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UTC 21 : 4 May 18, 2024
CEST 23 : 4 May 18, 2024
PDT 14 : 4 May 18, 2024
EDT 17 : 4 May 18, 2024
#Suggestions
Second Awakening Weapon
Jan 28, 2021, 05:35 (UTC)
2936 23
Last Edit : Mar 13, 2021, 11:21 (UTC)
# 11

I see no good reason to add a second Awakening weapon and a whole new list of talents for every class.  Succession was just an extension of pre awakening.  I could see them adding a Succession style for awakening tho, where they make prime versions of current awakening talents, and you wouldn't ever go back into main hand, in fact that would be preferrable to adding a new weapon, new animations, new skills and everything it's hard enough to balance the 42 classes we have now, because lets face it Succession and Awakening are different classes already.  

66 1583
Lv 62
Ra713
Last Edit : Mar 13, 2021, 23:44 (UTC)
# 12

It  could be cool to add another weapon with its own skill tree that you can either equip to your mainhand slot or awakening slot, and you can swap between it and with whatever else you have equipped! (like for ninja you can be shortsword + new weapon or sura katana + new weapon) thus 1 new weapon adding 2 new specs for each class

Last Edit : Mar 14, 2021, 13:39 (UTC)
# 13

In theory this would be amazing, but definately would be tricky on the balance and gameplay side :)

Last Edit : Mar 14, 2021, 22:14 (UTC)
# 14

There's already so much broken playstyles out there, I don't really see the point of more...

With that said, I do have reuma so for me its very limited what I can play and how long I can play them.

imo the game should be fun for everyone, and lets be real... That's not exactly the case right now.

Why else do people keep leaving? Better fix what's broken then adding more and more broken content.

Last Edit : Mar 17, 2021, 12:42 (UTC)
# 15

 

Names Official (Mobile Version) Mine (Suggestions)
Icon
Classes Succession Awakening Alternative

Warrior Gladiator — Longsword & Shield
Berserker — Greatsword
Crusader — Hammer

Valkyrie Paladin — Longsword & Shield
Lancer — Lancia
Warden — Gunlance

Ranger Huntress — Longbow & Dagger
Windwalker — Kamasylven Sword
Trapper — Snares

Archer Archer — Crossbow & Ra'ghon
Fletcher — Greatbow
Piercer — Divine Quiver

Wizard Elementalist — Staff & Dagger
Warlock — Godr Sphera
Arcanist — Codex

Witch Archmage — Staff & Dagger
Invoker — Aad Sphera
Enchantress — Grimoire

Berserker Titan — Axe & Ornamental Knot
Destroyer — Iron Buster
Monster — Shapeshift

Dark Knight Void Knight — Kriegsmesser & Ornamental Knot
Phantasma — Vediant

Holy Knight — Claymore

Death Knight — Zweihander


Sorceress Raven — Amulet & Talisman
Reaper — Scythe
Magocrat — Ancient Relic
  Sage Magus — Kyve & Talisman
N/A — N/A
Prophet — Divine Oracle

Striker Grandmaster — Gauntlet & Vambrace
Wukong — Gardbrace
Monk — Halo

Mystic Battlemaster — Gauntlet & Vambrace
Shen — Cestus
Tigris — Sabre Claws

Kunoichi Executioner — Shortsword & Shuriken, Kunai
Skycutter — Sak Chakram
Rogue — Forbidden Scroll

Ninja Assassin — Shortsword & Shuriken, Kunai
Samurai — Sura Katana
Ronin — Nodachi

Maewha Lotus — Blade & Horn Bow
Primrose — Kerispear
Marigold — Nunchaku

Musa Blade Master — Blade & Horn Bow
Warlord — Crescent Blade
Zen Fighter — Golden Rod

Lahn Mercenary — Crescent Pendulum & Noble Sword
Blade Dancer — Crimson Glaives
Punisher — Chain Whip

Tamer Lupa — Shortsword & Trinket
Spiritwalker — Celestial Bo Staff
Beastmaster — Chimera

Shai Slinger — Florang & Vitclari
Bard — Sol
Whisperer — Harp

Guardian Virago — Battle Axe & Shield
Amazon — Jordun
Slayer — Nirvana Staff

Hashashin Sandstorm — Shamsir & Haladie
Nehebkau — Dual Glaives
Pharoah — Khopesh

Nova Shield Maiden — Morning Star & Quoratum
Usurper — Sting

Oathbreaker — Trident

Oathkeeper — Excalibur

 

 

Lv Private
Gottwulf
Last Edit : Mar 16, 2021, 08:44 (UTC)
# 16

Why second awakening? Why should I carry two AWA weapons? Isn't "succession" enough? I personally do not see any reason to add another "awakening".

Last Edit : Mar 17, 2021, 05:16 (UTC)
# 17

Instead of a second awakening weapon, i'd rather just see the current awakening weapon fully fleshed out into its own full tree. Currently succession feels like an upgrade to the main skills, and feels like its complete, but akakening just feels like some extra skills tacked on to the main ones. Ive seen a lot of players only use one or two skills from awakening and just use the main skills still.

 

How about removing the swap, and moving some of the main skills over to the awakening tree and making them proper awakening skills with new functions/features, and all using the awakening weapon.

 

Then most classes (i like the extra classes that have their own specal stuff and no awakening too), would feel like they have two distinct class choices and not just a few added bonuses and a random visual change in the middle of combat. It would also be way less work then adding a third weapon choice.

Last Edit : Mar 19, 2021, 01:18 (UTC)
# 18
On: Mar 15, 2021, 14:25 (UTC), Written by Raewulf

 

Names Official (Mobile Version) Mine (Suggestions)
Icon
Classes Succession Awakening Alternative

Warrior Gladiator — Longsword & Shield
Berserker — Greatsword
Crusader — Hammer

Valkyrie Paladin — Longsword & Shield
Lancer — Lancia
Warden — Gunlance

Ranger Huntress — Longbow & Dagger
Windwalker — Kamasylven Sword
Trapper — Snares

Archer Archer — Crossbow & Ra'ghon
Fletcher — Greatbow
Piercer — Divine Quiver

Wizard Elementalist — Staff & Dagger
Warlock — Godr Sphera
Arcanist — Codex

Witch Archmage — Staff & Dagger
Invoker — Aad Sphera
Enchantress — Grimoire

Berserker Titan — Axe & Ornamental Knot
Destroyer — Iron Buster
Monster — Shapeshift

Dark Knight Void Knight — Kriegsmesser & Ornamental Knot
Phantasma — Vediant

Holy Knight — Claymore

Death Knight — Zweihander


Sorceress Raven — Amulet & Talisman
Reaper — Scythe
Magocrat — Ancient Relic
  Sage Magus — Kyve & Talisman
N/A — N/A
Prophet — Divine Oracle

Striker Grandmaster — Gauntlet & Vambrace
Wukong — Gardbrace
Monk — Halo

Mystic Battlemaster — Gauntlet & Vambrace
Shen — Cestus
Tigris — Sabre Claws

Kunoichi Executioner — Shortsword & Shuriken, Kunai
Skycutter — Sak Chakram
Rogue — Forbidden Scroll

Ninja Assassin — Shortsword & Shuriken, Kunai
Samurai — Sura Katana
Ronin — Nodachi

Maewha Lotus — Blade & Horn Bow
Primrose — Kerispear
Marigold — Nunchaku

Musa Blade Master — Blade & Horn Bow
Warlord — Crescent Blade
Zen Fighter — Golden Rod

Lahn Mercenary — Crescent Pendulum & Noble Sword
Blade Dancer — Crimson Glaives
Punisher — Chain Whip

Tamer Lupa — Shortsword & Trinket
Spiritwalker — Celestial Bo Staff
Beastmaster — Chimera

Shai Slinger — Florang & Vitclari
Bard — Sol
Whisperer — Harp

Guardian Virago — Battle Axe & Shield
Amazon — Jordun
Slayer — Nirvana Staff

Hashashin Sandstorm — Shamsir & Haladie
Nehebkau — Dual Glaives
Pharoah — Khopesh

Nova Shield Maiden — Morning Star & Quoratum
Usurper — Sting

Oathbreaker — Trident

Oathkeeper — Excalibur

 

 

I would love to see striker with tamers bo staff. Like sun wukong.

2 7
Lv Private
Dexeru
Last Edit : Mar 19, 2021, 03:40 (UTC)
# 19
On: Mar 19, 2021, 01:18 (UTC), Written by Dexo

I would love to see striker with tamers bo staff. Like sun wukong.

Tamer's Heilang could have a Chinese pixiu design.

Last Edit : Mar 19, 2021, 03:59 (UTC)
# 20
On: Mar 13, 2021, 11:21 (UTC), Written by Werbs

I see no good reason to add a second Awakening weapon and a whole new list of talents for every class.  Succession was just an extension of pre awakening.  I could see them adding a Succession style for awakening tho, where they make prime versions of current awakening talents, and you wouldn't ever go back into main hand, in fact that would be preferrable to adding a new weapon, new animations, new skills and everything it's hard enough to balance the 42 classes we have now, because lets face it Succession and Awakening are different classes already.  

exactly this

 

adding a second 'awakening' weapon would just cause entirely too many problems.

 

The only thing I support for the forseeable future of this game is a version of Awakening where you fully commit to the Awakening weapon, have its skills buffed, have new ones added, but you can't use your pre-awakening weapon any more. This however would need major restructuring of how the skill trees work, or require what will feel to some classes as some major shenanigans. The movement skills required to be brought over alone would make some classes feel like they got screwed compared to others. For example, Nova's got all the mobility she needs in the awak kit. Lahn's got a 50/50 split with dashes on the awak, but fly and backstep in pre-awak, and then classes like DK, Witch, Wizard, Ninja, Kuno all have the mobility skills in Pre-Awak. There's also the question of blocks and other utility skills that are used in awakening (that dont weapon swap you) ~ wizard E heal and blockjump come to mind immediately here.

 

In any case what I'd rather see is the balancing we keep being promised. Right now if we grade the amount of 'stuff' a class has between utility / damage / defense / etc / etc , where each class was supposed to be balanced at a total of 100.....we all know Witch Wizard are still sitting at a 120, tamer/shai are at 65, and everyone else is between 85-100...

3 7
Lv Private
Zubeiij
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