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UTC 12 : 31 Apr 28, 2024
CEST 14 : 31 Apr 28, 2024
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#Suggestions
Add an accesible way to get the infinite potions
Apr 16, 2021, 19:05 (UTC)
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Last Edit : Apr 16, 2021, 19:05 (UTC)
# 1

The infinite potions are made so players can forget about buying more potions. But at some point, where you NEED that drop, or you can't get it, it's not fun for most players, i've seen people grinding 600 hours on 1 spot, trying to get the piece. And that's way too much time imo. 

I guess that a solution to this will be adding 100 parts in each spot, even if they took 100 hours to get them, but just see any kind of progress. 

Other option will be letting all the mobs in the spot to drop the piece, not just a few.

 

Idk, sometimes it just feels way too hard/rng that's not fun. Just need to ask on the infinite potions discord

Last Edit : Apr 16, 2021, 19:37 (UTC)
# 2

I agree with you, a system like the flame of despair, or like the skin from odylita will be awesome. Even if they took 50 hours each part, or 100 idc, but just see any progress at all

<3

Last Edit : Apr 16, 2021, 19:47 (UTC)
# 3

This could be a game changer for the grind, but would be a pain for them to implement and it's PA after all they don't care XD.

Like i don't mind the grind when it's pure killing (which you can do endlessly) and letting rng do it's job, but i feel locking at part behind lifeskilling is just plain stupid. You are extremely limited getting the piece by energy which makes it even longer to get. I've spent 300 hours tanning and over 5bil on energy pots. I will say I hope the people who thought it was a good idea get a permanent cramp in their foot. :)

Last Edit : Apr 16, 2021, 21:46 (UTC)
# 4

I disagree their rare treasures just like the compass pieces they should stay as they are even if it takes 1000hours for one piece it's what makes it fun, just have patience.

Last Edit : Apr 16, 2021, 22:11 (UTC)
# 5
On: Apr 16, 2021, 21:46 (UTC), Written by FrozenInTime

I disagree their rare treasures just like the compass pieces they should stay as they are even if it takes 1000hours for one piece it's what makes it fun, just have patience.

 

Meanwhile some player gets all the pieces in under 10 hours. Lol major nope nope nope nope! But I'm glad you found as game where high dumb luck gates is fun to you.

Last Edit : Apr 16, 2021, 23:42 (UTC)
# 6
On: Apr 16, 2021, 21:46 (UTC), Written by FrozenInTime

I disagree their rare treasures just like the compass pieces they should stay as they are even if it takes 1000hours for one piece it's what makes it fun, just have patience.

These are rare treasures no one likes grinding for, and at are actually needed to grind end game zones effectively or grind effectively in any zone depending on your class. Cause considering how pot heavy some classes are compared to others when comes to just grinding it actually sad. Example you got guardian were you'll never drop below 80% HP, and every skill fully regens your MP bar. Than you have ranger that has one life steal skill on a long ass CD, and burns through MP pots like some crazyed drug addict.

4 1172
Lv Private
Sneebis
Last Edit : Apr 17, 2021, 03:22 (UTC)
# 7

I personally think that the infinite potions are not as "valuable" as the compass or the map, they do offer some benefits, like not having to stop your farm to buy more potions, and the lower weight, but a part of that, it's a normal potion, maybe adding a system, like the one mentioned here of having some sort of notion of progress, 100 pieces, or something, can be good, because as it is right now, you can spend 100, or 600 hours, and you just feel like you wasted your time...

0 1
Lv Private
Riru_Chan
Last Edit : Apr 17, 2021, 04:40 (UTC)
# 8
On: Apr 16, 2021, 21:46 (UTC), Written by FrozenInTime

I disagree their rare treasures just like the compass pieces they should stay as they are even if it takes 1000hours for one piece it's what makes it fun, just have patience.

Look I am on my 12th fillup of the Greater Kagtum Marni stone and no potion piece, there are people who litterally got it just doing the main quest line.  I passed 550,000 Kagtums killed and on my way to 600,000.  It would be one thing if the treasure was in a spot like Hystria or Aakman where there are more than 1 rotation and you can actually make some silver, however Kagtums are just complete and total Horse shit for everything.  Same thing goes for Sherekhan, I am only on my 5th Greater marni stone there.  I haven't grinded the Ronaros for more than 8 hours yet, but That one is apparently just as bad.

 

There is no "Fun" involved in the Potion pieces because you are stuck there.  If there was a higher Grind spot that you could go to to get the potion drops so that Low players can go to Kagtums, mid range players can go to Sycraia, and High tier players can go to Turos so that the 230AP players don't have to compete with someone who is 293.

66 1583
Lv 49
S713
Last Edit : Apr 17, 2021, 08:29 (UTC)
# 9
On: Apr 16, 2021, 21:46 (UTC), Written by FrozenInTime

I disagree their rare treasures just like the compass pieces they should stay as they are even if it takes 1000hours for one piece it's what makes it fun, just have patience.

Let's hear back from you after you've spent 1000 hours on a piece, ok?

 

Make sure to video it all!

 

Looking forward to it!

Last Edit : Apr 17, 2021, 14:21 (UTC)
# 10

the one thing I would like to change is, that te potion parts should drop on every grindspot like the pure blackstones. Unlike the map or the compass, its an item that super useful for every single player....but quite a few of the potion parts drop on low grindspots, where all the high geared players annoy the newer players...so it would be nice to get it sooner or later if u grind wherever you want. 
Unlike the map/compass/Merchand rings, its really not an special item, but one for quality of life

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