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UTC 16 : 30 Apr 20, 2025
CEST 18 : 30 Apr 20, 2025
PDT 9 : 30 Apr 20, 2025
EDT 12 : 30 Apr 20, 2025
A serious suggestion from a humble idealist.
Mar 22, 2025, 03:53 (UTC)
614 1
Last Edit : Mar 22, 2025, 04:25 (UTC)
# 1

Hello BDO community, I invite you to take a moment to consider an exciting idea inspired by an old game called 2moons, later renamed Dekeron. This concept, which I call "Deadfront," could be a fantastic addition to BDO. The event would occur four times daily, every day of the week, at designated times—twice in the morning and twice in the evening. To participate, players would need to collect 20 vouchers through monster hunting. Teams would gather at a specific location where the entrance is situated. While players often shout "LF>" to find groups, I believe BDO could implement a more organized approach. For BDO, using servers like Cal 1, Bal 1 similar to how nodewars operate this would be suitable for hosting Deadfronts. An algorithm would randomly select teams for entry, with separate entrances based on gear levels, such as 100-115 and 116-131, which would correspond to our gear scores of 730gs-740gs, and so on. Even if players have the required vouchers, not everyone would be guaranteed entry, adding an element of randomness. Once inside the Deadfront, teams would face waves of monsters, gaining experience—though in this case, it would translate to billions of in-game currency. After clearing the waves, teams would confront a massive boss that inflicts significant damage, requiring all participating parties to join forces, similar to BDO's world bosses. Upon defeating the boss, teams would be positioned in separate corners of a large room, where they would prepare and strategize with buffs and necessary materials. The qualified teams would then compete against each other for the boss's treasure, which would include an additional four billion on top of the billions earned from clearing mobs. Ultimately, the qualifying teams would receive 3-4 billion, while the winning team would take home 8 billion. The video below is a example of the deadfront without the PvP at the end.

This concept offers several benefits: A. It provides opportunities for players at all hours to participate. B. It allows players to engage in both PvE and PvP within their gear score limits. C. It introduces a new and enjoyable source of income. D. It is a flexible idea that can be adapted in various ways.

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