Higher Grade Knowledge Gain
Knowledge grades range from the highest grade (S) to the lowest default grade (C), which are obtained according to a set probability.
The knowledge that you have acquired is graded based upon the set probability listed below.
If you fail to acquire knowledge of the highest grade, the probability of acquiring knowledge of a grade one level lower is applied, and this is repeated until the final grade is determined.
(Example: Failure to acquire S grade knowledge -> Activation of A+ grade knowledge acquisition probability -> Failure to acquire A+ grade knowledge -> Activation of B grade knowledge acquisition probability - Repeated until final grade is determined)
Basic Knowledge Acquisition Probability
Basic knowledge acquisition probability: Items such as Ellen Glasses and Weenie Elixir (which have the "Knowledge Gain Chance +50%" disclaimer in the item description) proportionally increase the probability based on the acquisition rate for basic knowledge.Knowledge Acquisition Probability by Grade
- S grade knowledge acquisition probability: 1% + @
- A grade knowledge acquisition probability: 6% + @
- B grade knowledge acquisition probability: 16% + @
- C grade knowledge acquisition probability: 46% + @
- D grade knowledge acquisition probability: Obtained after failure of all other grades.
Ecology Knowledge Acquisition Probability by Grade
- S grade knowledge acquisition probability: 1% + @
- A+ grade knowledge acquisition probability: 6% + @
- A grade knowledge acquisition probability: 16% + @
- B grade knowledge acquisition probability: 46% + @
- C grade knowledge acquisition probability: Obtained after failure of all other grades.
* @: Represents items such as Round Earrings and Looney Elixir, (which have the "Higher Grade Knowledge Gain Chance" disclaimer in the item description), that increase the probability of acquiring higher-grade knowledge.