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#Gameplay_General
Here's a 200 iq solution to the pve pvp debate
Apr 29, 2021, 19:15 (UTC)
8579 234
Last Edit : May 7, 2021, 12:03 (UTC)
# 221
On: May 7, 2021, 10:51 (UTC), Written by Sadalsuud

Google translated, so I'm not 100% sure... And I can't really believe it... But is it me or did they put a protector system on glab?

 

Link to glab patch note, 2021-05-07

The "bounty" stystem looks stupid and it's not going to replace Karma, This just gives Karma bombers more power.  Totally a bad change, unless they plan on finding a way to punish people who just chain rez..

66 1583
Lv 49
S713
Last Edit : May 7, 2021, 12:11 (UTC)
# 222
On: May 7, 2021, 12:03 (UTC), Written by Werbs

The "bounty" stystem looks stupid and it's not going to replace Karma, This just gives Karma bombers more power.  Totally a bad change, unless they plan on finding a way to punish people who just chain rez..

Im not quite sure, but that 10 seconds kill might be a way to deal with karmabombers. It mighr be wrong translation or maybe I didnt understand corect. But if you become a viliant only if you kill in less than 10 secs that will be good, but also very exploitable. But if there is no way to dial with griefers/karmabombers there will be problem indeed. Mob feeding will be more popular than ever.

Last Edit : May 7, 2021, 12:40 (UTC)
# 223
On: May 7, 2021, 12:03 (UTC), Written by Werbs

The "bounty" stystem looks stupid and it's not going to replace Karma, This just gives Karma bombers more power.  Totally a bad change, unless they plan on finding a way to punish people who just chain rez..

 

There is always Arsha, you don't lose any Karma there. Also on a side note, what are you doing in a area where you are losing so much Karma from killing someone? 9 times out of 10 if you are gear checking them that hard, then you can easily out clear them.

 

The bounty system is not supposed to give PKers free reign. That's what Arsha is there for. And it is pretty empty most of the times. PvEers and Lifeskiller have no such servers. Therefor of course the game is going to make it harsher to PK on normal servers. When you guys have a PvP channel option with no karma loss.

 

Stop griefing lowbies! Stop being a selfish douche! Use the PvP channel to freely PK on!

Last Edit : May 7, 2021, 19:18 (UTC)
# 224

Man, I hope these devs know what they're doing.  All I can say.  Forum community doesn't even know what we want, so many conflicting opinions on everything regarding PVE servers.

 

Lost Ark coming soon.  Elyon soon.  Ashes of Creation Alpha testing (HURRY UP ALPHA 1 PHASE 2, I'M WAITING!! ;)), Corepunk, and so many other new MMO's coming out.

 

If PA lessens the quality of this game in any way, shape, or form, finding a new primary MMO won't be a problem whatsoever.

Last Edit : May 7, 2021, 19:26 (UTC)
# 225
On: May 7, 2021, 12:11 (UTC), Written by IWalkAlone

Im not quite sure, but that 10 seconds kill might be a way to deal with karmabombers. It mighr be wrong translation or maybe I didnt understand corect. But if you become a viliant only if you kill in less than 10 secs that will be good, but also very exploitable. But if there is no way to dial with griefers/karmabombers there will be problem indeed. Mob feeding will be more popular than ever.

No your interpretation is off.  This means no more mob feeding.  If you attack someone and the fight lasts 15 minutes (exaggeration to make a point), every hit for that 15 minutes resets the 10s timer.  If you stop attacking, 9 seconds pass and THEN a mob gets the last hit before 10 seconds passes, you get hit with a bounty.  IMO the 10s timer is how Karma should work anyways, as long as crystal breakage is tied to that 10s as well.

 

Lets say that no sheriffs have collected your bounty, 4 years (exxaggeration to make a point) later you can still be attacked by a sheriff until one finally manages to kill you unless you pay money to the old moon vendor.

 

 

66 1583
Lv 49
S713
Last Edit : May 7, 2021, 19:36 (UTC)
# 226
On: May 7, 2021, 19:25 (UTC), Written by Werbs

No your interpretation is off.  This means no more mob feeding.  If you attack someone and the fight lasts 15 minutes (exaggeration to make a point), every hit for that 15 minutes resets the 10s timer.  If you stop attacking, 9 seconds pass and THEN a mob gets the last hit before 10 seconds passes, you get hit with a bounty.  IMO the 10s timer is how Karma should work anyways, as long as crystal breakage is tied to that 10s as well.

 

Lets say that no sheriffs have collected your bounty, 4 years (exxaggeration to make a point) later you can still be attacked by a sheriff until one finally manages to kill you unless you pay money to the old moon vendor.

 

 

So what's to stop / prevent people from messing with people in occupied rotations AKA instigating a Karma Bombing situation?

 

So a player can go into an occupied roto, hit mobs, ignore verbal discourse, and get away scott free, even better now?  Because the only way to combat this was mob feeding.  An unintended mechanic, very likely, but it works. 

 

What's to stop griefing in the form of Karma Bombing (the worst, most despicable type of Karma Bombing [KB is on a spectrum, I'm speaking of the most toxic form of it, which many players know about])?

Last Edit : May 7, 2021, 20:28 (UTC)
# 227

Hmm it rises a lot of questions. We wait and see.

Last Edit : May 7, 2021, 21:06 (UTC)
# 228
Écrit le : 7 mai 2021, 08:20 (UTC), par : Werbs

You don't use >99% of the game, and want an entirely new server for the <1% of the game that you do use, and you call the OWPvP players selfish?

 

"Hey guys, I only like looking at NPC cats and nothing else, can we get a server where there are only NPC cats, I don't want any of the other mobs, NPCs, Players, or anything I just want to see NPC Cats.  Give us our own server where everything is instanced so we can walk around looking at NPC cats all day."

 

That is what your argument.

 

Your """comparison""" doesnt match the "pve channel request" as you conviniently missed the keypoint beeing The problem :"forced"

 

To have the comparison work with forced pk issue it would be :

Werbs "only like looking at NPC cats and nothing else", and can force any players to "only look at NPC cats and nothing else" for some time even if thoses players dont like "only looking at NPC cats and nothing else" and dont want to "only look at NPC cats and nothing else" when werbs want, because werbs is nothing to dictate what anyone should do, like, and when

 

Yes in that condition it become a problem, and as there si angry "i want to make anyone only look at NPC cats and nothing else because i think thats how the game have to be played and no one else should, and can think otherwise" players. Yup its normal to request another kind of channel, with a different setting.

 

Which actualy isnt selfish as it a solution that consider both kind of players.  Preventing a choice and forcing everyone to play with something that can be forced upon everyone even if only a part of the playerbase like that, actualy is selfish ;)

 

 

3 233
Lv Private
Arcenyc
Last Edit : May 8, 2021, 02:37 (UTC)
# 229
On: May 7, 2021, 20:53 (UTC), Written by Woots

 

Your """comparison""" doesnt match the "pve channel request" as you conviniently missed the keypoint beeing The problem :"forced"

 

To have the comparison work with forced pk issue it would be :

Werbs "only like looking at NPC cats and nothing else", and can force any players to "only look at NPC cats and nothing else" for some time even if thoses players dont like "only looking at NPC cats and nothing else" and dont want to "only look at NPC cats and nothing else" when werbs want, because werbs is nothing to dictate what anyone should do, like, and when

 

Yes in that condition it become a problem, and as there si angry "i want to make anyone only look at NPC cats and nothing else because i think thats how the game have to be played and no one else should, and can think otherwise" players. Yup its normal to request another kind of channel, with a different setting.

 

Which actualy isnt selfish as it a solution that consider both kind of players.  Preventing a choice and forcing everyone to play with something that can be forced upon everyone even if only a part of the playerbase like that, actualy is selfish ;)

I think the biggest issue that people who want BDO to remain PVX althroughout is because BDO has historically always been PvX, and it's pretty clear that the devs intend BDO to be a PVX game.  They've denied PvE only requests many times and have offered dev feedback on it, saying things like it's not currently planned, or things like the game has safegaurds in place and are looking for more ways to make the BDO experience more enjoyable for non-PVP-er.

 

OW gameplay always entailed the risk of getting PK, ever since day 1.  This gives players a sense of purpose and meaning while in the OW, and that sense of purpose and meaning is the concept of risk vs reward.  And looking at the many things in BDO centered on risk vs reward, like enhancing vs buying, or even grinding in Ash Forest (you can die here with 380 DP+ if you're not paying attention, but has the most profitable accessory drop in the game - Deboreka), it can be seen that this is how the devs intended the game to be - risk and reward and how a player manages it.  Now, this is not to say a player cannot have a super chill gameplay experience, many non-PVPer that I personally know, play very relaxed in BDO and don't complain about OWPVP.  One of those people is voer 70 years old.  My IRL friend/mentor, old boss, plays BDO, and only lifeskills -- mostly ocean content -- and he never complains about toxic PK.  And he does get PK'd sometimes, but understands it's just part of the game where people can "make their own adventure", all within a shared gameworld.

 

They are introducing ways to benefit those who are against OWPvP.  The new Bounty System seems very lacking, but we will see how it pans out, but it's there, the devs are working on ways to lessen the impact PK-ing can have on non-PVP players.

 

 I won't try to change your opinion, Woots, just be certain that the devs are working on ways to enrich the game and make it safer for those averse to OW PVP, while aiming to uphold this game's PvX-style that it's always had sicne day 1.  I think that's the most reasonable answer to this issue.  But we'll see what they do about it.  Personally, if I don't like the direction this game heads, I'll move on to a new game, no problem whatsoever, if BDO doesn't suit my personal gaming preference.  Probably just gonna perma-AFK on BDO and play it off and on, but if BDO changes so much that it's no longer the BDO I personally enjoy / recognize, finding another game will be a piece of cake.  So many good-looking MMO's coming soon.  2021 - 2022 is looking like a big year for the genre.

Last Edit : May 8, 2021, 05:40 (UTC)
# 230
On: May 7, 2021, 19:16 (UTC), Written by PeaceInChaos

Man, I hope these devs know what they're doing.  All I can say.  Forum community doesn't even know what we want, so many conflicting opinions on everything regarding PVE servers.

 

Lost Ark coming soon.  Elyon soon.  Ashes of Creation Alpha testing (HURRY UP ALPHA 1 PHASE 2, I'M WAITING!! ;)), Corepunk, and so many other new MMO's coming out.

 

If PA lessens the quality of this game in any way, shape, or form, finding a new primary MMO won't be a problem whatsoever.

 

You do know AoC is not just going to let you freely bully the weak out of the game, like loads of established people do in Korean MMOs with forced PvP, right? If harsher PK penalities in BDO is going to make you want to swap games. I doubt you'll be satisfied in anything that comes out of the West. Western Devs are known to cuddle their at risk playerbase. Rather then just feed them to the high spenders. 

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