch on their blue tag.
Personally just remove marni servers there is no point in the separation anymore.
If you don't want to remove it then limit marni back to 1 hour.
I would say same for elvia realm bring everything back to one server and remove the instance content.
Keep beginner stuff in beginners servers where there is no elvia don't allow pvp on beginners servers and put the 50% drop rate buff there for those that don't want to pvp. Open beginners for everyone period.
Then simply bring back most of the pvp rules and alow players to choose were they want to be.
Keep the crystal loss on mob death due to pvp,
keep Karma changes.
Bring back 1 sided decs with time limit to last death i.e. after 1 or 2 hours of no deaths dec is removed automatically, give it a 48-72 hour cool down to redec same guild.
And bam everyone is happy again.
Instance content was the beginning of the downward spiral.
A MMORPG needs to feel like one with people visible....
Personally just remove marni servers there is no point in the separation anymore.
If you don't want to remove it then limit marni back to 1 hour.
I would say same for elvia realm bring everything back to one server and remove the instance content.
Keep beginner stuff in beginners servers where there is no elvia don't allow pvp on beginners servers and put the 50% drop rate buff there for those that don't want to pvp. Open beginners for everyone period.
Then simply bring back most of the pvp rules and alow players to choose were they want to be.
Keep the crystal loss on mob death due to pvp,
keep Karma changes.
Bring back 1 sided decs with time limit to last death i.e. after 1 or 2 hours of no deaths dec is removed automatically, give it a 48-72 hour cool down to redec same guild.
And bam everyone is happy again.
Instance content was the beginning of the downward spiral.
A MMORPG needs to feel like one with people visible....
Did the marni servers touch you in your no no place?
Nope. Go to arsha.
Ah yes the rant of a "perma" red player, who if I had to guess got their cheeks clapped last night and had a crystal break so now the entire system is broken.
Sadly for this person Arsha is not what they want, they want the old karma system so they can be a a$hole on their main and run and hide like a bitch on their blue tag.
Bruh? what? Omeglul. The idea is for the game itself. cause me clapping players who run off and hide (Not naming anyone).
Because nobody flags up/ and the game is more fun for Non-Red Users with free PvP.
its only an Idea. no need to be offended by my omega deathening vibe. Its just a game.
Did the marni servers touch you in your no no place?
No marni servers do 1 specific thing.. keeping players from interacting.
Makes BDO look like it is completely empty, there is no more interaction between players anymore. Competition for things makes and ensures interaction.
The size of the overall map already makes interactions far and few inbetween but having 25+ servers with every server having elvia and Marni makes the possibility of remotely bumping into someone pretty much zero.
Getting challenged for a grind spot or DFS was a great way to break up the grind sessions and was fun.. i have not seen anyone on a grind spot since the 13 hours of marni was released.. makes BDO look like it is dying.
Personally just remove marni servers there is no point in the separation anymore.
If you don't want to remove it then limit marni back to 1 hour.
I would say same for elvia realm bring everything back to one server and remove the instance content.
Keep beginner stuff in beginners servers where there is no elvia don't allow pvp on beginners servers and put the 50% drop rate buff there for those that don't want to pvp. Open beginners for everyone period.
Then simply bring back most of the pvp rules and alow players to choose were they want to be.
Keep the crystal loss on mob death due to pvp,
keep Karma changes.
Bring back 1 sided decs with time limit to last death i.e. after 1 or 2 hours of no deaths dec is removed automatically, give it a 48-72 hour cool down to redec same guild.
And bam everyone is happy again.
Instance content was the beginning of the downward spiral.
A MMORPG needs to feel like one with people visible....
I like bringing back the one sided deccs WITH TIMERS and Cooldowns.
To many carebear Pve'rs these days to make a change like that. J said it would OK. Right? RIGHT?
People just ramble about Arsha like its the end all be all solution. Some lower geared people would like to pvp outaide the 15min NW and rectum clapping in RBF they get. I, like many folks on arsha are grinding higher areas like Highlands/Tungrad/Etc.
fight a few times and move on to the second best location. There no more prolonged foghta over potion piece/treasure piece areas anymore. No more mounting gvgs outside of orcs or gyfins.
In short, PVP is a joke in all aspects at this point. So push trash/hr for records or move on to a game that actually embraces pvp.