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#Gameplay_General
150 Imperial Boxes
Apr 27, 2021, 16:34 (UTC)
3055 35
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Last Edit : Apr 27, 2021, 16:34 (UTC)
# 1

At 2AM an Imperial Reset occurred.  I witnessed the reset and it left 150 Guru Boxes up for trade.  I was able to turn in ALL 150 boxes.  It did not appear to tick down by any other users.  So an Imperial Reset may not even have enough resources for 1 single player let alone 2+.  This is a horrible system given the time required to attend, package, cook, and create the items.  Even if you bought ALL the final materials on the market place, your profit wouldn't be that high.  Especially in comparison to the new grinding locations or even just basic gathering.

 

In addition the daily counter won't reset until you start the game.   (Bad game design and prone to more serious issues)

So I attempted to load the character selection (Crashed as usual, poor quality updates causes this frequently)

I then attempt to reload the game (already knowing it's going to crash again, it does)

The authentication error message doesn't show up any more, now it just closes immediately (making it worse because now it just looks a random close crash)

Another attempt (another crash, very poor quality work)

Then I finally get it.  (This is just a regular occurance of how BDO performs)

 

I don't even care to put that info the bugs section.  The more concerning part is all of those wouldn't occur with proper game design that doesn't force needless game loading to begin with.  So instead my message to the devs would just be hi, how is that NEW class your working on?

15 919
Last Edit : Apr 27, 2021, 16:38 (UTC)
# 2

I have NEVER seen the turn ins be below 200...so assuming everything you said is true...which is not a given at this point with you...yes, they should have the min turn in count be increased to be at least 200.  But I don't believe a word you say....so...there is that.

Last Edit : Apr 27, 2021, 16:53 (UTC)
# 3
On: Apr 27, 2021, 16:38 (UTC), Written by ColdNapalm

I have NEVER seen the turn ins be below 200...so assuming everything you said is true...which is not a given at this point with you...yes, they should have the min turn in count be increased to be at least 200.  But I don't believe a word you say....so...there is that.

I believe a turn in location may be tied to an area not just a single NPC.  Someone else may able to confirm that.  Thus using Heidel as an example, it's feasible for someone not at the standard imperial NPC to turn in boxes from another location?  The reason I say that is I believe at some locations the counter has gone down despite no one being at the NPC.  This could potentially occur if someone wasn't fully loaded or not visible?  The reason why I bring that up is it seems possible that someone turned in boxes perhaps before I got the update.  Possibly from another location if that's even possible.

 

Regardless, I can turn in over 200 boxes per day.  So even if the reset was 200 it wouldn't even fill the daily request.  The more important part though is that during higher activity it's reasonable to see 3+ players turning in.  I have seen occasions where you have LESS than 30 seconds to turn in boxes.

 

All of this is NEEDLESS just like the janky relog.  It's already been suggested.  Just allow players their daily limit by CP.  With the amount of Silver being produced by grinding there is no excuse to not do this.

 

The recent changes alone introduce an unheard of amount of direct silver to the game.  Areas like Star's End provided a lot of profit, but that's due the distortion market.  These new areas just pump straight silver into the game.  Also with the daily loot scrolls from VP that's another massive dump of silver into the game.

15 919
Last Edit : Apr 27, 2021, 17:13 (UTC)
# 4

Yeah, I have over 400 CP so 200 turn in doesn't do it for me either...but 400 is the softcap so the min being set to that for turn ins is fine.  Those who are above softcap are not the norm.  In fact, in my entire guild, pretty sure I am the only one above softcap CP.  Most people when they hit 400 CP convert byproducts into milk to sell.  

 

As for the turn in...do it at Valencia...you will almost guranteed to be alone.  We have plenty of locations that is not even used or close enough to it.  So use those and stop complaining.

 

As for alternate turn in locations...they don't exists...however if somebody just switched from a different server to finish their sell off, they might not be rendered in for several seconds.  Enough time for them to sell their remaining boxes and move on.  This happens a lot in Heidel.  

Last Edit : Apr 27, 2021, 18:17 (UTC)
# 5

I use grana and never have an issue turning in, some days i have to do a server swap but theres nearly always 300+ boxes up

 

You knew how the system worked, why did you setup somewhere you knew was contested? Seems dumb on your part.

Last Edit : Apr 27, 2021, 18:41 (UTC)
# 6

I've seen some bullshittery with imperial turn ins as well, though I'm more than willing to guess that it's because of desync on turn in timers- someone might've already turned in their entire set before your own turn ins get reset- which is another problem altogether. 

 

I will agree that the amount of turn ins that get reset seems to be randomized though, but I don't believe it ever resets lower than 300. 

Last Edit : Apr 27, 2021, 18:44 (UTC)
# 7
On: Apr 27, 2021, 18:41 (UTC), Written by asdsadfas

I've seen some bullshittery with imperial turn ins as well, though I'm more than willing to guess that it's because of desync on turn in timers- someone might've already turned in their entire set before your own turn ins get reset- which is another problem altogether. 

 

I will agree that the amount of turn ins that get reset seems to be randomized though, but I don't believe it ever resets lower than 300. 

I've seen under 300...it's rare...but it does happen.  Under 200 is pretty much get outa here.

Last Edit : Apr 27, 2021, 19:15 (UTC)
# 8

?1

 

Dear PA,

 

Just remove the whole imperial system, its shit and we are tired of it...

Last Edit : Apr 27, 2021, 20:23 (UTC)
# 9
On: Apr 27, 2021, 18:41 (UTC), Written by asdsadfas

I've seen some bullshittery with imperial turn ins as well, though I'm more than willing to guess that it's because of desync on turn in timers- someone might've already turned in their entire set before your own turn ins get reset- which is another problem altogether. 

 

I will agree that the amount of turn ins that get reset seems to be randomized though, but I don't believe it ever resets lower than 300. 

It is suspicious, but there are additional problems with that.  Mainly as far as I know there isn't any way to cheat the weight system.  So it would still take a few minutes for them to turn in all those boxes.  You also don't really want to use specialty weight equipment as that would ruin your mastery.  If it was 20-35 boxes gone that might make sense.  You could have max weight upgrades, VP, Crystals, food, shai, etc, but that's still limited.  In this case it's actually unknown as I only saw the 150 available.

15 919
Last Edit : Apr 27, 2021, 20:29 (UTC)
# 10
On: Apr 27, 2021, 17:13 (UTC), Written by ColdNapalm

Yeah, I have over 400 CP so 200 turn in doesn't do it for me either...but 400 is the softcap so the min being set to that for turn ins is fine.  Those who are above softcap are not the norm.  In fact, in my entire guild, pretty sure I am the only one above softcap CP.  Most people when they hit 400 CP convert byproducts into milk to sell.  

 

As for the turn in...do it at Valencia...you will almost guranteed to be alone.  We have plenty of locations that is not even used or close enough to it.  So use those and stop complaining.

 

As for alternate turn in locations...they don't exists...however if somebody just switched from a different server to finish their sell off, they might not be rendered in for several seconds.  Enough time for them to sell their remaining boxes and move on.  This happens a lot in Heidel.  

I have tested several locations and times, but realisitcly this is just a bad system.  This is supposed to be a massively multiplayer game.  Ideally, there should be 20 people huddled together doing a turn in.  You know, people playing an online game "together".  Not just competing against each other for everything.

 

The original foundation of MMO's was to bring players together for a shared experience.  BDO really does a very poor job of it.

 

In the end allowing each person to do their own CP limit is just a better system.  Imagine how frail of a system it is when 1 single person coming into your location can essentially block you off.

 

Lets also NOT FORGET the OP.  You might say "we'll just switch servers".  Which now almost always leads to several minutes of reloading the game as it falls apart.  Not only does the game just completely fall apart due to multiple bugs, when that happens you're on a timer and can load into another server with 0 boxes already.

15 919
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