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UTC 22 : 42 May 16, 2024
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Valk changes in recent Update (May 26)
May 26, 2021, 13:04 (UTC)
1447 5
Last Edit : May 26, 2021, 13:18 (UTC)
# 1

Hey guys,

I dont know what you feel about the recent Valkyrie changes but me as a Valkyrie main since the release of the game without rerolling to another class at any time must say that i have never been as disappointed as i was now. 
The changes for the Valkyrie succession makes no sense for me. The signature skills of the succession such as "Sword of Judgement", "Shield Throw" and "Judgement of Light" have precision values of 5%, 10% and 15% which is by far nothing compared to the precision values of skills of other classes. With "Heavens Echo" we got the precision somehow back we lost from the low values from the skills and now with the recent change to have the cooldown to 40 sec and the precision buff nerfed from 60 to 10 sec the skill got nearly useless
Most of the succession players have reskilled their rabamskills from "Celestial Smite" to "Celestial Cry" to get back the full 60 sec of the precision buffs. So the only thing which changed was that succession players now lost one of their important combo skills to skill Celestial Cry to have somehow the effect of heavens echo back even tho Celestial Cry has 12% Precision instead of 15% by still having 40sec cooldown.

Was the intention to let players unskill their Celestial Smite skill or even force them to play awakening as the nerf only affects succession players? Heavens Echo haven't got touched a lot since the release and was something we got used to. Therefore i can't understand that other classes got so much buffs such as Mystic and so on and Valkyrie on the other hand is getting a senseless nerf.


Would like to hear a feedback on my feedback from the staffteam and the valk community.
Cheers.

Last Edit : May 26, 2021, 16:44 (UTC)
# 2

bunch mediocre changes that do nothing to her issues besides resetting cd, which thes fucked up to remove completly. 

dont understand the Heavens Echo change at all. why increase the cd, its already hard to hit more than 2-3 people anyway because it has 0 range
the nerf on the buff for succ is also just weird. i mean tbf compared to awak where every high dmg skill has 0 base acc. succ still had some % of base acc. but still there was no need to nerf it. 

you would think at least they fixed resetting cd. welp think again. just counter still has it. for no reason. 
why do they even bother adding pve crit chances to skills. you end up using spear anyway because half the skills you use still dont have 100%.  and on low lvl grindspots it doesnt matter. 

● Death Line Chase - Improved the combo speed into Hastiludium. - useless we got the same thing. just that its 0.1% more smooth than before why even bother changing the same useless thing again. besides you could cancel hasti before by just pressing lmb after DLC to insta cancel hasti. so was already pointless the first time they added it
● Verdict: Lancia Iustitiae - Increased the last hit's PvP damage by approx. +11%. - guess cant say no to dmg but not what we needed. 
● Terra Sancta - Improved the combo animation into Blitz Stab. - not the most usefull change
● Promptness - Improved the combo speed into Blitz Stab. - more usefull than the above. already used blitz after prompt sometimes. because it made it activate faster now its similar to how the new skill works
● Castigatio I~IV - Added Critical Hit Rate +20% for PvE only. what drunkard of an aprentice thought this would help in any way?

PvE buffs to verdict might be pretty nice. and less cd on it is also good. still not gonna make her a good grinder 
Verdict: Lancia Iustitiae is widely known as Valkyrie’s core skill and signature move

So yea besides resetting cd's partially being removed it was a pretty big disappointment, i mean some things are usefull ofc. its not all bad. but it simply doesnt fix anything that class struggles with. 

keep sending feedback on glab. only way to complain here anyway. its not like they care about the bug section on this forum. ive tried couple times. at least on the old one they replied that they will look into it. if they actually did. no idea

Last Edit : May 26, 2021, 22:40 (UTC)
# 3

they do not play valks and it and old toon that most do not play because it does not have the movment or see a lot of color when you use skills. So they really do not care other then lisen to some one to make it even worse off. But you see the newer class get lot of change to make them even better. So now days it just get as much AP as you can and DP so you can not geret kill and do your best.

131 442
Lv 63
Amiee
Last Edit : May 27, 2021, 04:37 (UTC)
# 4

Is there any particular reason to even continue using Absolute: Heaven's Echo? The 15% is stronger than the rabam so it's pretty annoying to have both. I don't really see the extra DP being worth it. It certainly can't be for the accuracy seeing as by the time the animation is done you're already well into the 10 seconds lol.

1 8
Lv Private
Rastilana
Last Edit : May 30, 2021, 16:40 (UTC)
# 5

Hell, I'll take any buffs they're willing to give.

On: May 26, 2021, 16:38 (UTC), Written by Legacina

you would think at least they fixed resetting cd. welp think again. just counter still has it.
it simply doesnt fix anything that class struggles with.

^
But this is my biggest issues with the recent balance patch.

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