Why does Water sphere > flow : aqua bomb > magma bomb
I don't see anything in the skill mentioning that magma bomb flows with those skills if you hold right click while using them. But it does cast. So why don't I see it in the skill descriptions? am I overlooking it?
its a nice finisher if target isnt too far away. perosnally i like it after i got used it it.
just dont hold rmb too long after initiating flow: aqua bomb if u dont want to use it.
its a nice finisher if target isnt too far away. perosnally i like it after i got used it it.
just dont hold rmb too long after initiating flow: aqua bomb if u dont want to use it.
I like it too. I just wanted to make sure its working as intended. Since I don't see that its supposed to work together in the skill's descriptions. I didn't want to get in trouble for using a bugged skill or something lol
theres many skills working in certain connections on many classes, if someone has time going thorugh patchnotes or guides there are more things to discover.
for awk wizard magma bomb connects faster after hellfire and bolide after it is a bit faster than usual as well. bolide triggers faster after hellfire as well, without magmba bomb inbetween. grab also connects faster after hellfire usage.
theres certain anicancels that can be done for some damage increase or cc combinations also but most of them are preawaken (daggerstab, earth response, magical evasion cancels) or rabam (shift x/z will anicancel good portion of preawaken spellls) interactions.
theres many skills working in certain connections on many classes, if someone has time going thorugh patchnotes or guides there are more things to discover.
for awk wizard magma bomb connects faster after hellfire and bolide after it is a bit faster than usual as well. bolide triggers faster after hellfire as well, without magmba bomb inbetween. grab also connects faster after hellfire usage.
theres certain anicancels that can be done for some damage increase or cc combinations also but most of them are preawaken (daggerstab, earth response, magical evasion cancels) or rabam (shift x/z will anicancel good portion of preawaken spellls) interactions.
thanks