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UTC 13 : 33 May 3, 2024
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Hashashin - No CC/Damage on Collapse bug
Apr 21, 2021, 00:43 (UTC)
841 2
Last Edit : Apr 25, 2021, 01:10 (UTC)
# 1

Dears,

 

There seems to exist a bug for hashashin (awakening) for Collapse cancel when using Serpent's Coil charge.

Precisely, when cancelling Serpent's Coil with Collapse, the skills's first hits do not register properly, and float cc is delayed.

Total number of hits is reduced as well, even if animation plays out fully.

 

Serpent/Collapse - no hits/no cc registered (bug)

https://youtu.be/3GnKRZuxMB4

 

Serpent/Collapse - float timing (incorrect vs any other scenario & animation)

https://youtu.be/xtPaI02KCTA

 

Collapse - correct float timing (iframe cancel, sin splitter cancel)

https://youtu.be/B9YYsMMzy34

 

Not sure if that was reported, but I'd appreciate if you looked into that.

 

Thanks

Last Edit : Oct 6, 2021, 15:40 (UTC)
# 2
On: Apr 21, 2021, 00:43 (UTC), Written by Verini

Dears,

 

There seems to exist a bug for hashashin (awakening) for Collapse cancel when using Serpent's Coil charge.

Precisely, when cancelling Serpent's Coil with Collapse, the skills's first hits do not register properly, and float cc is delayed.

Total number of hits is reduced as well, even if animation plays out fully.

 

Serpent/Collapse - no hits/no cc registered (bug)

https://youtu.be/3GnKRZuxMB4

 

Serpent/Collapse - float timing (incorrect vs any other scenario & animation)

https://youtu.be/xtPaI02KCTA

 

Collapse - correct float timing (iframe cancel, sin splitter cancel)

https://youtu.be/B9YYsMMzy34

 

Not sure if that was reported, but I'd appreciate if you looked into that.

 

Thanks

 

Learn to play bro 🤡

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