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UTC 2 : 11 May 19, 2024
CEST 4 : 11 May 19, 2024
PDT 19 : 11 May 18, 2024
EDT 22 : 11 May 18, 2024
#Community Support
Optimized the frequency of memory UPDATE-breaking
Apr 29, 2021, 02:51 (UTC)
634 3
Last Edit : Apr 29, 2021, 03:27 (UTC)
# 1

● Optimized the frequency of memory usage to provide a better gameplay experience for Adventurers.

 

Can you please offer the option to turn this off for players who had no problems with it? I don't know what you guys have done but the game is terrible.  Since you have added this  feature everything is messed up. Foliage does not show up properly and a lot of assets pop in and out. This issue occurs on any setting regardless of low or Remastered.

 

Last Edit : Apr 29, 2021, 06:43 (UTC)
# 2

How much memory is on your system, and what are the settings of your pagefile?
Additionally, is your game on a mechanical hard-drive or an SSD?
Also, is your pagefile allocated to your SSD? or do you have pagefiles on multiple drives?

4 129
Lv Private
Andaro
Last Edit : Apr 29, 2021, 17:32 (UTC)
# 3

Obviously, if I knew my PC is potato I wouldn't have made a post saying, they should allow me to revert this memory change they made. While its nice for people with low specs on their machien to not have to load that many stuff. For those who have high end specs its bad cuz now what they used to have everything render now it's creating this popping issue. and yes my game is on SSD. Again I am not refering to the old issue they had since BDO was created. I am specifically talking about the new update they done on wednesday.  In remastered mode at high distance, I should always be allowed to see the foliage and everything, but as you can see in first picture. Even the closest area does not render, due to the changes they made to this memory optimization. Again this is fine fix for those with low specs who wouldnt be able to render them properly anyway, but for those who can , it makes the game very  immersion breaking

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